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Fix double chests once more (hoppers this time)
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@ -393,36 +393,56 @@ end
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-- `side` is either "left" or "right".
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local function hopper_pull_double(side) return function(pos, hop_pos, hop_inv, hop_list)
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local pos_other = get_double_container_neighbor_pos(pos, node.param2, side)
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local meta_other = minetest.get_meta(pos_other)
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local inv_other = meta_other:get_inventory()
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local stack_id = mcl_util.select_stack(inv_other, "main", hop_inv, hop_list)
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if stack_id ~= nil then
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return inv_other, "main", stack_id
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local ret_inv1, ret_inv2
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if side == "left" then
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ret_inv1 = inv
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ret_inv2 = inv_other
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else
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ret_inv1 = inv_other
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ret_inv2 = inv
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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stack_id = mcl_util.select_stack(inv, "main", hop_inv, hop_list)
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return inv, "main", stack_id
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local stack_id = mcl_util.select_stack(ret_inv1, "main", hop_inv, hop_list)
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if stack_id ~= nil then
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return ret_inv1, "main", stack_id
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end
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stack_id = mcl_util.select_stack(ret_inv2, "main", hop_inv, hop_list)
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return ret_inv2, "main", stack_id
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end end
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local function hopper_push_double(side) return function(pos, hop_pos, hop_inv, hop_list)
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack_id = mcl_util.select_stack(hop_inv, hop_list, inv, "main", nil, 1)
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if stack_id ~= nil then
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return inv, "main", stack_id
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end
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local node = minetest.get_node(pos)
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local pos_other = get_double_container_neighbor_pos(pos, node.param2, side)
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local meta_other = minetest.get_meta(pos_other)
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local inv_other = meta_other:get_inventory()
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stack_id = mcl_util.select_stack(hop_inv, hop_list, inv_other, "main", nil, 1)
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return inv_other, "main", stack_id
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local ret_inv1, ret_inv2
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if side == "left" then
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ret_inv1 = inv
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ret_inv2 = inv_other
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else
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ret_inv1 = inv_other
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ret_inv2 = inv
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end
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local stack_id = mcl_util.select_stack(hop_inv, hop_list, ret_inv1, "main", nil, 1)
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if stack_id ~= nil then
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return ret_inv1, "main", stack_id
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end
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stack_id = mcl_util.select_stack(hop_inv, hop_list, ret_inv2, "main", nil, 1)
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return ret_inv2, "main", stack_id
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end end
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local function construct_double_chest(side, names) return function(pos)
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@ -436,7 +456,7 @@ local function construct_double_chest(side, names) return function(pos)
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end
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end end
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local function destruct_double_chest(side, names, canonical_basename, small_textures) return function(pos)
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local function destruct_double_chest(side, names, canonical_basename, small_textures, sound_prefix) return function(pos)
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local n = minetest.get_node(pos)
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if n.name == names.small.a then
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return
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@ -452,7 +472,7 @@ local function destruct_double_chest(side, names, canonical_basename, small_text
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close_forms(canonical_basename, p)
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minetest.swap_node(p, { name = names.small.a, param2 = param2 })
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create_entity(p, names.small.a, small_textures, param2, false, "default_chest", "mcl_chests_chest", "chest")
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create_entity(p, names.small.a, small_textures, param2, false, sound_prefix, "mcl_chests_chest", "chest")
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end end
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-- Small chests use `protection_check_take` for both put and take actions.
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@ -774,7 +794,7 @@ function mcl_chests.register_chest(basename, d)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
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end,
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on_destruct = destruct_double_chest("left", names, d.canonical_basename, small_textures),
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on_destruct = destruct_double_chest("left", names, d.canonical_basename, small_textures, d.sounds[2]),
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after_dig_node = drop_items_chest,
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on_blast = on_chest_blast,
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allow_metadata_inventory_move = protection_check_move,
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@ -869,7 +889,7 @@ function mcl_chests.register_chest(basename, d)
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
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end,
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on_destruct = destruct_double_chest("right", names, d.canonical_basename, small_textures),
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on_destruct = destruct_double_chest("right", names, d.canonical_basename, small_textures, d.sounds[2]),
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after_dig_node = drop_items_chest,
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on_blast = on_chest_blast,
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allow_metadata_inventory_move = protection_check_move,
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@ -29,7 +29,10 @@ mcl_chests.register_chest("stone_chest", {
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stone = 1,
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material_stone = 1,
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},
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sounds = { mcl_sounds.node_sound_stone_defaults() },
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sounds = {
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mcl_sounds.node_sound_stone_defaults(),
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"mcl_chests_enderchest"
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},
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hardness = 4.0,
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hidden = false,
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-- It bites!
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