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No more snappy doors
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7eba54a345
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bf056c95b2
@ -305,7 +305,7 @@ end
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doors:register_door("doors:door_wood", {
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description = "Oak Door",
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inventory_image = "door_wood.png",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
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groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
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tiles_bottom = {"door_wood_b.png", "door_brown.png"},
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tiles_top = {"door_wood_a.png", "door_brown.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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@ -324,7 +324,7 @@ minetest.register_craft({
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doors:register_door("doors:door_acacia", {
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description = "Acacia Door",
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inventory_image = "door_acacia.png",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
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groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
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tiles_bottom = {"door_acacia_b.png", "door_brown.png"},
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tiles_top = {"door_acacia_a.png", "door_brown.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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@ -343,7 +343,7 @@ minetest.register_craft({
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doors:register_door("doors:door_birch", {
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description = "Birch Door",
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inventory_image = "door_birch.png",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
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groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
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tiles_bottom = {"door_birch_b.png", "door_brown.png"},
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tiles_top = {"door_birch_a.png", "door_brown.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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@ -362,7 +362,7 @@ minetest.register_craft({
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doors:register_door("doors:door_dark_oak", {
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description = "Dark Oak Door",
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inventory_image = "door_dark_oak.png",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
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groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
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tiles_bottom = {"door_dark_oak_b.png", "door_brown.png"},
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tiles_top = {"door_dark_oak_a.png", "door_brown.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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@ -381,7 +381,7 @@ minetest.register_craft({
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doors:register_door("doors:door_jungle", {
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description = "Jungle Door",
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inventory_image = "door_jungle.png",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
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groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
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tiles_bottom = {"door_jungle_b.png", "door_brown.png"},
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tiles_top = {"door_jungle_a.png", "door_brown.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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@ -400,7 +400,7 @@ minetest.register_craft({
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doors:register_door("doors:door_spruce", {
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description = "Spruce Door",
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inventory_image = "door_spruce.png",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,door=1},
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groups = {choppy=2,oddly_breakable_by_hand=2,door=1},
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tiles_bottom = {"door_spruce_b.png", "door_brown.png"},
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tiles_top = {"door_spruce_a.png", "door_brown.png"},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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@ -450,7 +450,7 @@ minetest.register_craft({
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doors:register_door("doors:door_iron", {
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description = "Iron Door",
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inventory_image = "door_steel.png",
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groups = {snappy=1,cracky=1,level=2,door=1,mesecon_effector_on=1},
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groups = {cracky=1,level=2,door=1,mesecon_effector_on=1},
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tiles_bottom = {"door_steel_b.png", "door_grey.png"},
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tiles_top = {"door_steel_a.png", "door_grey.png"},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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@ -574,7 +574,7 @@ doors:register_trapdoor("doors:trapdoor", {
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description = "Wooden Trapdoor",
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tiles = {"door_trapdoor.png"},
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wield_image = "door_trapdoor.png",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2},
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groups = {choppy=2,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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})
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