Door Fixes & Improvements (#3479)
This pull request fixes the issue where people had to mirror their door textures because the game used a different method to texture the doors. Speaking of mirrored, this pull request also fixes mirrored doors and improves those greatly. Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3479 Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me> Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land> Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
@ -4,10 +4,6 @@
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|||||||
--- DateTime: 12/29/22 12:38 PM -- Restructure Date
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--- DateTime: 12/29/22 12:38 PM -- Restructure Date
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||||||
--- Copyright (C) 2022 - 2023, Michieal. See License.txt
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--- Copyright (C) 2022 - 2023, Michieal. See License.txt
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||||||
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||||||
-- CONSTS
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||||||
-- Due to door fix #2736, doors are displayed backwards. When this is fixed, set this variable to false.
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||||||
local BROKEN_DOORS = true
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||||||
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||||||
-- FUTURE USE VARIABLE. MUST REMAIN FALSE UNTIL IT HAS BEEN FULLY IMPLEMENTED. DO NOT ENABLE.
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-- FUTURE USE VARIABLE. MUST REMAIN FALSE UNTIL IT HAS BEEN FULLY IMPLEMENTED. DO NOT ENABLE.
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||||||
local SIDE_SCAFFOLDING = false
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local SIDE_SCAFFOLDING = false
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||||||
local SIDE_SCAFFOLD_NAME = "mcl_bamboo:scaffolding_horizontal"
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local SIDE_SCAFFOLD_NAME = "mcl_bamboo:scaffolding_horizontal"
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||||||
@ -49,17 +45,6 @@ end
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|||||||
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||||||
if minetest.get_modpath("mcl_doors") then
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if minetest.get_modpath("mcl_doors") then
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if mcl_doors then
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if mcl_doors then
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local top_door_tiles = {}
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local bot_door_tiles = {}
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if BROKEN_DOORS then
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||||||
top_door_tiles = { "mcl_bamboo_door_top_alt.png", "mcl_bamboo_door_top.png" }
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bot_door_tiles = { "mcl_bamboo_door_bottom_alt.png", "mcl_bamboo_door_bottom.png" }
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else
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top_door_tiles = { "mcl_bamboo_door_top.png", "mcl_bamboo_door_top.png" }
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bot_door_tiles = { "mcl_bamboo_door_bottom.png", "mcl_bamboo_door_bottom.png" }
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end
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local name = "mcl_bamboo:bamboo_door"
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local name = "mcl_bamboo:bamboo_door"
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local def = {
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local def = {
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description = S("Bamboo Door"),
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description = S("Bamboo Door"),
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@ -70,8 +55,8 @@ if minetest.get_modpath("mcl_doors") then
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groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
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groups = { handy = 1, axey = 1, material_wood = 1, flammable = -1 },
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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_mcl_blast_resistance = 3,
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tiles_bottom = bot_door_tiles,
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tiles_bottom = "mcl_bamboo_door_bottom.png",
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tiles_top = top_door_tiles,
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tiles_top = "mcl_bamboo_door_top.png",
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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}
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}
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@ -671,8 +671,8 @@ mcl_doors:register_door("mcl_crimson:crimson_door", {
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groups = {handy=1,axey=1, material_wood=1, flammable=-1},
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groups = {handy=1,axey=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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_mcl_blast_resistance = 3,
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tiles_bottom = {"mcl_crimson_crimson_door_bottom.png", "mcl_doors_door_crimson_side_lower.png"},
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tiles_bottom = "mcl_crimson_crimson_door_bottom.png",
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tiles_top = {"mcl_crimson_crimson_door_top.png", "mcl_doors_door_crimson_side_upper.png"},
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tiles_top = "mcl_crimson_crimson_door_top.png",
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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})
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@ -709,8 +709,8 @@ mcl_doors:register_door("mcl_crimson:warped_door", {
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groups = {handy=1,axey=1, material_wood=1, flammable=-1},
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groups = {handy=1,axey=1, material_wood=1, flammable=-1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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_mcl_blast_resistance = 3,
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_mcl_blast_resistance = 3,
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tiles_bottom = {"mcl_crimson_warped_door_bottom.png", "mcl_doors_door_warped_side_lower.png"},
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tiles_bottom = "mcl_crimson_warped_door_bottom.png",
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tiles_top = {"mcl_crimson_warped_door_top.png", "mcl_doors_door_warped_side_upper.png"},
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tiles_top = "mcl_crimson_warped_door_top.png",
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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})
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@ -54,19 +54,11 @@ function mcl_doors:register_door(name, def)
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def.sound_close = "doors_door_close"
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def.sound_close = "doors_door_close"
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end
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end
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local box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
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if not def.node_box then
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def.node_box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
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if not def.node_box_bottom then
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def.node_box_bottom = box
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end
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end
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if not def.node_box_top then
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if not def.selection_box then
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def.node_box_top = box
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def.selection_box = {{-8/16, -8/16, -8/16, 8/16, 8/16, -5/16}}
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end
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if not def.selection_box_bottom then
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def.selection_box_bottom= box
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end
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if not def.selection_box_top then
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def.selection_box_top = box
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end
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end
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local longdesc, usagehelp, tt_help
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local longdesc, usagehelp, tt_help
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@ -159,7 +151,7 @@ function mcl_doors:register_door(name, def)
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local door_dir = 1
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local door_dir = 1
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if left_node.name:sub(1, #name) == name then
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if left_node.name:sub(1, #name) == name then
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mirrored = true
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mirrored = true
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door_dir = 2
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door_dir = 3
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p2 = left_node.param2
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p2 = left_node.param2
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end
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end
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@ -202,8 +194,22 @@ function mcl_doors:register_door(name, def)
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end,
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end,
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})
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})
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local tt = def.tiles_top
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local top_door_texture = def.tiles_top:match("(.+)%..+$") -- This removes the filename extension from the images.
