Add locked repeaters (nodes only)
@ -215,8 +215,116 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
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},
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},
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on_rotate = on_rotate,
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on_rotate = on_rotate,
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})
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})
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end
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end
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minetest.register_node("mesecons_delayer:delayer_off_locked", {
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description = "Redstone Repeater (Locked)",
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inventory_image = icon,
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wield_image = icon,
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_doc_items_create_entry = false,
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drawtype = "nodebox",
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-- FIXME: Textures of torch and the lock bar overlap. Nodeboxes are (sadly) not suitable for this.
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-- So this needs to be turned into a mesh.
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tiles = {
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"mesecons_delayer_locked_off.png",
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"mcl_stairs_stone_slab_top.png",
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"mesecons_delayer_sides_locked_off.png",
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"mesecons_delayer_sides_locked_off.png^[transformFX",
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"mesecons_delayer_front_locked_off.png",
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"mesecons_delayer_end_locked_off.png",
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},
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wield_image = "mesecons_delayer_locked_off.png",
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walkable = true,
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selection_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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},
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collision_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
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{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
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{ -6/16, -6/16, 0/16, 6/16, -4/16, 2/16}, -- lock
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}
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},
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groups = {dig_immediate = 3, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, attached_node=1, not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = false,
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is_ground_content = false,
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drop = 'mesecons_delayer:delayer_off_1',
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delayer_time = delaytime,
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delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {
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receptor =
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{
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state = mesecon.state.off,
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rules = delayer_get_output_rules
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},
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effector =
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{
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rules = delayer_get_input_rules,
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}
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},
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on_rotate = on_rotate,
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})
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minetest.register_node("mesecons_delayer:delayer_on_locked", {
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description = "Redstone Repeater (Locked, Powered)",
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_doc_items_create_entry = false,
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drawtype = "nodebox",
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tiles = {
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"mesecons_delayer_locked_on.png",
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"mcl_stairs_stone_slab_top.png",
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"mesecons_delayer_sides_locked_on.png",
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"mesecons_delayer_sides_locked_on.png^[transformFX",
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"mesecons_delayer_front_locked_on.png",
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"mesecons_delayer_end_locked_on.png",
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},
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walkable = true,
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selection_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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},
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collision_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, -- the main slab
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{ -1/16, -6/16, 6/16, 1/16, -1/16, 4/16}, -- still torch
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{ -6/16, -6/16, 0/16, 6/16, -4/16, 2/16}, -- lock
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}
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},
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groups = {dig_immediate = 3, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, attached_node=1, not_in_creative_inventory = 1},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = false,
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is_ground_content = false,
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drop = 'mesecons_delayer:delayer_off_1',
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sounds = mcl_sounds.node_sound_stone_defaults(),
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mesecons = {
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receptor =
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{
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state = mesecon.state.on,
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rules = delayer_get_output_rules
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},
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effector =
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{
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rules = delayer_get_input_rules,
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}
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},
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on_rotate = on_rotate,
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})
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minetest.register_craft({
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minetest.register_craft({
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output = "mesecons_delayer:delayer_off_1",
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output = "mesecons_delayer:delayer_off_1",
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recipe = {
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recipe = {
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@ -230,8 +338,10 @@ if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_2")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_2")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_3")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_3")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_4")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_4")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_off_locked")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_1")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_1")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_2")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_2")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_3")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_3")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_4")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_4")
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doc.add_entry_alias("nodes", "mesecons_delayer:delayer_off_1", "nodes", "mesecons_delayer:delayer_on_locked")
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end
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end
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After Width: | Height: | Size: 186 B |
After Width: | Height: | Size: 186 B |
Before Width: | Height: | Size: 213 B After Width: | Height: | Size: 167 B |
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After Width: | Height: | Size: 199 B |
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After Width: | Height: | Size: 178 B |
After Width: | Height: | Size: 178 B |
Before Width: | Height: | Size: 240 B After Width: | Height: | Size: 173 B |
Before Width: | Height: | Size: 235 B After Width: | Height: | Size: 173 B |