[mcl_core] fix function codestyle in functions.lua

This commit is contained in:
NO11 2021-05-26 17:43:42 +00:00
parent 5fc3256930
commit bb77443892

@ -53,7 +53,7 @@ minetest.register_abm({
--
-- Functions
mcl_core.grow_cactus = function(pos, node)
function mcl_core.grow_cactus(pos, node)
pos.y = pos.y-1
local name = minetest.get_node(pos).name
if minetest.get_item_group(name, "sand") ~= 0 then
@ -71,7 +71,7 @@ mcl_core.grow_cactus = function(pos, node)
end
end
mcl_core.grow_reeds = function(pos, node)
function mcl_core.grow_reeds(pos, node)
pos.y = pos.y-1
local name = minetest.get_node(pos).name
if minetest.get_item_group(name, "soil_sugarcane") ~= 0 then
@ -114,8 +114,8 @@ local function drop_attached_node(p)
end
-- Helper function for node actions for liquid flow
local liquid_flow_action = function(pos, group, action)
local check_detach = function(pos, xp, yp, zp)
local function liquid_flow_action(pos, group, action)
local function check_detach(pos, xp, yp, zp)
local p = {x=pos.x+xp, y=pos.y+yp, z=pos.z+zp}
local n = minetest.get_node_or_nil(p)
if not n then
@ -594,13 +594,13 @@ function mcl_core.generate_v6_spruce_tree(pos)
vm:write_to_map()
end
mcl_core.generate_spruce_tree = function(pos)
function mcl_core.generate_spruce_tree(pos)
local r = math.random(1, 3)
local path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_spruce_"..r..".mts"
minetest.place_schematic({ x = pos.x - 3, y = pos.y - 1, z = pos.z - 3 }, path, "0", nil, false)
end
mcl_core.generate_huge_spruce_tree = function(pos)
function mcl_core.generate_huge_spruce_tree(pos)
local r1 = math.random(1, 2)
local r2 = math.random(1, 4)
local path
@ -911,7 +911,7 @@ minetest.register_lbm({
--------------------------
local treelight = 9
local sapling_grow_action = function(tree_id, soil_needed, one_by_one, two_by_two, sapling)
local function sapling_grow_action(tree_id, soil_needed, one_by_one, two_by_two, sapling)
return function(pos)
local meta = minetest.get_meta(pos)
if meta:get("grown") then return end
@ -953,7 +953,7 @@ local sapling_grow_action = function(tree_id, soil_needed, one_by_one, two_by_tw
-- This sapling grows in a special way when there are 4 saplings in a 2×2 pattern
if two_by_two then
-- Check 8 surrounding saplings and try to find a 2×2 pattern
local is_sapling = function(pos, sapling)
local function is_sapling(pos, sapling)
return minetest.get_node(pos).name == sapling
end
local p2 = {x=pos.x+1, y=pos.y, z=pos.z}
@ -1040,7 +1040,7 @@ local grow_birch = sapling_grow_action(BIRCH_TREE_ID, 1, true, false)
-- pos: Position
-- node: Node table of the node at this position, from minetest.get_node
-- Returns true on success and false on failure
mcl_core.grow_sapling = function(pos, node)
function mcl_core.grow_sapling(pos, node)
local grow
if node.name == "mcl_core:sapling" then
grow = grow_oak
@ -1245,7 +1245,7 @@ minetest.register_abm({
end
-- Add vines below pos (if empty)
local spread_down = function(origin, target, dir, node)
local function spread_down(origin, target, dir, node)
if math.random(1, 2) == 1 then
if minetest.get_node(target).name == "air" then
minetest.add_node(target, {name = "mcl_core:vine", param2 = node.param2})
@ -1254,7 +1254,7 @@ minetest.register_abm({
end
-- Add vines above pos if it is backed up
local spread_up = function(origin, target, dir, node)
local function spread_up(origin, target, dir, node)
local vines_in_area = minetest.find_nodes_in_area({x=origin.x-4, y=origin.y-1, z=origin.z-4}, {x=origin.x+4, y=origin.y+1, z=origin.z+4}, "mcl_core:vine")
-- Less then 4 vines blocks around the ticked vines block (remember the ticked block is counted by above function as well)
if #vines_in_area < 5 then
@ -1273,7 +1273,7 @@ minetest.register_abm({
end
end
local spread_horizontal = function(origin, target, dir, node)
local function spread_horizontal(origin, target, dir, node)
local vines_in_area = minetest.find_nodes_in_area({x=origin.x-4, y=origin.y-1, z=origin.z-4}, {x=origin.x+4, y=origin.y+1, z=origin.z+4}, "mcl_core:vine")
-- Less then 4 vines blocks around the ticked vines block (remember the ticked block is counted by above function as well)
if #vines_in_area < 5 then
@ -1310,7 +1310,7 @@ minetest.register_abm({
})
-- Returns true of the node supports vines
mcl_core.supports_vines = function(nodename)
function mcl_core.supports_vines(nodename)
local def = minetest.registered_nodes[nodename]
-- Rules: 1) walkable 2) full cube
return def.walkable and
@ -1530,7 +1530,7 @@ end
--
-- The snowable nodes also MUST have _mcl_snowed defined to contain the name
-- of the snowed node.
mcl_core.register_snowed_node = function(itemstring_snowed, itemstring_clear, tiles, sounds, clear_colorization, desc)
function mcl_core.register_snowed_node(itemstring_snowed, itemstring_clear, tiles, sounds, clear_colorization, desc)
local def = table.copy(minetest.registered_nodes[itemstring_clear])
local create_doc_alias
if def.description then
@ -1593,7 +1593,7 @@ end
-- Reverts a snowed dirtlike node at pos to its original snow-less form.
-- This function assumes there is no snow cover node above. This function
-- MUST NOT be called if there is a snow cover node above pos.
mcl_core.clear_snow_dirt = function(pos, node)
function mcl_core.clear_snow_dirt(pos, node)
local def = minetest.registered_nodes[node.name]
if def._mcl_snowless then
minetest.swap_node(pos, {name = def._mcl_snowless, param2=node.param2})
@ -1605,7 +1605,7 @@ end
-- on_construct
-- Makes constructed snowable node snowed if placed below a snow cover node.
mcl_core.on_snowable_construct = function(pos)
function mcl_core.on_snowable_construct(pos)
-- Myself
local node = minetest.get_node(pos)
@ -1633,7 +1633,7 @@ end
-- on_construct
-- Makes snowable node below snowed.
mcl_core.on_snow_construct = function(pos)
function mcl_core.on_snow_construct(pos)
local npos = {x=pos.x, y=pos.y-1, z=pos.z}
local node = minetest.get_node(npos)
local def = minetest.registered_nodes[node.name]
@ -1643,7 +1643,7 @@ mcl_core.on_snow_construct = function(pos)
end
-- after_destruct
-- Clears snowed dirtlike node below.
mcl_core.after_snow_destruct = function(pos)
function mcl_core.after_snow_destruct(pos)
local nn = minetest.get_node(pos).name
-- No-op if snow was replaced with snow
if minetest.get_item_group(nn, "snow_cover") == 1 then