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local tb = def.tiles_bottom
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local bottom_door_texture = def.tiles_bottom:match("(.+)%..+$") -- This removes the filename extension from the images.
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local texture_top = top_door_texture .. ".png"
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local texture_bottom = bottom_door_texture .. ".png"
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local texture_top_toppart = top_door_texture .. "_toppart.png" -- Special texture to make the top of opened doors not look weird.
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local texture_bottom_bottompart = bottom_door_texture .. "_bottompart.png" -- Special texture to make the bottom of opened doors not look weird.
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local texture_top_side = top_door_texture .. "_side.png" -- Special texture to make the side of opened doors not look weird.
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local texture_bottom_side = bottom_door_texture .. "_side.png" -- Special texture to make the side of opened doors not look weird.
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local texture_top_mirrored = texture_top .. "^[transformFX"
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local texture_bottom_mirrored = texture_bottom .. "^[transformFX"
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local texture_top_toppart_mirrored = texture_top_toppart .. "^[transformFX"
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local texture_bottom_bottompart_mirrored = texture_bottom_bottompart .. "^[transformFX"
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local texture_top_side_mirrored = texture_top_side .. "^[transformFX"
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local texture_bottom_side_mirrored = texture_bottom_side .. "^[transformFX"
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local function on_open_close(pos, dir, check_name, replace, replace_dir)
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local function on_open_close(pos, dir, check_name, replace, replace_dir)
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local meta1 = minetest_get_meta(pos)
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local meta1 = minetest_get_meta(pos)
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@ -242,16 +248,29 @@ function mcl_doors:register_door(name, def)
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end
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end
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local function on_mesecons_signal_open(pos, node)
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local function on_mesecons_signal_open(pos, node)
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on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2")
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local meta2 = minetest_get_meta(pos)
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end
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if meta2:get_int("is_mirrored") ~= 1 then
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local function on_mesecons_signal_close(pos, node)
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on_open_close(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2")
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if not mesecon.is_powered({x=pos.x,y=pos.y+1,z=pos.z}) then
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else
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1")
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on_open_close(pos, 1, name.."_t_3", name.."_b_4", name.."_t_4")
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end
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end
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end
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end
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local function on_mesecons_signal_close(pos, node)
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if not mesecon.is_powered({x=pos.x,y=pos.y+1,z=pos.z}) then
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local meta2 = minetest_get_meta(pos)
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if meta2:get_int("is_mirrored") ~= 1 then
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on_open_close(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1")
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else
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on_open_close(pos, 1, name.."_t_4", name.."_b_3", name.."_t_3")
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end
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end
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end
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local function on_mesecons_signal_open_top(pos, node)
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local function on_mesecons_signal_open_top(pos, node)
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on_mesecons_signal_open({x=pos.x, y=pos.y-1, z=pos.z}, node)
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on_mesecons_signal_open({x=pos.x, y=pos.y-1, z=pos.z}, node)
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end
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end
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local function on_mesecons_signal_close_top(pos, node)
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local function on_mesecons_signal_close_top(pos, node)
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if not mesecon.is_powered({x=pos.x,y=pos.y-1,z=pos.z}) then
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if not mesecon.is_powered({x=pos.x,y=pos.y-1,z=pos.z}) then
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on_mesecons_signal_close({x=pos.x, y=pos.y-1, z=pos.z}, node)
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on_mesecons_signal_close({x=pos.x, y=pos.y-1, z=pos.z}, node)
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@ -277,8 +296,8 @@ function mcl_doors:register_door(name, def)
