Merge branch 'master' into item_floating
@ -248,7 +248,7 @@ local set_velocity = function(self, v)
|
||||
end
|
||||
|
||||
-- halt mob if it has been ordered to stay
|
||||
if self.order == "stand" then
|
||||
if self.order == "stand" or self.order == "sit" then
|
||||
self.object:set_velocity({x = 0, y = 0, z = 0})
|
||||
return
|
||||
end
|
||||
@ -1907,10 +1907,9 @@ end
|
||||
|
||||
-- find someone to attack
|
||||
local monster_attack = function(self)
|
||||
|
||||
if not damage_enabled
|
||||
or minetest.is_creative_enabled("")
|
||||
or self.passive
|
||||
or self.passive ~= false
|
||||
or self.state == "attack"
|
||||
or day_docile(self) then
|
||||
return
|
||||
@ -2393,9 +2392,13 @@ local do_states = function(self, dtime)
|
||||
|
||||
yaw = set_yaw(self, yaw, 8)
|
||||
end
|
||||
|
||||
if self.order == "sit" then
|
||||
set_animation(self, "sit")
|
||||
set_velocity(self, 0)
|
||||
else
|
||||
set_animation(self, "stand")
|
||||
set_velocity(self, 0)
|
||||
end
|
||||
|
||||
-- npc's ordered to stand stay standing
|
||||
if self.type ~= "npc"
|
||||
@ -3596,10 +3599,23 @@ local mob_activate = function(self, staticdata, def, dtime)
|
||||
end
|
||||
end
|
||||
|
||||
local function check_aggro(self,dtime)
|
||||
if not self._aggro or not self.attack then return end
|
||||
if not self._check_aggro_timer or self._check_aggro_timer > 5 then
|
||||
self._check_aggro_timer = 0
|
||||
if not self.attack:get_pos() or vector.distance(self.attack:get_pos(),self.object:get_pos()) > 128 then
|
||||
self._aggro = nil
|
||||
self.attack = nil
|
||||
self.state = "stand"
|
||||
end
|
||||
end
|
||||
self._check_aggro_timer = self._check_aggro_timer + dtime
|
||||
end
|
||||
|
||||
-- main mob function
|
||||
local mob_step = function(self, dtime)
|
||||
check_item_pickup(self)
|
||||
check_aggro(self,dtime)
|
||||
if not self.fire_resistant then
|
||||
mcl_burning.tick(self.object, dtime, self)
|
||||
end
|
||||
@ -4018,6 +4034,7 @@ minetest.register_entity(name, {
|
||||
teleport = teleport,
|
||||
do_teleport = def.do_teleport,
|
||||
spawn_class = def.spawn_class,
|
||||
can_spawn = def.can_spawn,
|
||||
ignores_nametag = def.ignores_nametag or false,
|
||||
rain_damage = def.rain_damage or 0,
|
||||
glow = def.glow,
|
||||
@ -4365,73 +4382,69 @@ function mcl_mobs:feed_tame(self, clicker, feed_count, breed, tame, notake)
|
||||
if not self.follow then
|
||||
return false
|
||||
end
|
||||
|
||||
-- can eat/tame with item in hand
|
||||
if self.nofollow or follow_holding(self, clicker) then
|
||||
local consume_food = false
|
||||
|
||||
-- if not in creative then take item
|
||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
||||
-- tame if not still a baby
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
|
||||
if not notake then item:take_item() end
|
||||
|
||||
clicker:set_wielded_item(item)
|
||||
if tame and not self.child then
|
||||
if not self.owner or self.owner == "" then
|
||||
self.tamed = true
|
||||
self.owner = clicker:get_player_name()
|
||||
consume_food = true
|
||||
end
|
||||
end
|
||||
|
||||
mob_sound(self, "eat", nil, true)
|
||||
|
||||
-- increase health
|
||||
self.health = self.health + 4
|
||||
|
||||
if self.health >= self.hp_max then
|
||||
|
||||
self.health = self.hp_max
|
||||
if self.health < self.hp_max and not consume_food then
|
||||
consume_food = true
|
||||
self.health = min(self.health + 4, self.hp_max)
|
||||
|
||||
if self.htimer < 1 then
|
||||
self.htimer = 5
|
||||
end
|
||||
end
|
||||
|
||||
self.object:set_hp(self.health)
|
||||
|
||||
update_tag(self)
|
||||
end
|
||||
|
||||
-- make children grow quicker
|
||||
if self.child == true then
|
||||
|
||||
if not consume_food and self.child == true then
|
||||
consume_food = true
|
||||
-- deduct 10% of the time to adulthood
|
||||
self.hornytimer = self.hornytimer + ((CHILD_GROW_TIME - self.hornytimer) * 0.1)
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
