Fix formating

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AFCMS 2022-11-13 22:22:17 +01:00
parent 2b46dd60c5
commit c49f000894
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GPG Key ID: 8720389A25B652E3

@ -1,25 +1,24 @@
local S = minetest.get_translator(minetest.get_current_modname())
local LOGGING_ON = minetest.settings:get_bool("mcl_logging_hoppers",false)
local function mcl_log (message)
local LOGGING_ON = minetest.settings:get_bool("mcl_logging_hoppers", false)
local function mcl_log(message)
if LOGGING_ON then
mcl_util.mcl_log (message, "[Hoppers]", true)
mcl_util.mcl_log(message, "[Hoppers]", true)
end
end
--[[ BEGIN OF NODE DEFINITIONS ]]
local mcl_hoppers_formspec =
"size[9,7]"..
"label[2,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Hopper"))).."]"..
"list[context;main;2,0.5;5,1;]"..
mcl_formspec.get_itemslot_bg(2,0.5,5,1)..
"label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,2.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,2.5,9,3)..
"list[current_player;main;0,5.74;9,1;]"..
mcl_formspec.get_itemslot_bg(0,5.74,9,1)..
"listring[context;main]"..
local mcl_hoppers_formspec = "size[9,7]" ..
"label[2,0;" .. minetest.formspec_escape(minetest.colorize("#313131", S("Hopper"))) .. "]" ..
"list[context;main;2,0.5;5,1;]" ..
mcl_formspec.get_itemslot_bg(2, 0.5, 5, 1) ..
"label[0,2;" .. minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))) .. "]" ..
"list[current_player;main;0,2.5;9,3;9]" ..
mcl_formspec.get_itemslot_bg(0, 2.5, 9, 3) ..
"list[current_player;main;0,5.74;9,1;]" ..
mcl_formspec.get_itemslot_bg(0, 5.74, 9, 1) ..
"listring[context;main]" ..
"listring[current_player;main]"
-- Downwards hopper (base definition)
@ -27,34 +26,36 @@ local mcl_hoppers_formspec =
local def_hopper = {
inventory_image = "mcl_hoppers_item.png",
wield_image = "mcl_hoppers_item.png",
groups = {pickaxey=1, container=2,deco_block=1,hopper=1},
groups = { pickaxey = 1, container = 2, deco_block = 1, hopper = 1 },
drawtype = "nodebox",
paramtype = "light",
-- FIXME: mcl_hoppers_hopper_inside.png is unused by hoppers.
tiles = {"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png"},
tiles = { "mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png" },
node_box = {
type = "fixed",
fixed = {
--funnel walls
{-0.5, 0.0, 0.4, 0.5, 0.5, 0.5},
{0.4, 0.0, -0.5, 0.5, 0.5, 0.5},
{-0.5, 0.0, -0.5, -0.4, 0.5, 0.5},
{-0.5, 0.0, -0.5, 0.5, 0.5, -0.4},
{ -0.5, 0.0, 0.4, 0.5, 0.5, 0.5 },
{ 0.4, 0.0, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, -0.4, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, 0.5, 0.5, -0.4 },
--funnel base
{-0.5, 0.0, -0.5, 0.5, 0.1, 0.5},
{ -0.5, 0.0, -0.5, 0.5, 0.1, 0.5 },
--spout
{-0.3, -0.3, -0.3, 0.3, 0.0, 0.3},
{-0.1, -0.3, -0.1, 0.1, -0.5, 0.1},
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.1, -0.3, -0.1, 0.1, -0.5, 0.1 },
},
},
selection_box = {
type = "fixed",
fixed = {
--funnel
{-0.5, 0.0, -0.5, 0.5, 0.5, 0.5},
{ -0.5, 0.0, -0.5, 0.5, 0.5, 0.5 },
--spout
{-0.3, -0.3, -0.3, 0.3, 0.0, 0.3},
{-0.1, -0.3, -0.1, 0.1, -0.5, 0.1},
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.1, -0.3, -0.1, 0.1, -0.5, 0.1 },
},
},
is_ground_content = false,
@ -71,10 +72,10 @@ local def_hopper = {
local meta2 = meta:to_table()
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
for i=1,inv:get_size("main") do
for i = 1, inv:get_size("main") do
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
local p = { x = pos.x + math.random(0, 10) / 10 - 0.5, y = pos.y, z = pos.z + math.random(0, 10) / 10 - 0.5 }
minetest.add_item(p, stack)
end
end
@ -108,16 +109,16 @@ local def_hopper = {
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in mcl_hoppers at "..minetest.pos_to_string(pos))
minetest.log("action", player:get_player_name() ..
" moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to mcl_hoppers at "..minetest.pos_to_string(pos))
minetest.log("action", player:get_player_name() ..
" moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from mcl_hoppers at "..minetest.pos_to_string(pos))
minetest.log("action", player:get_player_name() ..
" takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
sounds = mcl_sounds.node_sound_metal_defaults(),
@ -131,18 +132,22 @@ local def_hopper = {
-- Enabled downwards hopper
local def_hopper_enabled = table.copy(def_hopper)
def_hopper_enabled.description = S("Hopper")
def_hopper_enabled._tt_help = S("5 inventory slots").."\n"..S("Collects items from above, moves items to container below").."\n"..S("Can be disabled with redstone power")
def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.").."\n\n"..
def_hopper_enabled._tt_help = S("5 inventory slots") ..
"\n" .. S("Collects items from above, moves items to container below") .. "\n" ..
S("Can be disabled with redstone power")
def_hopper_enabled._doc_items_longdesc = S("Hoppers are containers with 5 inventory slots. They collect dropped items from above, take items from a container above and attempt to put its items it into an adjacent container. Hoppers can go either downwards or sideways. Hoppers interact with chests, droppers, dispensers, shulker boxes, furnaces and hoppers.")
.. "\n\n" ..
S("Hoppers interact with containers the following way:").."\n"..
S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot").."\n"..
S("• Ender chests: No interaction.").."\n"..
S("• Other containers: Normal interaction.").."\n\n"..
S("Hoppers interact with containers the following way:") .. "\n" ..
S("• Furnaces: Hoppers from above will put items into the source slot. Hoppers from below take items from the output slot. They also take items from the fuel slot when they can't be used as a fuel. Sideway hoppers that point to the furnace put items into the fuel slot")
.. "\n" ..
S("• Ender chests: No interaction.") .. "\n" ..
S("• Other containers: Normal interaction.") .. "\n\n" ..
S("Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.")
S("Hoppers can be disabled when supplied with redstone power. Disabled hoppers don't move items.")
def_hopper_enabled._doc_items_usagehelp = S("To place a hopper vertically, place it on the floor or a ceiling. To place it sideways, place it at the side of a block. Use the hopper to access its inventory.")
def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
local upos = pointed_thing.under
local upos = pointed_thing.under
local apos = pointed_thing.above
local uposnode = minetest.get_node(upos)
@ -173,14 +178,14 @@ def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
fake_itemstack:set_name("mcl_hoppers:hopper_side")
param2 = 1
end
local itemstack,_ = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2)
local itemstack, _ = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2)
itemstack:set_name("mcl_hoppers:hopper")
return itemstack
end
def_hopper_enabled.mesecons = {
effector = {
action_on = function(pos, node)
minetest.swap_node(pos, {name="mcl_hoppers:hopper_disabled", param2=node.param2})
minetest.swap_node(pos, { name = "mcl_hoppers:hopper_disabled", param2 = node.param2 })
end,
},
}
@ -197,7 +202,7 @@ def_hopper_disabled.drop = "mcl_hoppers:hopper"
def_hopper_disabled.mesecons = {
effector = {
action_off = function(pos, node)
minetest.swap_node(pos, {name="mcl_hoppers:hopper", param2=node.param2})
minetest.swap_node(pos, { name = "mcl_hoppers:hopper", param2 = node.param2 })
end,
},
}
@ -215,34 +220,36 @@ end
local def_hopper_side = {
_doc_items_create_entry = false,
drop = "mcl_hoppers:hopper",
groups = {pickaxey=1, container=2,not_in_creative_inventory=1,hopper=2},
groups = { pickaxey = 1, container = 2, not_in_creative_inventory = 1, hopper = 2 },
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {"mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png"},
tiles = { "mcl_hoppers_hopper_inside.png^mcl_hoppers_hopper_top.png", "mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png", "mcl_hoppers_hopper_outside.png",