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end
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end
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end
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end
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minetest.register_node(name.."_b_1", {
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local template_def = {
|
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tiles = {"blank.png", tt[2].."^[transformFXR90", tb[2], tb[2].."^[transformFX", tb[1], tb[1].."^[transformFX"},
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tiles = nil,
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use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
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use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
|
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paramtype = "light",
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paramtype = "light",
|
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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@ -288,56 +307,65 @@ function mcl_doors:register_door(name, def)
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drawtype = "nodebox",
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drawtype = "nodebox",
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node_box = {
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node_box = {
|
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type = "fixed",
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type = "fixed",
|
||||||
fixed = def.node_box_bottom
|
fixed = def.node_box
|
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},
|
},
|
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selection_box = {
|
selection_box = {
|
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type = "fixed",
|
type = "fixed",
|
||||||
fixed = def.selection_box_bottom
|
fixed = def.selection_box
|
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},
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},
|
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groups = def.groups,
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groups = def.groups,
|
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_mcl_hardness = def._mcl_hardness,
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_mcl_hardness = def._mcl_hardness,
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_mcl_blast_resistance = def._mcl_blast_resistance,
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_mcl_blast_resistance = def._mcl_blast_resistance,
|
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sounds = def.sounds,
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sounds = def.sounds,
|
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|
|
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after_destruct = function(bottom, oldnode)
|
after_destruct = nil,
|
||||||
local meta_bottom = minetest_get_meta(bottom)
|
|
||||||
if meta_bottom:get_int("rotation") == 1 then
|
|
||||||
meta_bottom:set_int("rotation", 0)
|
|
||||||
else
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|
||||||
minetest.add_item(bottom, name)
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|
||||||
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
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|
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if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
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|
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minetest.remove_node(top)
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|
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end
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end
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end,
|
|
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|
|
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on_rightclick = on_rightclick,
|
on_rightclick = nil,
|
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|
|
||||||
mesecons = { effector = {
|
mesecons = nil,
|
||||||
action_on = on_mesecons_signal_open,
|
|
||||||
}},
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|
||||||
|
|
||||||
on_rotate = function(bottom, node, user, mode, param2)
|
on_rotate = nil,
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
|
||||||
local meta_bottom = minetest_get_meta(bottom)
|
|
||||||
meta_bottom:set_int("rotation", 1)
|
|
||||||
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
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|
||||||
minetest.swap_node(bottom, node)
|
|
||||||
|
|
||||||
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
|
||||||
local meta_top = minetest_get_meta(top)
|
|
||||||
meta_top:set_int("rotation", 1)
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|
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node.name = name .."_t_1"
|
|
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minetest.swap_node(top, node)
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|
||||||
|
|
||||||
return true
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|
||||||
end
|
|
||||||
return false
|
|
||||||
end,
|
|
||||||
|
|
||||||
can_dig = check_player_priv,
|
can_dig = check_player_priv,
|
||||||
})
|
}
|
||||||
|
|
||||||
|
local _b_1_def = table.copy(template_def)
|
||||||
|
_b_1_def.tiles = {"blank.png", texture_bottom_bottompart .. "^[transformFY", texture_bottom_side, texture_bottom_side_mirrored, texture_bottom_mirrored, texture_bottom}
|
||||||
|
_b_1_def.after_destruct = function(bottom, oldnode)
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
if meta_bottom:get_int("rotation") == 1 then
|
||||||
|
meta_bottom:set_int("rotation", 0)
|
||||||
|
else
|
||||||
|
minetest.add_item(bottom, name)
|
||||||
|
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||||
|
if minetest.get_node(bottom).name ~= name.."_b_2" and minetest.get_node(top).name == name.."_t_1" then
|
||||||
|
minetest.remove_node(top)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
_b_1_def.on_rightclick = on_rightclick
|
||||||
|
_b_1_def.mesecons = { effector = {
|
||||||
|
action_on = on_mesecons_signal_open,
