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Remove mcl_player_init
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@ -91,6 +91,10 @@ else
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minetest.register_on_joinplayer(mcl_meshhand.update_player)
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end
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minetest.register_on_joinplayer(function(player)
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player:get_inventory():set_size("hand", 1)
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end)
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-- This is needed to deal damage when punching mobs
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-- with random items in hand in survival mode
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minetest.override_item("", {
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@ -1,4 +0,0 @@
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minetest.register_on_joinplayer(function(player)
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-- Settable hand
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player:get_inventory():set_size("hand", 1)
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end)
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@ -1,3 +0,0 @@
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name = mcl_player_init
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author = Wuzzy
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description = Initialize player gameplay stuff that are neither model nor HUD-related
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