"mcl_hoppers_hopper_outside.png" },
node_box = {
type = "fixed",
fixed = {
--funnel walls
{-0.5, 0.0, 0.4, 0.5, 0.5, 0.5},
{0.4, 0.0, -0.5, 0.5, 0.5, 0.5},
{-0.5, 0.0, -0.5, -0.4, 0.5, 0.5},
{-0.5, 0.0, -0.5, 0.5, 0.5, -0.4},
{ -0.5, 0.0, 0.4, 0.5, 0.5, 0.5 },
{ 0.4, 0.0, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, -0.4, 0.5, 0.5 },
{ -0.5, 0.0, -0.5, 0.5, 0.5, -0.4 },
--funnel base
{-0.5, 0.0, -0.5, 0.5, 0.1, 0.5},
{ -0.5, 0.0, -0.5, 0.5, 0.1, 0.5 },
--spout
{-0.3, -0.3, -0.3, 0.3, 0.0, 0.3},
{-0.5, -0.3, -0.1, 0.1, -0.1, 0.1},
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.5, -0.3, -0.1, 0.1, -0.1, 0.1 },
},
},
selection_box = {
type = "fixed",
fixed = {
--funnel
{-0.5, 0.0, -0.5, 0.5, 0.5, 0.5},
{ -0.5, 0.0, -0.5, 0.5, 0.5, 0.5 },
--spout
{-0.3, -0.3, -0.3, 0.3, 0.0, 0.3},
{-0.5, -0.3, -0.1, 0.1, -0.1, 0.1},
{ -0.3, -0.3, -0.3, 0.3, 0.0, 0.3 },
{ -0.5, -0.3, -0.1, 0.1, -0.1, 0.1 },
},
},
is_ground_content = false,
@ -259,10 +266,10 @@ local def_hopper_side = {
local meta2 = meta
meta:from_table(oldmetadata)
local inv = meta:get_inventory()
for i=1,inv:get_size("main") do
for i = 1, inv:get_size("main") do
local stack = inv:get_stack("main", i)
if not stack:is_empty() then
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
local p = { x = pos.x + math.random(0, 10) / 10 - 0.5, y = pos.y, z = pos.z + math.random(0, 10) / 10 - 0.5 }
minetest.add_item(p, stack)
end
end
@ -296,16 +303,16 @@ local def_hopper_side = {
end
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
" moves stuff in mcl_hoppers at "..minetest.pos_to_string(pos))
minetest.log("action", player:get_player_name() ..
" moves stuff in mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" moves stuff to mcl_hoppers at "..minetest.pos_to_string(pos))
minetest.log("action", player:get_player_name() ..
" moves stuff to mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name()..
" takes stuff from mcl_hoppers at "..minetest.pos_to_string(pos))
minetest.log("action", player:get_player_name() ..
" takes stuff from mcl_hoppers at " .. minetest.pos_to_string(pos))
end,
on_rotate = on_rotate,
sounds = mcl_sounds.node_sound_metal_defaults(),
@ -319,7 +326,7 @@ def_hopper_side_enabled.description = S("Side Hopper")
def_hopper_side_enabled.mesecons = {
effector = {
action_on = function(pos, node)
minetest.swap_node(pos, {name="mcl_hoppers:hopper_side_disabled", param2=node.param2})
minetest.swap_node(pos, { name = "mcl_hoppers:hopper_side_disabled", param2 = node.param2 })
end,
},
}
@ -330,7 +337,7 @@ def_hopper_side_disabled.description = S("Disabled Side Hopper")
def_hopper_side_disabled.mesecons = {
effector = {
action_off = function(pos, node)
minetest.swap_node(pos, {name="mcl_hoppers:hopper_side", param2=node.param2})
minetest.swap_node(pos, { name = "mcl_hoppers:hopper_side", param2 = node.param2 })
end,
},
}
@ -338,7 +345,7 @@ minetest.register_node("mcl_hoppers:hopper_side_disabled", def_hopper_side_disab
--[[ END OF NODE DEFINITIONS ]]
local function hopper_pull_from_mc (mc_ent, dest_pos, inv_size)
local function hopper_pull_from_mc(mc_ent, dest_pos, inv_size)
local inv = mcl_entity_invs.load_inv(mc_ent, inv_size)
if not inv then
mcl_log("No inv")
@ -353,7 +360,7 @@ local function hopper_pull_from_mc (mc_ent, dest_pos, inv_size)
end
mcl_log("inv. size: " .. mc_ent._inv_size)
for i = 1, mc_ent._inv_size,1 do
for i = 1, mc_ent._inv_size, 1 do
local stack = inv:get_stack("main", i)
mcl_log("i: " .. tostring(i))
@ -382,8 +389,8 @@ end
--[[ BEGIN OF ABM DEFINITONS ]]
minetest.register_abm({
label = "Hoppers pull from minecart",
nodenames = {"mcl_hoppers:hopper","mcl_hoppers:hopper_side"},
label = "Hoppers pull from minecart hoppers",
nodenames = { "mcl_hoppers:hopper", "mcl_hoppers:hopper_side" },
interval = 0.5,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
@ -391,14 +398,14 @@ minetest.register_abm({
local objs = minetest.get_objects_inside_radius(pos, 3)
if objs and #objs > 0 then
for k,v in pairs(objs) do
for k, v in pairs(objs) do
local entity = v:get_luaentity()
if entity and entity.name then