|
||||||
|
}}
|
||||||
|
_b_1_def.on_rotate = function(bottom, node, user, mode, param2)
|
||||||
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
meta_bottom:set_int("rotation", 1)
|
||||||
|
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
|
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
meta_top:set_int("rotation", 1)
|
||||||
|
node.name = name .."_t_1"
|
||||||
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node(name.."_b_1", _b_1_def)
|
||||||
|
|
||||||
if def.only_redstone_can_open then
|
if def.only_redstone_can_open then
|
||||||
on_rightclick = nil
|
on_rightclick = nil
|
||||||
@ -349,67 +377,43 @@ function mcl_doors:register_door(name, def)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node(name.."_t_1", {
|
local _t_1_def = table.copy(template_def)
|
||||||
tiles = {tt[2].."^[transformR90", "blank.png", tt[2], tt[2].."^[transformFX", tt[1], tt[1].."^[transformFX"},
|
_t_1_def.tiles = {texture_top_toppart .. "^[transformFY", "blank.png", texture_top_side, texture_top_side_mirrored, texture_top_mirrored, texture_top}
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
|
_t_1_def.after_destruct = function(top, oldnode)
|
||||||
paramtype = "light",
|
local meta_top = minetest_get_meta(top)
|
||||||
paramtype2 = "facedir",
|
if meta_top:get_int("rotation") == 1 then
|
||||||
sunlight_propagates = true,
|
meta_top:set_int("rotation", 0)
|
||||||
is_ground_content = false,
|
else
|
||||||
drop = "",
|
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||||
drawtype = "nodebox",
|
if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
|
||||||
node_box = {
|
minetest.dig_node(bottom)
|
||||||
type = "fixed",
|
end
|
||||||
fixed = def.node_box_top
|
end
|
||||||
},
|
end
|
||||||
selection_box = {
|
_t_1_def.on_rightclick = on_rightclick
|
||||||
type = "fixed",
|
_t_1_def.mesecons = { effector = {
|
||||||
fixed = def.selection_box_top
|
action_on = on_mesecons_signal_open_top,
|
||||||
},
|
rules = mesecon.rules.flat,
|
||||||
groups = def.groups,
|
}}
|
||||||
_mcl_hardness = def._mcl_hardness,
|
_t_1_def.on_rotate = function(top, node, user, mode, param2)
|
||||||
_mcl_blast_resistance = def._mcl_blast_resistance,
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
sounds = def.sounds,
|
|
||||||
|
|
||||||
after_destruct = function(top, oldnode)
|
|
||||||
local meta_top = minetest_get_meta(top)
|
local meta_top = minetest_get_meta(top)
|
||||||
if meta_top:get_int("rotation") == 1 then
|
meta_top:set_int("rotation", 1)
|
||||||
meta_top:set_int("rotation", 0)
|
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
||||||
else
|
minetest.swap_node(top, node)
|
||||||
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
|
||||||
if minetest.get_node(top).name ~= name.."_t_2" and minetest.get_node(bottom).name == name.."_b_1" and oldnode.name == name.."_t_1" then
|
|
||||||
minetest.dig_node(bottom)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = on_rightclick,
|
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
meta_bottom:set_int("rotation", 1)
|
||||||
|
node.name = name .."_b_1"
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
mesecons = { effector = {
|
return true
|
||||||
action_on = on_mesecons_signal_open_top,
|
end
|
||||||
rules = mesecon.rules.flat,
|
return false
|
||||||
}},
|
end
|
||||||
|
|
||||||
on_rotate = function(top, node, user, mode, param2)
|
minetest.register_node(name.."_t_1", _t_1_def)
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
|
||||||
local meta_top = minetest_get_meta(top)
|
|
||||||
meta_top:set_int("rotation", 1)
|
|
||||||
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
|
||||||
minetest.swap_node(top, node)
|
|
||||||
|
|
||||||
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
|
||||||
local meta_bottom = minetest_get_meta(bottom)
|
|
||||||
meta_bottom:set_int("rotation", 1)
|
|
||||||
node.name = name .."_b_1"
|
|
||||||
minetest.swap_node(bottom, node)
|
|
||||||
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end,
|
|
||||||
|
|
||||||
can_dig = check_player_priv,
|
|
||||||
})
|
|
||||||
|
|
||||||
if def.only_redstone_can_open then
|
if def.only_redstone_can_open then
|
||||||
on_rightclick = nil
|
on_rightclick = nil
|
||||||
@ -421,67 +425,43 @@ function mcl_doors:register_door(name, def)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node(name.."_b_2", {
|
local _b_2_def = table.copy(template_def)
|
||||||
tiles = {"blank.png", tt[2].."^[transformFXR90", tb[2].."^[transformI", tb[2].."^[transformFX", tb[1].."^[transformFX", tb[1]},
|
_b_2_def.tiles = {"blank.png", texture_bottom_bottompart_mirrored, texture_bottom_side, texture_bottom_side, texture_bottom, texture_bottom_mirrored}
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
|
_b_2_def.after_destruct = function(bottom, oldnode)
|
||||||
paramtype = "light",
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
paramtype2 = "facedir",
|
if meta_bottom:get_int("rotation") == 1 then
|
||||||
sunlight_propagates = true,
|
meta_bottom:set_int("rotation", 0)
|
||||||
is_ground_content = false,
|
else
|
||||||
drop = "",
|
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||||
drawtype = "nodebox",
|
minetest.add_item(bottom, name)
|
||||||
node_box = {
|
if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
|
||||||
type = "fixed",
|
minetest.remove_node(top)
|
||||||
fixed = def.node_box_bottom
|
end
|
||||||
},
|
end
|
||||||
selection_box = {
|
end
|
||||||
type = "fixed",
|
_b_2_def.on_rightclick = on_rightclick
|
||||||
fixed = def.selection_box_bottom
|
_b_2_def.mesecons = { effector = {
|
||||||
},
|
action_off = on_mesecons_signal_close,
|
||||||
groups = def.groups,
|
}}
|
||||||
_mcl_hardness = def._mcl_hardness,
|
_b_2_def.on_rotate = function(bottom, node, user, mode, param2)
|
||||||
_mcl_blast_resistance = def._mcl_blast_resistance,
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
sounds = def.sounds,
|
|
||||||
|
|
||||||
after_destruct = function(bottom, oldnode)
|
|
||||||
local meta_bottom = minetest_get_meta(bottom)
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
if meta_bottom:get_int("rotation") == 1 then
|
meta_bottom:set_int("rotation", 1)
|
||||||
