mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-30 23:03:45 +01:00
Implement the start of automated testing
This commit is contained in:
parent
4dc5d0939c
commit
af4590f8b6
9
.forgejo/workflows/test.yml
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9
.forgejo/workflows/test.yml
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on: [push]
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jobs:
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test:
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runs-on: docker
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container:
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image: 127.0.0.1:5000/voxelibre-test:latest
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steps:
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- run: cd /VoxeLibre && git pull && git checkout ${{ github.sha }}
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- run: cd /VoxeLibre && sh test.sh
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15
test.sh
Executable file
15
test.sh
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#!/bin/sh
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set -ex
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which luarocks && eval $(luarocks path)
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which luarocks-5.3 && eval $(luarocks-5.3 path)
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sh tests/luacheck/test.sh || true
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# Run unit tests
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find ./ -name 'unit-test.lua' | while read TEST; do
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(
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cd $(dirname $TEST)
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busted unit-test.lua
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)
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done
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19
tests/docker/Dockerfile
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19
tests/docker/Dockerfile
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FROM alpine
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RUN apk add --no-cache --virtual=build-dependencies build-base lua5.3-dev luajit-dev && \
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apk add --no-cache luajit luarocks5.3 git && \
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luarocks-5.3 install busted && \
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luarocks-5.3 install luacov && \
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luarocks-5.3 install luacheck && \
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luarocks-5.3 install luaposix && \
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git clone https://github.com/AlberTajuelo/bitop-lua.git && \
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cd bitop-lua && \
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sed -i 's/"lua >= 5.1, < 5.3"/"lua >= 5.1"/' bitop-lua-1.0-0.rockspec && \
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luarocks-5.3 make && \
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apk del --purge build-dependencies
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ENTRYPOINT ["/bin/sh"]
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RUN git config --global http.postBuffer 52428800 && \
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git clone REPO && \
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apk add minetest x11vnc xdotool
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9
tests/docker/build.sh
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9
tests/docker/build.sh
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#!/bin/bash
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echo "Enter repo: "
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read REPO
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sed -i "s#REPO#$REPO#" Dockerfile
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docker build . -t 127.0.0.1:5000/voxelibre-test:latest
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git restore Dockerfile
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1
tests/lib/README.md
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1
tests/lib/README.md
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@ -0,0 +1 @@
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`misc_helpers.lua` was copied from [Luanti 5.10.0](https://github.com/minetest/minetest/blob/568f7a8e8fb457c7b7bcfd3211c7f3f0481ed2e7/builtin/common/misc_helpers.lua), available under the GNU Lesser Public License (see https://github.com/minetest/minetest/blob/568f7a8e8fb457c7b7bcfd3211c7f3f0481ed2e7/LICENSE.txt)
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772
tests/lib/misc_helpers.lua
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772
tests/lib/misc_helpers.lua
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--------------------------------------------------------------------------------
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-- Localize functions to avoid table lookups (better performance).
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local string_sub, string_find = string.sub, string.find
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local math = math
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--------------------------------------------------------------------------------
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local function basic_dump(o)
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local tp = type(o)
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if tp == "number" then
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return tostring(o)
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elseif tp == "string" then
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return string.format("%q", o)
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elseif tp == "boolean" then
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return tostring(o)
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elseif tp == "nil" then
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return "nil"
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-- Uncomment for full function dumping support.
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-- Not currently enabled because bytecode isn't very human-readable and
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-- dump's output is intended for humans.
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--elseif tp == "function" then
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-- return string.format("loadstring(%q)", string.dump(o))
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elseif tp == "userdata" then
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return tostring(o)
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else
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return string.format("<%s>", tp)
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end
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end
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local keywords = {
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["and"] = true,
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["break"] = true,
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["do"] = true,
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["else"] = true,
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["elseif"] = true,
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["end"] = true,
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["false"] = true,
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["for"] = true,
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["function"] = true,
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["goto"] = true, -- Lua 5.2
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["if"] = true,
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["in"] = true,
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["local"] = true,
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["nil"] = true,
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["not"] = true,
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["or"] = true,
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["repeat"] = true,
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["return"] = true,
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["then"] = true,
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["true"] = true,
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["until"] = true,
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["while"] = true,
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}
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local function is_valid_identifier(str)
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if not str:find("^[a-zA-Z_][a-zA-Z0-9_]*$") or keywords[str] then
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return false
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end
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return true
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end
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--------------------------------------------------------------------------------
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-- Dumps values in a line-per-value format.
