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Show/Hide XP-hud immediately after gamemode switch
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@ -156,7 +156,20 @@ function mcl_experience.throw_xp(pos, total_xp)
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end
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end
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local function setup_hud(player)
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function mcl_experience.remove_hud(player)
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if hud_bars[player] then
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player:hud_remove(hud_bars[player])
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hud_bars[player] = nil
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end
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if hud_levels[player] then
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player:hud_remove(hud_levels[player])
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hud_levels[player] = nil
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end
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end
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function mcl_experience.setup_hud(player)
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if hud_bars[player] and hud_levels[player] then return end
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mcl_experience.remove_hud(player)
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caches[player] = {
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last_time = get_time(),
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}
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@ -189,7 +202,7 @@ function mcl_experience.update(player)
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if not minetest.is_creative_enabled(player:get_player_name()) then
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if not hud_bars[player] then
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setup_hud(player)
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mcl_experience.setup_hud(player)
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end
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player:hud_change(hud_bars[player], "text", "mcl_experience_bar_background.png^[lowpart:"
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.. math.floor(math.floor(xp_to_bar(xp, cache.level) * 18) / 18 * 100)
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@ -211,7 +224,7 @@ end
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-- callbacks
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minetest.register_on_joinplayer(function(player)
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setup_hud(player)
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mcl_experience.setup_hud(player)
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mcl_experience.update(player)
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end)
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@ -206,6 +206,12 @@ local gamemodes = {
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function mcl_inventory.player_set_gamemode(p,g)
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local m = p:get_meta()
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m:set_string("gamemode",g)
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if g == "survival" then
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mcl_experience.setup_hud(p)
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mcl_experience.update(p)
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elseif g == "creative" then
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mcl_experience.remove_hud(p)
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end
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set_inventory(p)
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end
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