meta_bottom:set_int("rotation", 0)
|
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
|
||||||
else
|
minetest.swap_node(bottom, node)
|
||||||
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
|
||||||
minetest.add_item(bottom, name)
|
|
||||||
if minetest.get_node(bottom).name ~= name.."_b_1" and minetest.get_node(top).name == name.."_t_2" then
|
|
||||||
minetest.remove_node(top)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
|
|
||||||
on_rightclick = on_rightclick,
|
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
meta_top:set_int("rotation", 1)
|
||||||
|
node.name = name .."_t_2"
|
||||||
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
mesecons = { effector = {
|
return true
|
||||||
action_off = on_mesecons_signal_close,
|
end
|
||||||
}},
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
on_rotate = function(bottom, node, user, mode, param2)
|
minetest.register_node(name.."_b_2", _b_2_def)
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
|
||||||
local meta_bottom = minetest_get_meta(bottom)
|
|
||||||
meta_bottom:set_int("rotation", 1)
|
|
||||||
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
|
|
||||||
minetest.swap_node(bottom, node)
|
|
||||||
|
|
||||||
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
|
||||||
local meta_top = minetest_get_meta(top)
|
|
||||||
meta_top:set_int("rotation", 1)
|
|
||||||
node.name = name .."_t_2"
|
|
||||||
minetest.swap_node(top, node)
|
|
||||||
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
return false
|
|
||||||
end,
|
|
||||||
|
|
||||||
can_dig = check_player_priv,
|
|
||||||
})
|
|
||||||
|
|
||||||
if def.only_redstone_can_open then
|
if def.only_redstone_can_open then
|
||||||
on_rightclick = nil
|
on_rightclick = nil
|
||||||
@ -493,74 +473,244 @@ function mcl_doors:register_door(name, def)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_node(name.."_t_2", {
|
local _t_2_def = table.copy(template_def)
|
||||||
tiles = {tt[2].."^[transformR90", "blank.png", tt[2].."^[transformI", tt[2].."^[transformFX", tt[1].."^[transformFX", tt[1]},
|
_t_2_def.tiles = {texture_top_toppart_mirrored, "blank.png", texture_top_side, texture_top_side, texture_top, texture_top_mirrored}
|
||||||
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
|
_t_2_def.after_destruct = function(top, oldnode)
|
||||||
paramtype = "light",
|
local meta_top = minetest_get_meta(top)
|
||||||
paramtype2 = "facedir",
|
if meta_top:get_int("rotation") == 1 then
|
||||||
sunlight_propagates = true,
|
meta_top:set_int("rotation", 0)
|
||||||
is_ground_content = false,
|
else
|
||||||
drop = "",
|
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||||
drawtype = "nodebox",
|
if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
|
||||||
node_box = {
|
minetest.dig_node(bottom)
|
||||||
type = "fixed",
|
end
|
||||||
fixed = def.node_box_top
|
end
|
||||||
},
|
end
|
||||||
selection_box = {
|
_t_2_def.on_rightclick = on_rightclick
|
||||||
type = "fixed",
|
_t_2_def.mesecons = { effector = {
|
||||||
fixed = def.selection_box_top
|
action_off = on_mesecons_signal_close_top,
|
||||||
},
|
rules = mesecon.rules.flat,
|
||||||
groups = def.groups,
|
}}
|
||||||
_mcl_hardness = def._mcl_hardness,
|
_t_2_def.on_rotate = function(top, node, user, mode, param2)
|
||||||
_mcl_blast_resistance = def._mcl_blast_resistance,
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
sounds = def.sounds,
|
|
||||||
|
|
||||||
after_destruct = function(top, oldnode)
|
|
||||||
local meta_top = minetest_get_meta(top)
|
local meta_top = minetest_get_meta(top)
|
||||||
if meta_top:get_int("rotation") == 1 then
|
meta_top:set_int("rotation", 1)
|
||||||
meta_top:set_int("rotation", 0)
|
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
||||||
else
|
minetest.swap_node(top, node)
|
||||||
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
|
||||||
if minetest.get_node(top).name ~= name.."_t_1" and minetest.get_node(bottom).name == name.."_b_2" and oldnode.name == name.."_t_2" then
|
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
||||||
minetest.dig_node(bottom)
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
end
|
meta_bottom:set_int("rotation", 1)
|
||||||
|
node.name = name .."_b_2"
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node(name.."_t_2", _t_2_def)
|
||||||
|
|
||||||
|
if not def.only_redstone_can_open then
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
if check_player_priv(pos, clicker) then
|
||||||
|
on_open_close(pos, 1, name.."_t_3", name.."_b_4", name.."_t_4")
|
||||||
end
|
end
|
||||||
end,
|
end
|
||||||
|
end
|
||||||
|
|
||||||
on_rightclick = on_rightclick,
|
local _b_3_def = table.copy(template_def)
|
||||||
|
_b_3_def.tiles = {"blank.png", texture_bottom_mirrored .. "^[transformFY", texture_bottom_side, texture_bottom_side_mirrored, texture_bottom, texture_bottom_mirrored}
|
||||||
mesecons = { effector = {
|
_b_3_def.after_destruct = function(bottom, oldnode)
|
||||||
action_off = on_mesecons_signal_close_top,
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
rules = mesecon.rules.flat,
|
if meta_bottom:get_int("rotation") == 1 then
|
||||||
}},
|
meta_bottom:set_int("rotation", 0)
|
||||||
|
else
|
||||||
on_rotate = function(top, node, user, mode, param2)
|
minetest.add_item(bottom, name)
|
||||||
if mode == screwdriver.ROTATE_FACE then
|
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||||
local meta_top = minetest_get_meta(top)
|
if minetest.get_node(bottom).name ~= name.."_b_4" and minetest.get_node(top).name == name.."_t_3" then
|
||||||
meta_top:set_int("rotation", 1)
|
minetest.remove_node(top)
|
||||||
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
|
||||||
minetest.swap_node(top, node)
|
|
||||||
|
|
||||||
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
|
||||||
local meta_bottom = minetest_get_meta(bottom)
|
|
||||||
meta_bottom:set_int("rotation", 1)
|
|
||||||
node.name = name .."_b_2"
|
|
||||||
minetest.swap_node(bottom, node)
|
|
||||||
|
|
||||||
return true
|
|
||||||
end
|
end
|
||||||
return false
|
end
|
||||||
end,
|
end
|
||||||
|
_b_3_def.on_rightclick = on_rightclick
|
||||||
|
_b_3_def.mesecons = { effector = {
|
||||||
|
action_on = on_mesecons_signal_open,