--mcl_log("Name of object near: " .. tostring(entity.name))
if entity.name == "mcl_minecarts:hopper_minecart" or entity.name == "mcl_minecarts:chest_minecart"then
if entity.name == "mcl_minecarts:hopper_minecart" or entity.name == "mcl_minecarts:chest_minecart" then
local hm_pos = entity.object:get_pos()
mcl_log("We have a minecart with inventory close: ".. minetest.pos_to_string(hm_pos))
mcl_log("We have a minecart with inventory close: " .. minetest.pos_to_string(hm_pos))
--if hm_pos.y == pos.y + 1 then mcl_log("y is correct") end
--if (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC) then mcl_log("x is within range") end
@ -406,8 +413,8 @@ minetest.register_abm({
local DIST_FROM_MC = 1.5
if (hm_pos.y == pos.y + 1)
and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC)
and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then
and (hm_pos.x >= pos.x - DIST_FROM_MC and hm_pos.x <= pos.x + DIST_FROM_MC)
and (hm_pos.z >= pos.z - DIST_FROM_MC and hm_pos.z <= pos.z + DIST_FROM_MC) then
mcl_log("Minecart close enough")
if entity.name == "mcl_minecarts:hopper_minecart" then
hopper_pull_from_mc(entity, pos, 5)
@ -429,11 +436,11 @@ minetest.register_abm({
-- Make hoppers suck in dropped items
minetest.register_abm({
label = "Hoppers suck in dropped items",
nodenames = {"mcl_hoppers:hopper","mcl_hoppers:hopper_side"},
nodenames = { "mcl_hoppers:hopper", "mcl_hoppers:hopper_side" },
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local abovenode = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
local abovenode = minetest.get_node({ x = pos.x, y = pos.y + 1, z = pos.z })
if not minetest.registered_items[abovenode.name] then return end
-- Don't bother checking item enties if node above is a container (should save some CPU)
if minetest.get_item_group(abovenode.name, "container") ~= 0 then
@ -442,15 +449,16 @@ minetest.register_abm({
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
for _,object in pairs(minetest.get_objects_inside_radius(pos, 2)) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and not object:get_luaentity()._removed then
for _, object in pairs(minetest.get_objects_inside_radius(pos, 2)) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and
not object:get_luaentity()._removed then
if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
-- Item must get sucked in when the item just TOUCHES the block above the hopper
-- This is the reason for the Y calculation.
-- Test: Items on farmland and slabs get sucked, but items on full blocks don't
local posob = object:get_pos()
local posob_miny = posob.y + object:get_properties().collisionbox[2]
if math.abs(posob.x-pos.x) <= 0.5 and (posob_miny-pos.y < 1.5 and posob.y-pos.y >= 0.3) then
if math.abs(posob.x - pos.x) <= 0.5 and (posob_miny - pos.y < 1.5 and posob.y - pos.y >= 0.3) then
inv:add_item("main", ItemStack(object:get_luaentity().itemstring))
object:get_luaentity().itemstring = ""
object:remove()
@ -478,14 +486,14 @@ end
minetest.register_abm({
label = "Hopper/container item exchange",
nodenames = {"mcl_hoppers:hopper"},
neighbors = {"group:container"},
nodenames = { "mcl_hoppers:hopper" },
neighbors = { "group:container" },
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
-- Get node pos' for item transfer
local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
local uppos = { x = pos.x, y = pos.y + 1, z = pos.z }
local downpos = { x = pos.x, y = pos.y - 1, z = pos.z }
-- Suck an item from the container above into the hopper
local upnode = minetest.get_node(uppos)
@ -495,7 +503,7 @@ minetest.register_abm({
-- Also suck in non-fuel items from furnace fuel slot
if not sucked and g == 4 then
local finv = minetest.get_inventory({type="node", pos=uppos})
local finv = minetest.get_inventory({ type = "node", pos = uppos })
if finv and not mcl_util.is_fuel(finv:get_stack("fuel", 1)) then
mcl_util.move_item_container(uppos, pos, "fuel")
end
@ -510,8 +518,8 @@ minetest.register_abm({
minetest.register_abm({
label = "Side-hopper/container item exchange",
nodenames = {"mcl_hoppers:hopper_side"},
neighbors = {"group:container"},