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-- For example, {test = {"Testing..."}} becomes:
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-- _["test"] = {}
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-- _["test"][1] = "Testing..."
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-- This handles tables as keys and circular references properly.
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-- It also handles multiple references well, writing the table only once.
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-- The dumped argument is internal-only.
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function dump2(o, name, dumped)
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name = name or "_"
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-- "dumped" is used to keep track of serialized tables to handle
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-- multiple references and circular tables properly.
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-- It only contains tables as keys. The value is the name that
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-- the table has in the dump, eg:
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-- {x = {"y"}} -> dumped[{"y"}] = '_["x"]'
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dumped = dumped or {}
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if type(o) ~= "table" then
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return string.format("%s = %s\n", name, basic_dump(o))
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end
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if dumped[o] then
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return string.format("%s = %s\n", name, dumped[o])
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end
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dumped[o] = name
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-- This contains a list of strings to be concatenated later (because
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-- Lua is slow at individual concatenation).
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local t = {}
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for k, v in pairs(o) do
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local keyStr
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if type(k) == "table" then
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if dumped[k] then
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keyStr = dumped[k]
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else
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-- Key tables don't have a name, so use one of
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-- the form _G["table: 0xFFFFFFF"]
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keyStr = string.format("_G[%q]", tostring(k))
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-- Dump key table
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t[#t + 1] = dump2(k, keyStr, dumped)
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end
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else
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keyStr = basic_dump(k)
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end
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local vname = string.format("%s[%s]", name, keyStr)
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t[#t + 1] = dump2(v, vname, dumped)
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end
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return string.format("%s = {}\n%s", name, table.concat(t))
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end
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--------------------------------------------------------------------------------
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-- This dumps values in a one-statement format.
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-- For example, {test = {"Testing..."}} becomes:
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-- [[{
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-- test = {
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-- "Testing..."
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-- }
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-- }]]
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-- This supports tables as keys, but not circular references.
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-- It performs poorly with multiple references as it writes out the full
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-- table each time.
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-- The indent field specifies a indentation string, it defaults to a tab.
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-- Use the empty string to disable indentation.
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-- The dumped and level arguments are internal-only.
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function dump(o, indent, nested, level)
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local t = type(o)
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if not level and t == "userdata" then
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-- when userdata (e.g. player) is passed directly, print its metatable:
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return "userdata metatable: " .. dump(getmetatable(o))
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end
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if t ~= "table" then
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return basic_dump(o)
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end
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-- Contains table -> true/nil of currently nested tables
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nested = nested or {}
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if nested[o] then
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return "<circular reference>"
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end
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nested[o] = true
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indent = indent or "\t"
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level = level or 1
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local ret = {}
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local dumped_indexes = {}
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for i, v in ipairs(o) do
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ret[#ret + 1] = dump(v, indent, nested, level + 1)
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dumped_indexes[i] = true
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end
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for k, v in pairs(o) do
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if not dumped_indexes[k] then
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if type(k) ~= "string" or not is_valid_identifier(k) then
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k = "["..dump(k, indent, nested, level + 1).."]"