|
||||||
|
}}
|
||||||
|
_b_3_def.on_rotate = function(bottom, node, user, mode, param2)
|
||||||
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
meta_bottom:set_int("rotation", 1)
|
||||||
|
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
|
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
meta_top:set_int("rotation", 1)
|
||||||
|
node.name = name .."_t_3"
|
||||||
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node(name.."_b_3", _b_3_def)
|
||||||
|
|
||||||
|
if def.only_redstone_can_open then
|
||||||
|
on_rightclick = nil
|
||||||
|
else
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
if check_player_priv(pos, clicker) then
|
||||||
|
on_open_close(pos, -1, name.."_b_3", name.."_t_4", name.."_b_4")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local _t_3_def = table.copy(template_def)
|
||||||
|
_t_3_def.tiles = {texture_top_toppart_mirrored .. "^[transformFY", "blank.png", texture_top_side, texture_top_side_mirrored, texture_top, texture_top_mirrored}
|
||||||
|
_t_3_def.after_destruct = function(top, oldnode)
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
if meta_top:get_int("rotation") == 1 then
|
||||||
|
meta_top:set_int("rotation", 0)
|
||||||
|
else
|
||||||
|
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||||
|
if minetest.get_node(top).name ~= name.."_t_4" and minetest.get_node(bottom).name == name.."_b_3" and oldnode.name == name.."_t_3" then
|
||||||
|
minetest.dig_node(bottom)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
_t_3_def.on_rightclick = on_rightclick
|
||||||
|
_t_3_def.mesecons = { effector = {
|
||||||
|
action_on = on_mesecons_signal_open_top,
|
||||||
|
rules = mesecon.rules.flat,
|
||||||
|
}}
|
||||||
|
_t_3_def.on_rotate = function(top, node, user, mode, param2)
|
||||||
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
meta_top:set_int("rotation", 1)
|
||||||
|
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
||||||
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
|
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
meta_bottom:set_int("rotation", 1)
|
||||||
|
node.name = name .."_b_3"
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node(name.."_t_3", _t_3_def)
|
||||||
|
|
||||||
|
if def.only_redstone_can_open then
|
||||||
|
on_rightclick = nil
|
||||||
|
else
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
if check_player_priv(pos, clicker) then
|
||||||
|
on_open_close(pos, 1, name.."_t_4", name.."_b_3", name.."_t_3")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local _b_4_def = table.copy(template_def)
|
||||||
|
_b_4_def.tiles = {"blank.png", texture_bottom_bottompart, texture_bottom_side_mirrored, texture_bottom_side_mirrored, texture_bottom_mirrored, texture_bottom}
|
||||||
|
_b_4_def.after_destruct = function(bottom, oldnode)
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
if meta_bottom:get_int("rotation") == 1 then
|
||||||
|
meta_bottom:set_int("rotation", 0)
|
||||||
|
else
|
||||||
|
local top = { x = bottom.x, y = bottom.y + 1, z = bottom.z }
|
||||||
|
minetest.add_item(bottom, name)
|
||||||
|
if minetest.get_node(bottom).name ~= name.."_b_3" and minetest.get_node(top).name == name.."_t_4" then
|
||||||
|
minetest.remove_node(top)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
_b_4_def.on_rightclick = on_rightclick
|
||||||
|
_b_4_def.mesecons = { effector = {
|
||||||
|
action_off = on_mesecons_signal_close,
|
||||||
|
}}
|
||||||
|
_b_4_def.on_rotate = function(bottom, node, user, mode, param2)
|
||||||
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
meta_bottom:set_int("rotation", 1)
|
||||||
|
node.param2 = screwdriver.rotate.facedir(bottom, node, mode)
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
|
local top = {x=bottom.x,y=bottom.y+1,z=bottom.z}
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
meta_top:set_int("rotation", 1)
|
||||||
|
node.name = name .."_t_4"
|
||||||
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node(name.."_b_4", _b_4_def)
|
||||||
|
|
||||||
|
if def.only_redstone_can_open then
|
||||||
|
on_rightclick = nil
|
||||||
|
else
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
if check_player_priv(pos, clicker) then
|
||||||
|
on_open_close(pos, -1, name.."_b_4", name.."_t_3", name.."_b_3")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local _t_4_def = table.copy(template_def)
|
||||||
|
_t_4_def.tiles = {texture_top_toppart, "blank.png", texture_top_side_mirrored, texture_top_side_mirrored, texture_top_mirrored, texture_top}
|
||||||
|
_t_4_def.after_destruct = function(top, oldnode)
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
if meta_top:get_int("rotation") == 1 then
|
||||||
|
meta_top:set_int("rotation", 0)
|
||||||
|
else
|
||||||
|
local bottom = { x = top.x, y = top.y - 1, z = top.z }
|
||||||
|
if minetest.get_node(top).name ~= name.."_t_3" and minetest.get_node(bottom).name == name.."_b_4" and oldnode.name == name.."_t_4" then
|
||||||
|
minetest.dig_node(bottom)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
_t_4_def.on_rightclick = on_rightclick
|
||||||
|
_t_4_def.mesecons = { effector = {
|
||||||
|
action_off = on_mesecons_signal_close_top,
|
||||||
|
rules = mesecon.rules.flat,
|
||||||
|
}}
|
||||||
|
_t_4_def.on_rotate = function(top, node, user, mode, param2)
|
||||||
|
if mode == screwdriver.ROTATE_FACE then
|
||||||
|
local meta_top = minetest_get_meta(top)
|
||||||
|
meta_top:set_int("rotation", 1)
|
||||||
|
node.param2 = screwdriver.rotate.facedir(top, node, mode)
|
||||||
|
minetest.swap_node(top, node)
|
||||||
|
|
||||||
|
local bottom = {x=top.x,y=top.y-1,z=top.z}
|
||||||
|
local meta_bottom = minetest_get_meta(bottom)
|
||||||
|
meta_bottom:set_int("rotation", 1)
|
||||||
|
node.name = name .."_b_4"
|
||||||
|
minetest.swap_node(bottom, node)
|
||||||
|
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node(name.."_t_4", _t_4_def)
|
||||||
|
|
||||||
can_dig = check_player_priv,
|
|
||||||
})
|
|
||||||
|
|
||||||
-- Add entry aliases for the Help
|
-- Add entry aliases for the Help
|
||||||
if minetest.get_modpath("doc") then
|
if minetest.get_modpath("doc") then
|
||||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_1")
