End rods use facedir now, fixes collision bug

This commit is contained in:
Wuzzy 2017-03-15 20:33:45 +01:00
parent d21a7262ba
commit af27aa2104

@ -44,12 +44,6 @@ minetest.register_node("mcl_end:purpur_pillar", {
_mcl_hardness = 1.5,
})
local rod_box = {
type = "wallmounted",
wall_top = {-0.125, -0.5, -0.125, 0.125, 0.5, 0.125},
wall_side = {-0.5, -0.125, -0.125, 0.5, 0.125, 0.125},
wall_bottom = {-0.125, -0.5, -0.125, 0.125, 0.5, 0.125},
}
minetest.register_node("mcl_end:end_rod", {
description = "End Rod",
_doc_items_longdesc = "End rods are decorational light sources.",
@ -64,7 +58,7 @@ minetest.register_node("mcl_end:end_rod", {
drawtype = "nodebox",
is_ground_content = false,
paramtype = "light",
paramtype2 = "wallmounted",
paramtype2 = "facedir",
light_source = 14,
sunlight_propagates = true,
groups = { dig_immediate=3, deco_block=1, },
@ -75,9 +69,52 @@ minetest.register_node("mcl_end:end_rod", {
{-0.0625, -0.4375, -0.0625, 0.0625, 0.5, 0.0625}, -- Rod
},
},
selection_box = rod_box,
-- FIXME: Collision box does not seem to rotate correctly
collision_box = rod_box,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.5, -0.125, 0.125, 0.5, 0.125}, -- Base
},
},
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local p0 = pointed_thing.under
local p1 = pointed_thing.above
local param2 = 0
local placer_pos = placer:getpos()
if placer_pos then
local dir = {
x = p1.x - placer_pos.x,
y = p1.y - placer_pos.y,
z = p1.z - placer_pos.z
}
param2 = minetest.dir_to_facedir(dir)
end
if p0.y - 1 == p1.y then
param2 = 20
elseif p0.x - 1 == p1.x then
param2 = 16
elseif p0.x + 1 == p1.x then
param2 = 12
elseif p0.z - 1 == p1.z then
param2 = 8
elseif p0.z + 1 == p1.z then
param2 = 4
end
return minetest.item_place(itemstack, placer, pointed_thing, param2)
end,
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 0,
})