nodenames = { "mcl_hoppers:hopper_side" },
neighbors = { "group:container" },
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
@ -519,15 +527,15 @@ minetest.register_abm({
local face = minetest.get_node(pos).param2
local front = {}
if face == 0 then
front = {x=pos.x-1,y=pos.y,z=pos.z}
front = { x = pos.x - 1, y = pos.y, z = pos.z }
elseif face == 1 then
front = {x=pos.x,y=pos.y,z=pos.z+1}
front = { x = pos.x, y = pos.y, z = pos.z + 1 }
elseif face == 2 then
front = {x=pos.x+1,y=pos.y,z=pos.z}
front = { x = pos.x + 1, y = pos.y, z = pos.z }
elseif face == 3 then
front = {x=pos.x,y=pos.y,z=pos.z-1}
front = { x = pos.x, y = pos.y, z = pos.z - 1 }
end
local above = {x=pos.x,y=pos.y+1,z=pos.z}
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
local frontnode = minetest.get_node(front)
if not minetest.registered_nodes[frontnode.name] then return end
@ -540,7 +548,7 @@ minetest.register_abm({
-- Also suck in non-fuel items from furnace fuel slot
if not sucked and g == 4 then
local finv = minetest.get_inventory({type="node", pos=above})
local finv = minetest.get_inventory({ type = "node", pos = above })
if finv and not mcl_util.is_fuel(finv:get_stack("fuel", 1)) then
mcl_util.move_item_container(above, pos, "fuel")
end
@ -552,9 +560,9 @@ minetest.register_abm({
mcl_util.move_item_container(pos, front)
elseif g == 4 then
-- Put fuel into fuel slot
local sinv = minetest.get_inventory({type="node", pos = pos})
local dinv = minetest.get_inventory({type="node", pos = front})
local slot_id,_ = mcl_util.get_eligible_transfer_item_slot(sinv, "main", dinv, "fuel", is_transferrable_fuel)
local sinv = minetest.get_inventory({ type = "node", pos = pos })
local dinv = minetest.get_inventory({ type = "node", pos = front })
local slot_id, _ = mcl_util.get_eligible_transfer_item_slot(sinv, "main", dinv, "fuel", is_transferrable_fuel)
if slot_id then
mcl_util.move_item_container(pos, front, nil, slot_id, "fuel")
end
@ -563,108 +571,108 @@ minetest.register_abm({
})
minetest.register_abm({
label = "Bonemeal extraction from composter",
nodenames = {"mcl_hoppers:hopper", "mcl_hoppers:hopper_side"},
neighbors = {"mcl_composters:composter_ready"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
-- Get bonemeal from composter above
local upnode = minetest.get_node(uppos)
if upnode.name == "mcl_composters:composter_ready" then
minetest.swap_node(uppos, {name="mcl_composters:composter"})
inv:add_item("main", "mcl_dye:white")
end
end,
label = "Bonemeal extraction from composter",
nodenames = { "mcl_hoppers:hopper", "mcl_hoppers:hopper_side" },
neighbors = { "mcl_composters:composter_ready" },
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local uppos = { x = pos.x, y = pos.y + 1, z = pos.z }
local downpos = { x = pos.x, y = pos.y - 1, z = pos.z }
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
-- Get bonemeal from composter above
local upnode = minetest.get_node(uppos)
if upnode.name == "mcl_composters:composter_ready" then
minetest.swap_node(uppos, { name = "mcl_composters:composter" })
inv:add_item("main", "mcl_dye:white")
end
end,
})
minetest.register_abm({
label = "Add compostable items on composter",
nodenames = {"mcl_hoppers:hopper"},
neighbors = {"mcl_composters:composter", "mcl_composters:composter_1", "mcl_composters:composter_2",
"mcl_composters:composter_3", "mcl_composters:composter_4", "mcl_composters:composter_5",
"mcl_composters:composter_6", "mcl_composters:composter_7",},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local uppos = {x=pos.x,y=pos.y+1,z=pos.z}
local downpos = {x=pos.x,y=pos.y-1,z=pos.z}
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
--Consume compostable items and update composter below
local downnode = minetest.get_node(downpos)
if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1"
or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3"
or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5"
or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then
local itemcomp = inv:get_list("main")
local hslot = mcl_util.get_first_occupied_inventory_slot(minetest.get_inventory({type="node", pos = pos}), "main")
