Make sugar canes grow on more blocks

This commit is contained in:
Wuzzy 2017-01-12 06:54:16 +01:00
parent 06f8ec3b25
commit b513385e7b
3 changed files with 8 additions and 7 deletions

1
API.md

@ -12,6 +12,7 @@ This section explains all the used groups in this subgame.
* `cultivatable=1`: Block will be turned into Dirt by using a hoe on it * `cultivatable=1`: Block will be turned into Dirt by using a hoe on it
* `flammable`: Block helps spreading fire and gets destroyed by nearby fire (rating doesn't matter) * `flammable`: Block helps spreading fire and gets destroyed by nearby fire (rating doesn't matter)
* `soil=1`: Saplings and other small plants can grow on it * `soil=1`: Saplings and other small plants can grow on it
* `soil_sugarcane=1`: Sugar canes will grow on this near water
### Groups (mostly) used for crafting recipes ### Groups (mostly) used for crafting recipes

@ -77,7 +77,7 @@ end
grow_reeds = function(pos, node) grow_reeds = function(pos, node)
pos.y = pos.y-1 pos.y = pos.y-1
local name = minetest.get_node(pos).name local name = minetest.get_node(pos).name
if name == "default:dirt" or name == "default:dirt_with_grass" then if minetest.get_node_group(name, "soil_sugarcane") ~= 0 then
if minetest.find_node_near(pos, 3, {"group:water"}) == nil then if minetest.find_node_near(pos, 3, {"group:water"}) == nil then
return return
end end

@ -257,7 +257,7 @@ minetest.register_node("default:dirt_with_grass", {
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
is_ground_content = true, is_ground_content = true,
stack_max = 64, stack_max = 64,
groups = {crumbly=3, soil=1, cultivatable=2}, groups = {crumbly=3, soil=1, soil_sugarcane=1, cultivatable=2},
drop = 'default:dirt', drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({ sounds = default.node_sound_dirt_defaults({
footstep = {name="default_grass_footstep", gain=0.4}, footstep = {name="default_grass_footstep", gain=0.4},
@ -282,7 +282,7 @@ minetest.register_node("default:podzol", {
tiles = {"default_dirt_podzol_top.png", "default_dirt.png", "default_dirt_podzol_side.png"}, tiles = {"default_dirt_podzol_top.png", "default_dirt.png", "default_dirt_podzol_side.png"},
is_ground_content = true, is_ground_content = true,
stack_max = 64, stack_max = 64,
groups = {crumbly=3, soil=1}, groups = {crumbly=3, soil=1, soil_sugarcane=1},
drop = 'default:dirt', drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults(), sounds = default.node_sound_dirt_defaults(),
}) })
@ -292,7 +292,7 @@ minetest.register_node("default:dirt", {
tiles = {"default_dirt.png"}, tiles = {"default_dirt.png"},
is_ground_content = true, is_ground_content = true,
stack_max = 64, stack_max = 64,
groups = {crumbly=3, soil=1, cultivatable=2}, groups = {crumbly=3, soil=1, soil_sugarcane=1, cultivatable=2},
sounds = default.node_sound_dirt_defaults(), sounds = default.node_sound_dirt_defaults(),
}) })
@ -301,7 +301,7 @@ minetest.register_node("default:coarse_dirt", {
tiles = {"default_coarse_dirt.png"}, tiles = {"default_coarse_dirt.png"},
is_ground_content = true, is_ground_content = true,
stack_max = 64, stack_max = 64,
groups = {crumbly=3, soil=1, cultivatable=1}, groups = {crumbly=3, soil=1, soil_sugarcane=1, cultivatable=1},
sounds = default.node_sound_dirt_defaults(), sounds = default.node_sound_dirt_defaults(),
}) })
@ -329,7 +329,7 @@ minetest.register_node("default:sand", {
tiles = {"default_sand.png"}, tiles = {"default_sand.png"},
is_ground_content = true, is_ground_content = true,
stack_max = 64, stack_max = 64,
groups = {crumbly=3, falling_node=1, sand=1}, groups = {crumbly=3, falling_node=1, sand=1, soil_sugarcane=1},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
}) })
@ -367,7 +367,7 @@ minetest.register_node("default:redsand", {
tiles = {"default_red_sand.png"}, tiles = {"default_red_sand.png"},
is_ground_content = true, is_ground_content = true,
stack_max = 64, stack_max = 64,
groups = {crumbly=3, falling_node=1, sand=1}, groups = {crumbly=3, falling_node=1, sand=1, soil_sugarcane=1},
sounds = default.node_sound_sand_defaults(), sounds = default.node_sound_sand_defaults(),
}) })