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end
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v = dump(v, indent, nested, level + 1)
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ret[#ret + 1] = k.." = "..v
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end
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end
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nested[o] = nil
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if indent ~= "" then
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local indent_str = "\n"..string.rep(indent, level)
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local end_indent_str = "\n"..string.rep(indent, level - 1)
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return string.format("{%s%s%s}",
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indent_str,
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table.concat(ret, ","..indent_str),
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end_indent_str)
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end
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return "{"..table.concat(ret, ", ").."}"
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end
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--------------------------------------------------------------------------------
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function string.split(str, delim, include_empty, max_splits, sep_is_pattern)
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delim = delim or ","
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if delim == "" then
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error("string.split separator is empty", 2)
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end
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max_splits = max_splits or -2
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local items = {}
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local pos, len = 1, #str
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local plain = not sep_is_pattern
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max_splits = max_splits + 1
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repeat
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local np, npe = string_find(str, delim, pos, plain)
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np, npe = (np or (len+1)), (npe or (len+1))
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if (not np) or (max_splits == 1) then
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np = len + 1
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npe = np
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end
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local s = string_sub(str, pos, np - 1)
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if include_empty or (s ~= "") then
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max_splits = max_splits - 1
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items[#items + 1] = s
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end
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pos = npe + 1
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until (max_splits == 0) or (pos > (len + 1))
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return items
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end
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--------------------------------------------------------------------------------
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function table.indexof(list, val)
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for i, v in ipairs(list) do
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if v == val then
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return i
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end
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end
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return -1
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end
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--------------------------------------------------------------------------------
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function table.keyof(tb, val)
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for k, v in pairs(tb) do
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if v == val then
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return k
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end
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end
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return nil
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end
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--------------------------------------------------------------------------------
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function string:trim()
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return self:match("^%s*(.-)%s*$")
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end
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local formspec_escapes = {
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["\\"] = "\\\\",
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["["] = "\\[",
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["]"] = "\\]",
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[";"] = "\\;",
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[","] = "\\,",
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["$"] = "\\$",
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}
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function core.formspec_escape(text)
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-- Use explicit character set instead of dot here because it doubles the performance
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return text and string.gsub(text, "[\\%[%];,$]", formspec_escapes)
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end
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local hypertext_escapes = {
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["\\"] = "\\\\",
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["<"] = "\\<",
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[">"] = "\\>",
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}
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function core.hypertext_escape(text)
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return text and text:gsub("[\\<>]", hypertext_escapes)
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end
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function core.wrap_text(text, max_length, as_table)
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local result = {}
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local line = {}
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if #text <= max_length then
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return as_table and {text} or text
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end
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local line_length = 0
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for word in text:gmatch("%S+") do
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if line_length > 0 and line_length + #word + 1 >= max_length then
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-- word wouldn't fit on current line, move to next line
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table.insert(result, table.concat(line, " "))
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line = {word}
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line_length = #word
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else
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table.insert(line, word)
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line_length = line_length + 1 + #word
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end
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end
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table.insert(result, table.concat(line, " "))
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return as_table and result or table.concat(result, "\n")
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end
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--------------------------------------------------------------------------------
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if INIT == "game" then
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local dirs1 = {9, 18, 7, 12}
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local dirs2 = {20, 23, 22, 21}
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function core.rotate_and_place(itemstack, placer, pointed_thing,
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infinitestacks, orient_flags, prevent_after_place)
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orient_flags = orient_flags or {}
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local unode = core.get_node_or_nil(pointed_thing.under)
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if not unode then
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return
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end
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local undef = core.registered_nodes[unode.name]
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local sneaking = placer and placer:get_player_control().sneak
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if undef and undef.on_rightclick and not sneaking then
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return undef.on_rightclick(pointed_thing.under, unode, placer,
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itemstack, pointed_thing)
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end
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local fdir = placer and core.dir_to_facedir(placer:get_look_dir()) or 0
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local above = pointed_thing.above
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local under = pointed_thing.under
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local iswall = (above.y == under.y)
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local isceiling = not iswall and (above.y < under.y)
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if undef and undef.buildable_to then
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iswall = false
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end
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if orient_flags.force_floor then
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iswall = false
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isceiling = false
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elseif orient_flags.force_ceiling then
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iswall = false
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isceiling = true
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elseif orient_flags.force_wall then
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iswall = true
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isceiling = false
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elseif orient_flags.invert_wall then
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iswall = not iswall
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end
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local param2 = fdir
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if iswall then
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param2 = dirs1[fdir + 1]
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elseif isceiling then
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if orient_flags.force_facedir then
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param2 = 20
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else
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param2 = dirs2[fdir + 1]
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end
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else -- place right side up
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if orient_flags.force_facedir then
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param2 = 0
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end
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end
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|
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local old_itemstack = ItemStack(itemstack)
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local new_itemstack = core.item_place_node(itemstack, placer,
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pointed_thing, param2, prevent_after_place)
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return infinitestacks and old_itemstack or new_itemstack
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end
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||||
|
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|
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--------------------------------------------------------------------------------
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--Wrapper for rotate_and_place() to check for sneak and assume Creative mode
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--implies infinite stacks when performing a 6d rotation.
