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fix mobs not jumping anymore
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@ -1385,7 +1385,6 @@ local do_jump = function(self)
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if not self.jump
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if not self.jump
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or self.jump_height == 0
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or self.jump_height == 0
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or self.fly
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or self.fly
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or self.fly_in
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or (self.child and self.type ~= "monster")
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or (self.child and self.type ~= "monster")
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or self.order == "stand" then
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or self.order == "stand" then
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return false
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return false
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