Workaround for chests not working after placement

This commit is contained in:
Wuzzy 2017-06-09 22:47:59 +02:00
parent b77b7c8840
commit bdb54d5375

@ -47,6 +47,16 @@ minetest.register_node("mcl_chests:"..basename, {
on_construct = function(pos) on_construct = function(pos)
local param2 = minetest.get_node(pos).param2 local param2 = minetest.get_node(pos).param2
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
--[[ This is a workaround for Minetest issue 5894
<https://github.com/minetest/minetest/issues/5894>.
Apparently if we don't do this, double chests initially don't work when
placed at chunk borders, and some chests randomly don't work after
placing. ]]
-- FIXME: Remove this workaround when the bug has been fixed.
-- BEGIN OF WORKAROUND --
meta:set_string("workaround", "ignore_me")
meta:set_string("workaround", nil) -- Done to keep metadata clean
-- END OF WORKAROUND --
local inv = meta:get_inventory() local inv = meta:get_inventory()
inv:set_size("main", 9*3) inv:set_size("main", 9*3)
if minetest.get_node(get_chest_neighborpos(pos, param2, "right")).name == "mcl_chests:"..basename then if minetest.get_node(get_chest_neighborpos(pos, param2, "right")).name == "mcl_chests:"..basename then