|
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_1")
|
||||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_2")
|
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_2")
|
||||||
|
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_3")
|
||||||
|
doc.add_entry_alias("craftitems", name, "nodes", name.."_b_4")
|
||||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_1")
|
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_1")
|
||||||
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_2")
|
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_2")
|
||||||
|
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_3")
|
||||||
|
doc.add_entry_alias("craftitems", name, "nodes", name.."_t_4")
|
||||||
end
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
@ -14,8 +14,8 @@ mcl_doors:register_door("mcl_doors:wooden_door", {
|
|||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = {"mcl_doors_door_wood_lower.png", "mcl_doors_door_wood_side_lower.png"},
|
tiles_bottom = "mcl_doors_door_wood_lower.png",
|
||||||
tiles_top = {"mcl_doors_door_wood_upper.png", "mcl_doors_door_wood_side_upper.png"},
|
tiles_top = "mcl_doors_door_wood_upper.png",
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -37,8 +37,8 @@ mcl_doors:register_door("mcl_doors:acacia_door", {
|
|||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = {"mcl_doors_door_acacia_lower.png", "mcl_doors_door_acacia_side_lower.png"},
|
tiles_bottom = "mcl_doors_door_acacia_lower.png",
|
||||||
tiles_top = {"mcl_doors_door_acacia_upper.png", "mcl_doors_door_acacia_side_upper.png"},
|
tiles_top = "mcl_doors_door_acacia_upper.png",
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -60,8 +60,8 @@ mcl_doors:register_door("mcl_doors:birch_door", {
|
|||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = {"mcl_doors_door_birch_lower.png", "mcl_doors_door_birch_side_lower.png"},
|
tiles_bottom = "mcl_doors_door_birch_lower.png",
|
||||||
tiles_top = {"mcl_doors_door_birch_upper.png", "mcl_doors_door_birch_side_upper.png"},
|
tiles_top = "mcl_doors_door_birch_upper.png",
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -83,8 +83,8 @@ mcl_doors:register_door("mcl_doors:dark_oak_door", {
|
|||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = {"mcl_doors_door_dark_oak_lower.png", "mcl_doors_door_dark_oak_side_lower.png"},
|
tiles_bottom = "mcl_doors_door_dark_oak_lower.png",
|
||||||
tiles_top = {"mcl_doors_door_dark_oak_upper.png", "mcl_doors_door_dark_oak_side_upper.png"},
|
tiles_top = "mcl_doors_door_dark_oak_upper.png",
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -106,8 +106,8 @@ mcl_doors:register_door("mcl_doors:jungle_door", {
|
|||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = {"mcl_doors_door_jungle_lower.png", "mcl_doors_door_jungle_side_lower.png"},
|
tiles_bottom = "mcl_doors_door_jungle_lower.png",
|
||||||
tiles_top = {"mcl_doors_door_jungle_upper.png", "mcl_doors_door_jungle_side_upper.png"},
|
tiles_top = "mcl_doors_door_jungle_upper.png",
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -129,8 +129,8 @@ mcl_doors:register_door("mcl_doors:spruce_door", {
|
|||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = {"mcl_doors_door_spruce_lower.png", "mcl_doors_door_spruce_side_lower.png"},
|
tiles_bottom = "mcl_doors_door_spruce_lower.png",
|
||||||
tiles_top = {"mcl_doors_door_spruce_upper.png", "mcl_doors_door_spruce_side_upper.png"},
|
tiles_top = "mcl_doors_door_spruce_upper.png",
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -183,8 +183,8 @@ mcl_doors:register_door("mcl_doors:iron_door", {
|
|||||||
groups = {pickaxey=1, mesecon_effector_on=1},
|
groups = {pickaxey=1, mesecon_effector_on=1},
|
||||||
_mcl_hardness = 5,
|
_mcl_hardness = 5,
|
||||||
_mcl_blast_resistance = 5,
|
_mcl_blast_resistance = 5,
|
||||||
tiles_bottom = {"mcl_doors_door_iron_lower.png^[transformFX", "mcl_doors_door_iron_side_lower.png"},
|
tiles_bottom = "mcl_doors_door_iron_lower.png",
|
||||||
tiles_top = {"mcl_doors_door_iron_upper.png^[transformFX", "mcl_doors_door_iron_side_upper.png"},
|
tiles_top = "mcl_doors_door_iron_upper.png",
|
||||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||||
sound_open = "doors_steel_door_open",
|
sound_open = "doors_steel_door_open",
|
||||||
sound_close = "doors_steel_door_close",
|
sound_close = "doors_steel_door_close",
|
||||||
|
@ -416,8 +416,8 @@ mcl_doors:register_door("mcl_mangrove:mangrove_door", {
|
|||||||
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
groups = {handy=1,axey=1, material_wood=1, flammable=-1},
|
||||||
_mcl_hardness = 3,
|
_mcl_hardness = 3,
|
||||||
_mcl_blast_resistance = 3,
|
_mcl_blast_resistance = 3,
|
||||||
tiles_bottom = {"mcl_mangrove_door_bottom.png", "mcl_doors_door_mangrove_side_lower.png"},
|
tiles_bottom = "mcl_mangrove_door_bottom.png",
|
||||||
tiles_top = {"mcl_mangrove_door_top.png", "mcl_doors_door_mangrove_side_upper.png"},
|
tiles_top = "mcl_mangrove_door_top.png",
|
||||||
sounds = mcl_sounds.node_sound_wood_defaults(),
|
sounds = mcl_sounds.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
|
Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 182 B |
Before Width: | Height: | Size: 205 B After Width: | Height: | Size: 190 B |
Before Width: | Height: | Size: 501 B |
BIN
textures/mcl_bamboo_door_bottom_bottompart.png
Normal file
After Width: | Height: | Size: 209 B |
BIN
textures/mcl_bamboo_door_bottom_side.png
Normal file
After Width: | Height: | Size: 258 B |
Before Width: | Height: | Size: 495 B |
BIN
textures/mcl_bamboo_door_top_side.png
Normal file
After Width: | Height: | Size: 407 B |
BIN
textures/mcl_bamboo_door_top_toppart.png
Normal file
After Width: | Height: | Size: 331 B |
Before Width: | Height: | Size: 224 B After Width: | Height: | Size: 224 B |
Before Width: | Height: | Size: 234 B After Width: | Height: | Size: 239 B |
BIN
textures/mcl_crimson_crimson_door_bottom_bottompart.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
textures/mcl_crimson_crimson_door_bottom_side.png
Normal file
After Width: | Height: | Size: 187 B |
Before Width: | Height: | Size: 234 B After Width: | Height: | Size: 241 B |
BIN
textures/mcl_crimson_crimson_door_top_side.png
Normal file
