mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-12-01 07:13:45 +01:00
Add instant_death for mobs
This commit is contained in:
parent
e23bdca570
commit
c0ef6e3d5a
@ -577,7 +577,7 @@ local damage_effect = function(self, damage)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
mobs.death_effect = function(pos, yaw, collisionbox)
|
mobs.death_effect = function(pos, yaw, collisionbox, rotate)
|
||||||
local min, max
|
local min, max
|
||||||
if collisionbox then
|
if collisionbox then
|
||||||
min = {x=collisionbox[1], y=collisionbox[2], z=collisionbox[3]}
|
min = {x=collisionbox[1], y=collisionbox[2], z=collisionbox[3]}
|
||||||
@ -586,11 +586,13 @@ mobs.death_effect = function(pos, yaw, collisionbox)
|
|||||||
min = { x = -0.5, y = 0, z = -0.5 }
|
min = { x = -0.5, y = 0, z = -0.5 }
|
||||||
max = { x = 0.5, y = 0.5, z = 0.5 }
|
max = { x = 0.5, y = 0.5, z = 0.5 }
|
||||||
end
|
end
|
||||||
min = vector.rotate(min, {x=0, y=yaw, z=pi/2})
|
if rotate then
|
||||||
max = vector.rotate(max, {x=0, y=yaw, z=pi/2})
|
min = vector.rotate(min, {x=0, y=yaw, z=pi/2})
|
||||||
min, max = vector.sort(min, max)
|
max = vector.rotate(max, {x=0, y=yaw, z=pi/2})
|
||||||
min = vector.multiply(min, 0.5)
|
min, max = vector.sort(min, max)
|
||||||
max = vector.multiply(max, 0.5)
|
min = vector.multiply(min, 0.5)
|
||||||
|
max = vector.multiply(max, 0.5)
|
||||||
|
end
|
||||||
|
|
||||||
minetest.add_particlespawner({
|
minetest.add_particlespawner({
|
||||||
amount = 50,
|
amount = 50,
|
||||||
@ -802,12 +804,14 @@ local check_for_death = function(self, cause, cmi_cause)
|
|||||||
})
|
})
|
||||||
set_velocity(self, 0)
|
set_velocity(self, 0)
|
||||||
local acc = self.object:get_acceleration()
|
local acc = self.object:get_acceleration()
|
||||||
acc.x, acc.z = 0, 0
|
acc.x, acc.y, acc.z = 0, DEFAULT_FALL_SPEED, 0
|
||||||
self.object:set_acceleration(acc)
|
self.object:set_acceleration(acc)
|
||||||
|
|
||||||
local length = 0
|
local length
|
||||||
-- default death function and die animation (if defined)
|
-- default death function and die animation (if defined)
|
||||||
if self.animation
|
if self.instant_death then
|
||||||
|
length = 0
|
||||||
|
elseif self.animation
|
||||||
and self.animation.die_start
|
and self.animation.die_start
|
||||||
and self.animation.die_end then
|
and self.animation.die_end then
|
||||||
|
|
||||||
@ -825,7 +829,7 @@ local check_for_death = function(self, cause, cmi_cause)
|
|||||||
|
|
||||||
|
|
||||||
-- Remove body after a few seconds and drop stuff
|
-- Remove body after a few seconds and drop stuff
|
||||||
minetest.after(length, function(self)
|
local kill = function(self)
|
||||||
if not self.object:get_luaentity() then
|
if not self.object:get_luaentity() then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -838,9 +842,13 @@ local check_for_death = function(self, cause, cmi_cause)
|
|||||||
local cbox = self.collisionbox
|
local cbox = self.collisionbox
|
||||||
local yaw = self.object:get_rotation().y
|
local yaw = self.object:get_rotation().y
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
mobs.death_effect(dpos, yaw, cbox)
|
mobs.death_effect(dpos, yaw, cbox, not self.instant_death)
|
||||||
end, self)
|
end
|
||||||
|
if length <= 0 then
|
||||||
|
kill(self)
|
||||||
|
else
|
||||||
|
minetest.after(length, kill, self)
|
||||||
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
@ -3732,6 +3740,7 @@ minetest.register_entity(name, {
|
|||||||
explosion_strength = def.explosion_strength,
|
explosion_strength = def.explosion_strength,
|
||||||
suffocation_timer = 0,
|
suffocation_timer = 0,
|
||||||
follow_velocity = def.follow_velocity or 2.4,
|
follow_velocity = def.follow_velocity or 2.4,
|
||||||
|
instant_death = def.instant_death or false,
|
||||||
-- End of MCL2 extensions
|
-- End of MCL2 extensions
|
||||||
|
|
||||||
on_spawn = def.on_spawn,
|
on_spawn = def.on_spawn,
|
||||||
|
@ -244,6 +244,7 @@ functions needed for the mob to work properly which contains the following:
|
|||||||
'sounds_child' same as sounds, but for childs. If not defined, childs will use same
|
'sounds_child' same as sounds, but for childs. If not defined, childs will use same
|
||||||
sound as adults but with higher pitch
|
sound as adults but with higher pitch
|
||||||
'follow_velocity' The speed at which a mob moves toward the player when they're holding the appropriate follow item.
|
'follow_velocity' The speed at which a mob moves toward the player when they're holding the appropriate follow item.
|
||||||
|
'instant_death' If true, mob dies instantly (no death animation or delay) (default: false)
|
||||||
|
|
||||||
|
|
||||||
Node Replacement
|
Node Replacement
|
||||||
|
@ -58,6 +58,7 @@ mobs:register_mob("mobs_mc:ghast", {
|
|||||||
jump_height = 4,
|
jump_height = 4,
|
||||||
floats=1,
|
floats=1,
|
||||||
fly = true,
|
fly = true,
|
||||||
|
instant_death = true,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user