Add /spawnstruct support

This commit is contained in:
cora 2022-06-10 02:40:33 +02:00
parent 8fa67e6b4f
commit b0b8638a4c
3 changed files with 79 additions and 72 deletions

@ -8,7 +8,7 @@ local adjacents = {
}
local function makegeode(pos,pr)
local size = pr:next(3,18)
local size = pr:next(4,12)
local p1 = vector.offset(pos,-size,-size,-size)
local p2 = vector.offset(pos,size,size,size)
local nn = minetest.find_nodes_in_area(p1,p2,{"group:material_stone"})
@ -49,7 +49,7 @@ local function makegeode(pos,pr)
end
end
mcl_structures.register_structure("geodes",{
mcl_structures.register_structure("geode",{
place_on = {"mcl_core:stone"},
spawn_by = {"air"},
num_spawn_by = 2,
@ -65,11 +65,3 @@ mcl_structures.register_structure("geodes",{
makegeode(pos,pr)
end,
})
minetest.register_chatcommand("makegeode",{
privs = { debug = true },
func=function(n,p)
local pos = pl:get_pos()
makegeode(pos,PseudoRandom(minetest.get_mapgen_setting("seed")))
end
})

@ -1,4 +1,4 @@
local registered_structures = {}
mcl_structures.registered_structures = {}
--[[] structure def:
{
@ -17,7 +17,7 @@ local registered_structures = {}
}
]]--
local function place_schem(pos, def, pr)
function mcl_structures.place_structure(pos, def, pr)
if not def then return end
if type(def.y_offset) == "function" then
y_offset = def.y_offset(pr)
@ -67,12 +67,12 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it
for _, pos in pairs(gennotify["decoration#"..deco_id] or {}) do
local realpos = vector.offset(pos,0,-1,0)
minetest.remove_node(realpos)
place_schem(realpos,def,pr)
mcl_structures.place_structure(realpos,def,pr)
end
end)
end
minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups})
registered_structures[name] = def
mcl_structures.registered_structures[name] = def
end
--lbm for secondary structures (structblock included in base structure)
@ -82,9 +82,9 @@ minetest.register_lbm({
nodenames = {"group:structblock_lbm"},
action = function(pos, node)
local name = node.name:gsub("mcl_structures:structblock_","")
local def = registered_structures[name]
local def = mcl_structures.registered_structures[name]
if not def then return end
minetest.remove_node(pos)
place_schem(pos)
mcl_structures.place_structure(pos)
end
})

