diff --git a/mods/ENTITIES/mcl_mobs/physics.lua b/mods/ENTITIES/mcl_mobs/physics.lua index 441156a1d..5d5aeda6e 100644 --- a/mods/ENTITIES/mcl_mobs/physics.lua +++ b/mods/ENTITIES/mcl_mobs/physics.lua @@ -653,7 +653,7 @@ function mob_class:do_env_damage() local _, dim = mcl_worlds.y_to_layer(pos.y) if (self.sunlight_damage ~= 0 or self.ignited_by_sunlight) and (sunlight or 0) >= minetest.LIGHT_MAX and dim == "overworld" then if self.armor_list and not self.armor_list.helmet or not self.armor_list or self.armor_list and self.armor_list.helmet and self.armor_list.helmet == "" then - if self.ignited_by_sunlight then + if (self.ignited_by_sunlight and not mcl_weather.rain.raining) then mcl_burning.set_on_fire(self.object, 10) else self:deal_light_damage(pos, self.sunlight_damage)