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--------------------------------------------------------------------------------
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core.rotate_node = function(itemstack, placer, pointed_thing)
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local name = placer and placer:get_player_name() or ""
|
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local invert_wall = placer and placer:get_player_control().sneak or false
|
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return core.rotate_and_place(itemstack, placer, pointed_thing,
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core.is_creative_enabled(name),
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{invert_wall = invert_wall}, true)
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end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
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function core.explode_table_event(evt)
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if evt ~= nil then
|
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local parts = evt:split(":")
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if #parts == 3 then
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local t = parts[1]:trim()
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||||
local r = tonumber(parts[2]:trim())
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||||
local c = tonumber(parts[3]:trim())
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||||
if type(r) == "number" and type(c) == "number"
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and t ~= "INV" then
|
||||
return {type=t, row=r, column=c}
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||||
end
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||||
end
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||||
end
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||||
return {type="INV", row=0, column=0}
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||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
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function core.explode_textlist_event(evt)
|
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if evt ~= nil then
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local parts = evt:split(":")
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||||
if #parts == 2 then
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||||
local t = parts[1]:trim()
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||||
local r = tonumber(parts[2]:trim())
|
||||
if type(r) == "number" and t ~= "INV" then
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||||
return {type=t, index=r}
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||||
end
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||||
end
|
||||
end
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||||
return {type="INV", index=0}
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||||
end
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|
||||
--------------------------------------------------------------------------------
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function core.explode_scrollbar_event(evt)
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local retval = core.explode_textlist_event(evt)
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|
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retval.value = retval.index
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||||
retval.index = nil
|
||||
|
||||
return retval
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||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
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||||
function core.rgba(r, g, b, a)
|
||||
return a and string.format("#%02X%02X%02X%02X", r, g, b, a) or
|
||||
string.format("#%02X%02X%02X", r, g, b)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.pos_to_string(pos, decimal_places)
|
||||
local x = pos.x
|
||||
local y = pos.y
|
||||
local z = pos.z
|
||||
if decimal_places ~= nil then
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||||
x = string.format("%." .. decimal_places .. "f", x)
|
||||
y = string.format("%." .. decimal_places .. "f", y)
|
||||
z = string.format("%." .. decimal_places .. "f", z)
|
||||
end
|
||||
return "(" .. x .. "," .. y .. "," .. z .. ")"
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function core.string_to_pos(value)
|
||||
if value == nil then
|
||||
return nil
|
||||
end
|
||||
|
||||
value = value:match("^%((.-)%)$") or value -- strip parentheses
|
||||
|
||||
local x, y, z = value:trim():match("^([%d.-]+)[,%s]%s*([%d.-]+)[,%s]%s*([%d.-]+)$")
|
||||
if x and y and z then
|
||||
x = tonumber(x)
|
||||
y = tonumber(y)
|
||||
z = tonumber(z)
|
||||
return vector.new(x, y, z)
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
do
|
||||
local rel_num_cap = "(~?-?%d*%.?%d*)" -- may be overly permissive as this will be tonumber'ed anyways
|
||||
local num_delim = "[,%s]%s*"
|
||||
local pattern = "^" .. table.concat({rel_num_cap, rel_num_cap, rel_num_cap}, num_delim) .. "$"
|
||||
|
||||
local function parse_area_string(pos, relative_to)
|
||||
local pp = {}
|
||||
pp.x, pp.y, pp.z = pos:trim():match(pattern)
|
||||
return core.parse_coordinates(pp.x, pp.y, pp.z, relative_to)
|
||||
end
|
||||
|
||||
function core.string_to_area(value, relative_to)
|
||||
local p1, p2 = value:match("^%((.-)%)%s*%((.-)%)$")
|
||||
if not p1 then
|
||||
return
|
||||
end
|
||||
|
||||
p1 = parse_area_string(p1, relative_to)
|
||||
p2 = parse_area_string(p2, relative_to)
|
||||
|
||||
if p1 == nil or p2 == nil then
|
||||
return
|
||||
end
|
||||
|
||||
return p1, p2
|
||||
end
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function table.copy(t, seen)
|
||||
local n = {}
|
||||
seen = seen or {}
|
||||
seen[t] = n
|
||||
for k, v in pairs(t) do
|
||||
n[(type(k) == "table" and (seen[k] or table.copy(k, seen))) or k] =
|
||||
(type(v) == "table" and (seen[v] or table.copy(v, seen))) or v
|
||||
end
|
||||
return n
|
||||
end
|
||||
|
||||
|
||||
function table.insert_all(t, other)
|
||||
if table.move then -- LuaJIT
|
||||
return table.move(other, 1, #other, #t + 1, t)
|
||||
end
|
||||
for i=1, #other do
|
||||
t[#t + 1] = other[i]
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
|
||||
function table.key_value_swap(t)
|
||||
local ti = {}
|
||||
for k,v in pairs(t) do
|
||||
ti[v] = k
|
||||
end
|
||||
return ti
|
||||
end
|
||||
|
||||
|
||||
function table.shuffle(t, from, to, random)
|
||||
from = from or 1
|
||||
to = to or #t
|
||||
random = random or math.random
|
||||
local n = to - from + 1
|
||||
while n > 1 do
|
||||
local r = from + n-1
|
||||
local l = from + random(0, n-1)
|
||||
t[l], t[r] = t[r], t[l]
|
||||
n = n-1
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- mainmenu only functions
|
||||
--------------------------------------------------------------------------------
|
||||
if core.gettext then -- for client and mainmenu
|
||||
function fgettext_ne(text, ...)
