Add missing biomes, correct saturation

This commit is contained in:
cora 2022-10-24 16:35:47 +02:00 committed by Gitea
parent d6c0561d5a
commit ae91640234
2 changed files with 2 additions and 3 deletions

@ -42,8 +42,7 @@ end
minetest.register_craftitem("mcl_farming:sweet_berry", { minetest.register_craftitem("mcl_farming:sweet_berry", {
description = S("Sweet Berry"), description = S("Sweet Berry"),
inventory_image = "mcl_farming_sweet_berry.png", inventory_image = "mcl_farming_sweet_berry.png",
_mcl_saturation = 0.2, _mcl_saturation = 0.4,
stack_max = 64,
groups = { food = 2, eatable = 1, compostability=30 }, groups = { food = 2, eatable = 1, compostability=30 },
on_secondary_use = minetest.item_eat(1), on_secondary_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)

@ -2865,7 +2865,7 @@ local function register_decorations()
lacunarity = 1.0, lacunarity = 1.0,
flags = "absvalue" flags = "absvalue"
}, },
biomes = {"Taiga","Forest"}, biomes = {"Taiga","ColdTaiga","MegaTaiga","MegaSpruceTaiga", "Forest"},
y_max = mcl_vars.mg_overworld_max, y_max = mcl_vars.mg_overworld_max,
y_min = 2, y_min = 2,
decoration = "mcl_sweet_berry:sweet_berry_bush_3" decoration = "mcl_sweet_berry:sweet_berry_bush_3"