After Width: | Height: | Size: 201 B |
BIN
textures/mcl_crimson_crimson_door_top_toppart.png
Normal file
After Width: | Height: | Size: 143 B |
Before Width: | Height: | Size: 214 B After Width: | Height: | Size: 205 B |
Before Width: | Height: | Size: 287 B After Width: | Height: | Size: 249 B |
BIN
textures/mcl_crimson_warped_door_bottom_bottompart.png
Normal file
After Width: | Height: | Size: 156 B |
BIN
textures/mcl_crimson_warped_door_bottom_side.png
Normal file
After Width: | Height: | Size: 213 B |
Before Width: | Height: | Size: 281 B After Width: | Height: | Size: 246 B |
BIN
textures/mcl_crimson_warped_door_top_side.png
Normal file
After Width: | Height: | Size: 210 B |
BIN
textures/mcl_crimson_warped_door_top_toppart.png
Normal file
After Width: | Height: | Size: 151 B |
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 261 B |
Before Width: | Height: | Size: 170 B After Width: | Height: | Size: 185 B |
Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 198 B |
BIN
textures/mcl_doors_door_acacia_lower_bottompart.png
Normal file
After Width: | Height: | Size: 138 B |
BIN
textures/mcl_doors_door_acacia_lower_side.png
Normal file
After Width: | Height: | Size: 190 B |
Before Width: | Height: | Size: 131 B |
Before Width: | Height: | Size: 134 B |
Before Width: | Height: | Size: 199 B After Width: | Height: | Size: 202 B |
BIN
textures/mcl_doors_door_acacia_upper_side.png
Normal file
After Width: | Height: | Size: 190 B |
BIN
textures/mcl_doors_door_acacia_upper_toppart.png
Normal file
After Width: | Height: | Size: 140 B |
Before Width: | Height: | Size: 218 B After Width: | Height: | Size: 226 B |
Before Width: | Height: | Size: 231 B After Width: | Height: | Size: 232 B |
BIN
textures/mcl_doors_door_birch_lower_bottompart.png
Normal file
After Width: | Height: | Size: 145 B |
BIN
textures/mcl_doors_door_birch_lower_side.png
Normal file
After Width: | Height: | Size: 195 B |
Before Width: | Height: | Size: 131 B |
Before Width: | Height: | Size: 134 B |
Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 227 B |
BIN
textures/mcl_doors_door_birch_upper_side.png
Normal file
After Width: | Height: | Size: 172 B |
BIN
textures/mcl_doors_door_birch_upper_toppart.png
Normal file
After Width: | Height: | Size: 146 B |
Before Width: | Height: | Size: 156 B |
Before Width: | Height: | Size: 158 B |
Before Width: | Height: | Size: 185 B After Width: | Height: | Size: 199 B |
Before Width: | Height: | Size: 182 B After Width: | Height: | Size: 214 B |
BIN
textures/mcl_doors_door_dark_oak_lower_bottompart.png
Normal file
After Width: | Height: | Size: 140 B |
BIN
textures/mcl_doors_door_dark_oak_lower_side.png
Normal file
After Width: | Height: | Size: 177 B |
Before Width: | Height: | Size: 139 B |
Before Width: | Height: | Size: 134 B |
Before Width: | Height: | Size: 185 B After Width: | Height: | Size: 202 B |
BIN
textures/mcl_doors_door_dark_oak_upper_side.png
Normal file
After Width: | Height: | Size: 191 B |
BIN
textures/mcl_doors_door_dark_oak_upper_toppart.png
Normal file
After Width: | Height: | Size: 137 B |
Before Width: | Height: | Size: 265 B After Width: | Height: | Size: 213 B |
BIN
textures/mcl_doors_door_iron_lower_bottompart.png
Normal file
After Width: | Height: | Size: 117 B |
BIN
textures/mcl_doors_door_iron_lower_side.png
Normal file
After Width: | Height: | Size: 222 B |
Before Width: | Height: | Size: 265 B |
Before Width: | Height: | Size: 285 B |
Before Width: | Height: | Size: 285 B After Width: | Height: | Size: 254 B |
BIN
textures/mcl_doors_door_iron_upper_side.png
Normal file
After Width: | Height: | Size: 240 B |
BIN
textures/mcl_doors_door_iron_upper_toppart.png
Normal file
After Width: | Height: | Size: 215 B |
Before Width: | Height: | Size: 206 B After Width: | Height: | Size: 219 B |
Before Width: | Height: | Size: 247 B After Width: | Height: | Size: 237 B |
BIN
textures/mcl_doors_door_jungle_lower_bottompart.png
Normal file
After Width: | Height: | Size: 152 B |
BIN
textures/mcl_doors_door_jungle_lower_side.png
Normal file
After Width: | Height: | Size: 188 B |
Before Width: | Height: | Size: 131 B |
Before Width: | Height: | Size: 133 B |
Before Width: | Height: | Size: 245 B After Width: | Height: | Size: 238 B |
BIN
textures/mcl_doors_door_jungle_upper_side.png
Normal file
After Width: | Height: | Size: 177 B |
BIN
textures/mcl_doors_door_jungle_upper_toppart.png
Normal file
After Width: | Height: | Size: 155 B |
Before Width: | Height: | Size: 135 B |
Before Width: | Height: | Size: 140 B |
Before Width: | Height: | Size: 235 B After Width: | Height: | Size: 217 B |
Before Width: | Height: | Size: 264 B After Width: | Height: | Size: 248 B |
BIN
textures/mcl_doors_door_spruce_lower_bottompart.png
Normal file
After Width: | Height: | Size: 144 B |
BIN
textures/mcl_doors_door_spruce_lower_side.png
Normal file
After Width: | Height: | Size: 210 B |
Before Width: | Height: | Size: 158 B |
Before Width: | Height: | Size: 160 B |
Before Width: | Height: | Size: 255 B After Width: | Height: | Size: 242 B |
BIN
textures/mcl_doors_door_spruce_upper_side.png
Normal file
After Width: | Height: | Size: 196 B |
BIN
textures/mcl_doors_door_spruce_upper_toppart.png
Normal file
After Width: | Height: | Size: 148 B |
Before Width: | Height: | Size: 152 B |
Before Width: | Height: | Size: 152 B |
Before Width: | Height: | Size: 151 B |
Before Width: | Height: | Size: 151 B |
Before Width: | Height: | Size: 199 B After Width: | Height: | Size: 211 B |
BIN
textures/mcl_doors_door_wood_lower_bottompart.png
Normal file
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textures/mcl_doors_door_wood_lower_side.png
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Before Width: | Height: | Size: 127 B |
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textures/mcl_doors_door_wood_upper_side.png
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textures/mcl_doors_door_wood_upper_toppart.png
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textures/mcl_mangrove_door_bottom_bottompart.png
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textures/mcl_mangrove_door_bottom_side.png
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After Width: | Height: | Size: 173 B |