|
||||
text = core.gettext(text)
|
||||
local arg = {n=select('#', ...), ...}
|
||||
if arg.n >= 1 then
|
||||
-- Insert positional parameters ($1, $2, ...)
|
||||
local result = ''
|
||||
local pos = 1
|
||||
while pos <= text:len() do
|
||||
local newpos = text:find('[$]', pos)
|
||||
if newpos == nil then
|
||||
result = result .. text:sub(pos)
|
||||
pos = text:len() + 1
|
||||
else
|
||||
local paramindex =
|
||||
tonumber(text:sub(newpos+1, newpos+1))
|
||||
result = result .. text:sub(pos, newpos-1)
|
||||
.. tostring(arg[paramindex])
|
||||
pos = newpos + 2
|
||||
end
|
||||
end
|
||||
text = result
|
||||
end
|
||||
return text
|
||||
end
|
||||
|
||||
function fgettext(text, ...)
|
||||
return core.formspec_escape(fgettext_ne(text, ...))
|
||||
end
|
||||
end
|
||||
|
||||
local ESCAPE_CHAR = string.char(0x1b)
|
||||
|
||||
function core.get_color_escape_sequence(color)
|
||||
return ESCAPE_CHAR .. "(c@" .. color .. ")"
|
||||
end
|
||||
|
||||
function core.get_background_escape_sequence(color)
|
||||
return ESCAPE_CHAR .. "(b@" .. color .. ")"
|
||||
end
|
||||
|
||||
function core.colorize(color, message)
|
||||
local lines = tostring(message):split("\n", true)
|
||||
local color_code = core.get_color_escape_sequence(color)
|
||||
|
||||
for i, line in ipairs(lines) do
|
||||
lines[i] = color_code .. line
|
||||
end
|
||||
|
||||
return table.concat(lines, "\n") .. core.get_color_escape_sequence("#ffffff")
|
||||
end
|
||||
|
||||
|
||||
function core.strip_foreground_colors(str)
|
||||
return (str:gsub(ESCAPE_CHAR .. "%(c@[^)]+%)", ""))
|
||||
end
|
||||
|
||||
function core.strip_background_colors(str)
|
||||
return (str:gsub(ESCAPE_CHAR .. "%(b@[^)]+%)", ""))
|
||||
end
|
||||
|
||||
function core.strip_colors(str)
|
||||
return (str:gsub(ESCAPE_CHAR .. "%([bc]@[^)]+%)", ""))
|
||||
end
|
||||
|
||||
local function translate(textdomain, str, num, ...)
|
||||
local start_seq
|
||||
if textdomain == "" and num == "" then
|
||||
start_seq = ESCAPE_CHAR .. "T"
|
||||
elseif num == "" then
|
||||
start_seq = ESCAPE_CHAR .. "(T@" .. textdomain .. ")"
|
||||
else
|
||||
start_seq = ESCAPE_CHAR .. "(T@" .. textdomain .. "@" .. num .. ")"
|
||||
end
|
||||
local arg = {n=select('#', ...), ...}
|
||||
local end_seq = ESCAPE_CHAR .. "E"
|
||||
local arg_index = 1
|
||||
local translated = str:gsub("@(.)", function(matched)
|
||||
local c = string.byte(matched)
|
||||
if string.byte("1") <= c and c <= string.byte("9") then
|
||||
local a = c - string.byte("0")
|
||||
if a ~= arg_index then
|
||||
error("Escape sequences in string given to core.translate " ..
