fix double calling setting in hudbars globalstep

This commit is contained in:
AFCMS 2021-03-15 01:33:28 +01:00
parent 4b2c963222
commit bd9713ab50

@ -511,9 +511,9 @@ local function update_health(player)
end end
-- update built-in HUD bars -- update built-in HUD bars
local function update_hud(player) local function update_hud(player, has_damage)
if not player_exists(player) then return end if not player_exists(player) then return end
if minetest.settings:get_bool("enable_damage") then if has_damage then
if hb.settings.forceload_default_hudbars then if hb.settings.forceload_default_hudbars then
hb.unhide_hudbar(player, "health") hb.unhide_hudbar(player, "health")
end end
@ -564,10 +564,11 @@ minetest.register_globalstep(function(dtime)
if main_timer > hb.settings.tick or timer > 4 then if main_timer > hb.settings.tick or timer > 4 then
if main_timer > hb.settings.tick then main_timer = 0 end if main_timer > hb.settings.tick then main_timer = 0 end
-- only proceed if damage is enabled -- only proceed if damage is enabled
if minetest.settings:get_bool("enable_damage") or hb.settings.forceload_default_hudbars then local has_dmg = minetest.settings:get_bool("enable_damage")
if has_dmg or hb.settings.forceload_default_hudbars then
for _, player in pairs(hb.players) do for _, player in pairs(hb.players) do
-- update all hud elements -- update all hud elements
update_hud(player) update_hud(player, has_dmg)
end end
end end
end end