if hslot == nil then return end
local compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot+1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot+1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot+1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot+1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
end
end
end
end
if compchance > 0 then
itemcomp[hslot]:take_item()
inv:set_list("main", itemcomp)
local rand = math.random(0,100)
if compchance >= rand then
local level = 0
if downnode.name == "mcl_composters:composter_1" then
level = 1
elseif downnode.name == "mcl_composters:composter_2" then
level = 2
elseif downnode.name == "mcl_composters:composter_3" then
level = 3
elseif downnode.name == "mcl_composters:composter_4" then
level = 4
elseif downnode.name == "mcl_composters:composter_5" then
level = 5
elseif downnode.name == "mcl_composters:composter_6" then
level = 6
elseif downnode.name == "mcl_composters:composter_7" then
level = 7
end
mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level/8, 0))
if level < 7 then
level = level + 1
else
level = "ready"
end
minetest.swap_node(downpos, {name="mcl_composters:composter_" .. level})
end
end
end
end,
label = "Add compostable items on composter",
nodenames = { "mcl_hoppers:hopper" },
neighbors = { "mcl_composters:composter", "mcl_composters:composter_1", "mcl_composters:composter_2",
"mcl_composters:composter_3", "mcl_composters:composter_4", "mcl_composters:composter_5",
"mcl_composters:composter_6", "mcl_composters:composter_7", },
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local uppos = { x = pos.x, y = pos.y + 1, z = pos.z }
local downpos = { x = pos.x, y = pos.y - 1, z = pos.z }
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
--Consume compostable items and update composter below
local downnode = minetest.get_node(downpos)
if downnode.name == "mcl_composters:composter" or downnode.name == "mcl_composters:composter_1"
or downnode.name == "mcl_composters:composter_2" or downnode.name == "mcl_composters:composter_3"
or downnode.name == "mcl_composters:composter_4" or downnode.name == "mcl_composters:composter_5"
or downnode.name == "mcl_composters:composter_6" or downnode.name == "mcl_composters:composter_7" then
local itemcomp = inv:get_list("main")
local hslot = mcl_util.get_first_occupied_inventory_slot(minetest.get_inventory({ type = "node", pos = pos }), "main")
if hslot == nil then return end
local compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot + 1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot + 1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot + 1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
if compchance == 0 then
hslot = hslot + 1
if hslot == 6 then return end
compchance = minetest.get_item_group(itemcomp[hslot]:get_name(), "compostability")
end
end
end
end
if compchance > 0 then
itemcomp[hslot]:take_item()
inv:set_list("main", itemcomp)
local rand = math.random(0, 100)
if compchance >= rand then
local level = 0
if downnode.name == "mcl_composters:composter_1" then
level = 1
elseif downnode.name == "mcl_composters:composter_2" then
level = 2
elseif downnode.name == "mcl_composters:composter_3" then
level = 3
elseif downnode.name == "mcl_composters:composter_4" then
level = 4
elseif downnode.name == "mcl_composters:composter_5" then
level = 5
elseif downnode.name == "mcl_composters:composter_6" then
level = 6
elseif downnode.name == "mcl_composters:composter_7" then
level = 7
end
mcl_dye.add_bone_meal_particle(vector.offset(downpos, 0, level / 8, 0))
if level < 7 then
level = level + 1
else
level = "ready"
end
minetest.swap_node(downpos, { name = "mcl_composters:composter_" .. level })
end
end
end
end,
})
minetest.register_craft({
output = "mcl_hoppers:hopper",
recipe = {
{"mcl_core:iron_ingot","","mcl_core:iron_ingot"},
{"mcl_core:iron_ingot","mcl_chests:chest","mcl_core:iron_ingot"},
{"","mcl_core:iron_ingot",""},
{ "mcl_core:iron_ingot", "", "mcl_core:iron_ingot" },
{ "mcl_core:iron_ingot", "mcl_chests:chest", "mcl_core:iron_ingot" },
{ "", "mcl_core:iron_ingot", "" },
}
})