|
||||
"are not in the correct order: got @" .. matched ..
|
||||
"but expected @" .. tostring(arg_index))
|
||||
end
|
||||
if a > arg.n then
|
||||
error("Not enough arguments provided to core.translate")
|
||||
end
|
||||
arg_index = arg_index + 1
|
||||
return ESCAPE_CHAR .. "F" .. arg[a] .. ESCAPE_CHAR .. "E"
|
||||
elseif matched == "n" then
|
||||
return "\n"
|
||||
else
|
||||
return matched
|
||||
end
|
||||
end)
|
||||
if arg_index < arg.n + 1 then
|
||||
error("Too many arguments provided to core.translate")
|
||||
end
|
||||
return start_seq .. translated .. end_seq
|
||||
end
|
||||
|
||||
function core.translate(textdomain, str, ...)
|
||||
return translate(textdomain, str, "", ...)
|
||||
end
|
||||
|
||||
function core.translate_n(textdomain, str, str_plural, n, ...)
|
||||
assert (type(n) == "number")
|
||||
assert (n >= 0)
|
||||
assert (math.floor(n) == n)
|
||||
|
||||
-- Truncate n if too large
|
||||
local max = 1000000
|
||||
if n >= 2 * max then
|
||||
n = n % max + max
|
||||
end
|
||||
if n == 1 then
|
||||
return translate(textdomain, str, "1", ...)
|
||||
else
|
||||
return translate(textdomain, str_plural, tostring(n), ...)
|
||||
end
|
||||
end
|
||||
|
||||
function core.get_translator(textdomain)
|
||||
return
|
||||
(function(str, ...) return core.translate(textdomain or "", str, ...) end),
|
||||
(function(str, str_plural, n, ...) return core.translate_n(textdomain or "", str, str_plural, n, ...) end)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- Returns the exact coordinate of a pointed surface
|
||||
--------------------------------------------------------------------------------
|
||||
function core.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
-- Avoid crash in some situations when player is inside a node, causing
|
||||
-- 'above' to equal 'under'.
|
||||
if vector.equals(pointed_thing.above, pointed_thing.under) then
|
||||
return pointed_thing.under
|
||||
end
|
||||
|
||||
local eye_height = placer:get_properties().eye_height
|
||||
local eye_offset_first = placer:get_eye_offset()
|
||||
local node_pos = pointed_thing.under
|
||||
local camera_pos = placer:get_pos()
|
||||
local pos_off = vector.multiply(
|
||||
vector.subtract(pointed_thing.above, node_pos), 0.5)
|
||||
local look_dir = placer:get_look_dir()
|
||||
local offset, nc
|
||||
local oc = {}
|
||||
|
||||
for c, v in pairs(pos_off) do
|
||||
if nc or v == 0 then
|
||||
oc[#oc + 1] = c
|
||||
else
|
||||
offset = v
|
||||
nc = c
|
||||
end
|
||||
end
|
||||
|
||||
local fine_pos = {[nc] = node_pos[nc] + offset}
|
||||
camera_pos.y = camera_pos.y + eye_height + eye_offset_first.y / 10
|
||||
local f = (node_pos[nc] + offset - camera_pos[nc]) / look_dir[nc]
|
||||
|
||||
for i = 1, #oc do
|
||||
fine_pos[oc[i]] = camera_pos[oc[i]] + look_dir[oc[i]] * f
|
||||
end
|
||||
return fine_pos
|
||||
end
|
||||
|
||||
function core.string_to_privs(str, delim)
|
||||
assert(type(str) == "string")
|
||||
delim = delim or ','
|
||||
local privs = {}
|
||||
for _, priv in pairs(string.split(str, delim)) do
|
||||
privs[priv:trim()] = true
|
||||
end
|
||||
return privs
|
||||
end
|
||||
|
||||
function core.privs_to_string(privs, delim)
|
||||
assert(type(privs) == "table")
|
||||
delim = delim or ','
|
||||
local list = {}
|
||||
for priv, bool in pairs(privs) do
|
||||
if bool then
|
||||
list[#list + 1] = priv
|
||||
end
|
||||
end
|
||||
table.sort(list)
|
||||
return table.concat(list, delim)
|
||||
end
|
||||
|
||||
function core.is_nan(number)
|
||||
return number ~= number
|
||||
end
|
||||
|
||||
--[[ Helper function for parsing an optionally relative number
|
||||
of a chat command parameter, using the chat command tilde notation.
