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Fix space check function has_room() in mcl_mobs/spawning.lua so it allows spiderproofing
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@ -542,13 +542,20 @@ local function has_room(self,pos)
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end
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end
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table.insert(nodes,"air")
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local x = cb[4] - cb[1]
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local y = cb[5] - cb[2]
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local z = cb[6] - cb[3]
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local r = math.ceil(x * y * z)
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local p1 = vector.offset(pos,cb[1],cb[2],cb[3])
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local p2 = vector.offset(pos,cb[4],cb[5],cb[6])
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local n = #minetest.find_nodes_in_area(p1,p2,nodes) or 0
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local p1 = vector.offset(pos,cb[1],cb[2] + 1,cb[3])
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p1.x = math.floor(p1.x)
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p1.y = math.floor(p1.y)
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p1.z = math.floor(p1.z)
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local p2 = vector.offset(p1,cb[4] - cb[1], cb[5] - cb[2], cb[6] - cb[3])
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p2.x = math.floor(p2.x)
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p2.y = math.floor(p2.y)
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p2.z = math.floor(p2.z)
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local r = (p2.x - p1.x + 1) * (p2.y - p1.y + 1) * (p2.z - p1.z + 1)
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local found_nodes = minetest.find_nodes_in_area(p1,p2,nodes)
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local n = #found_nodes or 0
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if r > n then
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minetest.log("warning","[mcl_mobs] No room for mob "..self.name.." at "..minetest.pos_to_string(vector.round(pos)))
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return false
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