@ -573,60 +573,75 @@ end
dofile(modpath.."/api.lua")
-- Debug command
minetest.register_chatcommand("spawnstruct", {
params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon",
description = S("Generate a pre-defined structure near your position."),
privs = {debug = true},
func = function(name, param)
local player = minetest.get_player_by_name(name)
if not player then return end
local pos = player:get_pos()
if not pos then return end
pos = vector.round(pos)
local dir = minetest.yaw_to_dir(player:get_look_horizontal())
local rot = dir_to_rotation(dir)
local pr = PseudoRandom(pos.x+pos.y+pos.z)
local errord = false
local message = S("Structure placed.")
if param == "desert_temple" then
mcl_structures.generate_desert_temple(pos, rot, pr)
elseif param == "desert_well" then
mcl_structures.generate_desert_well(pos, rot)
elseif param == "igloo" then
mcl_structures.generate_igloo(pos, rot, pr)
elseif param == "witch_hut" then
mcl_structures.generate_witch_hut(pos, rot, pr)
elseif param == "boulder" then
mcl_structures.generate_boulder(pos, rot, pr)
elseif param == "fossil" then
mcl_structures.generate_fossil(pos, rot, pr)
elseif param == "ice_spike_small" then
mcl_structures.generate_ice_spike_small(pos, rot, pr)
elseif param == "ice_spike_large" then
mcl_structures.generate_ice_spike_large(pos, rot, pr)
elseif param == "end_exit_portal" then
mcl_structures.generate_end_exit_portal(pos, rot, pr)
elseif param == "end_exit_portal_open" then
mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
elseif param == "end_gateway_portal" then
mcl_structures.generate_end_gateway_portal(pos, rot, pr)
elseif param == "end_portal_shrine" then
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
mcl_dungeons.spawn_dungeon(pos, rot, pr)
elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
mcl_portals.spawn_nether_portal(pos, rot, pr, name)
elseif param == "" then
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
errord = true
else
message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.")
errord = true
end
minetest.chat_send_player(name, message)
if errord then
minetest.chat_send_player(name, S("Use /help spawnstruct to see a list of avaiable types."))
end
minetest.register_on_mods_loaded(function()
-- Debug command
local chatcommand_params = "desert_temple | desert_well | igloo | witch_hut | boulder | ice_spike_small | ice_spike_large | fossil | end_exit_portal | end_exit_portal_open | end_gateway_portal | end_portal_shrine | nether_portal | dungeon"
for n,_ in pairs(mcl_structures.registered_structures) do
chatcommand_params = chatcommand_params .. " | "..n
end
})
minetest.register_chatcommand("spawnstruct", {
params = chatcommand_params,
description = S("Generate a pre-defined structure near your position."),
privs = {debug = true},
func = function(name, param)
local player = minetest.get_player_by_name(name)
if not player then return end
local pos = player:get_pos()
if not pos then return end
pos = vector.round(pos)
local dir = minetest.yaw_to_dir(player:get_look_horizontal())
local rot = dir_to_rotation(dir)
local pr = PseudoRandom(pos.x+pos.y+pos.z)
local errord = false
local message = S("Structure placed.")
if param == "desert_temple" then
mcl_structures.generate_desert_temple(pos, rot, pr)
elseif param == "desert_well" then
mcl_structures.generate_desert_well(pos, rot)
elseif param == "igloo" then
mcl_structures.generate_igloo(pos, rot, pr)
elseif param == "witch_hut" then
mcl_structures.generate_witch_hut(pos, rot, pr)
elseif param == "boulder" then
mcl_structures.generate_boulder(pos, rot, pr)
elseif param == "fossil" then
mcl_structures.generate_fossil(pos, rot, pr)
elseif param == "ice_spike_small" then
mcl_structures.generate_ice_spike_small(pos, rot, pr)
elseif param == "ice_spike_large" then
mcl_structures.generate_ice_spike_large(pos, rot, pr)
elseif param == "end_exit_portal" then
mcl_structures.generate_end_exit_portal(pos, rot, pr)
elseif param == "end_exit_portal_open" then
mcl_structures.generate_end_exit_portal_open(pos, rot, pr)
elseif param == "end_gateway_portal" then
mcl_structures.generate_end_gateway_portal(pos, rot, pr)
elseif param == "end_portal_shrine" then
mcl_structures.generate_end_portal_shrine(pos, rot, pr)
elseif param == "dungeon" and mcl_dungeons and mcl_dungeons.spawn_dungeon then
mcl_dungeons.spawn_dungeon(pos, rot, pr)
elseif param == "nether_portal" and mcl_portals and mcl_portals.spawn_nether_portal then
mcl_portals.spawn_nether_portal(pos, rot, pr, name)
elseif param == "" then
message = S("Error: No structure type given. Please use “/spawnstruct <type>”.")
errord = true
else
for n,d in pairs(mcl_structures.registered_structures) do
if n == param then
mcl_structures.place_structure(pos,d,PseudoRandom(os.clock()))
minetest.chat_send_player(name, message)
return
end
end
message = S("Error: Unknown structure type. Please use “/spawnstruct <type>”.")
errord = true
end
minetest.chat_send_player(name, message)
if errord then
minetest.chat_send_player(name, S("Use /help spawnstruct to see a list of avaiable types."))
end
end
})
end)