|
||||
|
||||
Parameters:
|
||||
* arg: String snippet containing the number; possible values:
|
||||
* "<number>": return as number
|
||||
* "~<number>": return relative_to + <number>
|
||||
* "~": return relative_to
|
||||
* Anything else will return `nil`
|
||||
* relative_to: Number to which the `arg` number might be relative to
|
||||
|
||||
Returns:
|
||||
A number or `nil`, depending on `arg.
|
||||
|
||||
Examples:
|
||||
* `core.parse_relative_number("5", 10)` returns 5
|
||||
* `core.parse_relative_number("~5", 10)` returns 15
|
||||
* `core.parse_relative_number("~", 10)` returns 10
|
||||
]]
|
||||
function core.parse_relative_number(arg, relative_to)
|
||||
if not arg then
|
||||
return nil
|
||||
elseif arg == "~" then
|
||||
return relative_to
|
||||
elseif string.sub(arg, 1, 1) == "~" then
|
||||
local number = tonumber(string.sub(arg, 2))
|
||||
if not number then
|
||||
return nil
|
||||
end
|
||||
if core.is_nan(number) or number == math.huge or number == -math.huge then
|
||||
return nil
|
||||
end
|
||||
return relative_to + number
|
||||
else
|
||||
local number = tonumber(arg)
|
||||
if core.is_nan(number) or number == math.huge or number == -math.huge then
|
||||
return nil
|
||||
end
|
||||
return number
|
||||
end
|
||||
end
|
||||
|
||||
--[[ Helper function to parse coordinates that might be relative
|
||||
to another position; supports chat command tilde notation.
|
||||
Intended to be used in chat command parameter parsing.
|
||||
|
||||
Parameters:
|
||||
* x, y, z: Parsed x, y, and z coordinates as strings
|
||||
* relative_to: Position to which to compare the position
|
||||
|
||||
Syntax of x, y and z:
|
||||
* "<number>": return as number
|
||||
* "~<number>": return <number> + player position on this axis
|
||||
* "~": return player position on this axis
|
||||
|
||||
Returns: a vector or nil for invalid input or if player does not exist
|
||||
]]
|
||||
function core.parse_coordinates(x, y, z, relative_to)
|
||||
if not relative_to then
|
||||
x, y, z = tonumber(x), tonumber(y), tonumber(z)
|
||||
return x and y and z and { x = x, y = y, z = z }
|
||||
end
|
||||
local rx = core.parse_relative_number(x, relative_to.x)
|
||||
local ry = core.parse_relative_number(y, relative_to.y)
|
||||
local rz = core.parse_relative_number(z, relative_to.z)
|
||||
return rx and ry and rz and { x = rx, y = ry, z = rz }
|
||||
end
|
147
tests/luacheck/test.lua
Executable file
147
tests/luacheck/test.lua
Executable file
@ -0,0 +1,147 @@
|
||||
#!/usr/bin/lua
|
||||
|
||||
local luacheck = "luacheck"
|
||||
|
||||
core = {}
|
||||
dofile("tests/lib/misc_helpers.lua")
|
||||
|
||||
local WHITESPACE = {
|
||||
[" "] = true,
|
||||
["\t"] = true,
|
||||
["\r"] = true,
|
||||
["\n"] = true,
|
||||
}
|
||||
function string.strip(str)
|
||||
local start = 0
|
||||
local stop
|
||||
for i = 1,#str do
|
||||
if not WHITESPACE[str:sub(i,i)] then
|
||||
start = i
|
||||
break
|
||||
end
|
||||
end
|
||||
for i = 1,#str do
|
||||
local p = #str - i + 1
|
||||
if not WHITESPACE[str:sub(p,p)] then
|
||||
stop = #str - i + 1
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
return str:sub(start, stop)
|
||||
end
|
||||
|
||||
function read_mod_configuration(file)
|
||||
local parts = file:split("/")
|
||||
parts[#parts] = nil
|
||||
|
||||
local conf = {
|
||||
file = file,
|
||||
dir = table.concat(parts,"/").."/",
|
||||
}
|
||||
|
||||
local f = io.open(file)
|
||||
for line in f:lines() do
|
||||
local parts = string.split(line,"=")
|
||||
if parts and #parts >= 2 then
|
||||
local key = parts[1]:strip()
|
||||
local value = parts[2]:strip()
|
||||
conf[key] = value
|
||||
end
|
||||
end
|
||||
f:close()
|
||||
return conf
|
||||
end
|
||||
|
||||
function read_mod_data()
|
||||
local mods = {}
|
||||
local mod_names = {}
|
||||
|
||||
while true do
|
||||
local line = io.read()
|
||||
if not line or line == "EOF" then break end
|
||||
|
||||
local mod_conf = read_mod_configuration(line)
|
||||
local name = mod_conf.name
|
||||
if name then
|
||||
table.insert(mod_names, name)
|
||||
mods[name] = mod_conf
|
||||
else
|
||||
print("echo 'Warning! "..line.." doesn't declare module name'")
|
||||
end
|
||||
end
|
||||
|
||||
return mods,mod_names
|
||||
end
|
||||
|
||||
function get_deps_for_mod(mod, mods)
|
||||
local function add_deps_for_mod(mod, mods, deps, seen)
|
||||
if not mods[mod] then return end
|
||||
|
||||
local dep_list = mods[mod].depends
|
||||
if dep_list then
|
||||
local depends = dep_list:split(",")
|
||||
for i = 1,#depends do
|
||||
local depend = depends[i]:strip()
|
||||
if not seen[depend] then
|
||||
seen[depend] = true
|
||||
table.insert(deps, depend)
|
||||
add_deps_for_mod(depend, mods, deps, seen)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local dep_list = mods[mod].optional_depends
|
||||
if dep_list then
|
||||
local depends = dep_list:split(",")
|
||||
for i = 1,#depends do
|
||||
local depend = depends[i]:strip()
|
||||
if not seen[depend] then
|
||||
seen[depend] = true
|
||||
table.insert(deps, depend)
|
||||
add_deps_for_mod(depend, mods, deps, seen)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local dep_list = mods[mod].luacheck_globals
|
||||
if dep_list then
|
||||
local globals = dep_list:split(",")
|
||||
for i = 1,#globals do
|
||||
local global = globals[i]:strip()
|
||||
if not seen["global: "..global] then
|
||||
seen["global: "..global] = true
|
||||
table.insert(deps, global)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
local deps = {mod}
|
||||
local seen = {[mod] = true}
|
||||
add_deps_for_mod(mod, mods, deps, seen)
|
||||
return deps
|
||||
end
|
||||
|
||||
local mods,mod_names = read_mod_data()
|
||||
for i = 1,#mod_names do
|
||||
local mod = mod_names[i]
|
||||
local config = mods[mod]
|
||||
|
||||
local deps = get_deps_for_mod(mod, mods)
|
||||
|
||||
local cmd_options = " --no-color"
|
||||
for i = 1,#deps do
|
||||
cmd_options = cmd_options .. " --globals "..deps[i]
|
||||
end
|
||||
|
||||
local filename = ""
|
||||
print("echo Checking "..config.name.." located at "..config.dir)
|
||||
print("(")
|
||||
print("\tcd "..config.dir)
|
||||
print("\tfor FILE in *.lua; do")
|
||||
print("\t\techo "..luacheck.." $FILE"..cmd_options)
|
||||
print("\t\t"..luacheck.." $FILE"..cmd_options)
|
||||
print("\tdone")
|
||||
print(")")
|
||||
end
|
||||
|
9
tests/luacheck/test.sh
Executable file
9
tests/luacheck/test.sh
Executable file
@ -0,0 +1,9 @@
|
||||
#!/bin/bash
|
||||
|
||||
LUACHECK=$HOME/.luarocks/bin/luacheck
|
||||
|
||||
(
|
||||
find ./ -name mod.conf
|
||||
echo EOF
|
||||
) | lua5.3 tests/luacheck/test.lua | sh
|
||||
|
Loading…
Reference in New Issue
Block a user