-- feed and tame
|
||||
-- breed animals
|
||||
|
||||
if breed and not consume_food and self.hornytimer == 0 and not self.horny then
|
||||
self.food = (self.food or 0) + 1
|
||||
consume_food = true
|
||||
if self.food >= feed_count then
|
||||
|
||||
self.food = 0
|
||||
|
||||
if breed and self.hornytimer == 0 then
|
||||
self.horny = true
|
||||
end
|
||||
|
||||
if tame then
|
||||
|
||||
self.tamed = true
|
||||
|
||||
if not self.owner or self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
end
|
||||
end
|
||||
|
||||
-- make sound when fed so many times
|
||||
update_tag(self)
|
||||
-- play a sound if the animal used the item and take the item if not in creative
|
||||
if consume_food then
|
||||
-- don't consume food if clicker is in creative
|
||||
if not minetest.is_creative_enabled(clicker:get_player_name()) and not notake then
|
||||
local item = clicker:get_wielded_item()
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
-- always play the eat sound if food is used, even in creative
|
||||
mob_sound(self, "eat", nil, true)
|
||||
|
||||
else
|
||||
-- make sound when the mob doesn't want food
|
||||
mob_sound(self, "random", true)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
@ -4481,31 +4494,6 @@ function mcl_mobs:spawn_child(pos, mob_type)
|
||||
return child
|
||||
end
|
||||
|
||||
|
||||
-- compatibility function for old entities to new modpack entities
|
||||
function mcl_mobs:alias_mob(old_name, new_name)
|
||||
|
||||
-- spawn egg
|
||||
minetest.register_alias(old_name, new_name)
|
||||
|
||||
-- entity
|
||||
minetest.register_entity(":" .. old_name, {
|
||||
|
||||
physical = false,
|
||||
|
||||
on_step = function(self)
|
||||
|
||||
if minetest.registered_entities[new_name] then
|
||||
minetest.add_entity(self.object:get_pos(), new_name)
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
end
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
|
||||
local timer = 0
|
||||
minetest.register_globalstep(function(dtime)
|
||||
timer = timer + dtime
|
||||
|
@ -533,6 +533,9 @@ if mobs_spawn then
|
||||
return
|
||||
end
|
||||
end
|
||||
if minetest.registered_entities[mob_def.name].can_spawn and not minetest.registered_entities[mob_def.name].can_spawn(pos) then
|
||||
return
|
||||
end
|
||||
--everything is correct, spawn mob
|
||||
local object
|
||||
if spawn_in_group then
|
||||
|
@ -38,6 +38,12 @@ local function wither_spawn(pos)
|
||||
if check_schem(p, schem) then
|
||||
remove_schem(p, schem)
|
||||
minetest.add_entity(vector.add(p, {x = 0, y = 1, z = 0, [d] = 1}), "mobs_mc:wither")
|
||||
local objects = minetest.get_objects_inside_radius(pos, 20)
|
||||
for _, players in ipairs(objects) do
|
||||
if players:is_player() then
|
||||
awards.unlock(players:get_player_name(), "mcl:witheringHeights")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -74,7 +74,7 @@ mcl_mobs:register_mob("mobs_mc:chicken", {
|
||||
fear_height = 4,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||
if mcl_mobs:protect(self, clicker) then return end
|
||||
if mcl_mobs:capture_mob(self, clicker, 0, 60, 5, false, nil) then return end
|
||||
end,
|
||||
|
@ -48,7 +48,7 @@ local cow_def = {
|
||||
run_end = 40,
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||
if mcl_mobs:protect(self, clicker) then return end
|
||||
|
||||
if self.child then
|
||||
@ -87,7 +87,7 @@ mooshroom_def.spawn_in_group_min = 4
|
||||
mooshroom_def.spawn_in_group = 8
|
||||
mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
|
||||
mooshroom_def.on_rightclick = function(self, clicker)
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||
if mcl_mobs:protect(self, clicker) then return end
|
||||
|
||||
if self.child then
|
||||
|
@ -257,6 +257,9 @@ mcl_mobs:register_mob("mobs_mc:enderman", {
|
||||
},
|
||||
animation = select_enderman_animation("normal"),
|
||||
_taken_node = "",
|
||||
can_spawn = function(pos)
|
||||
return #minetest.find_nodes_in_area(vector.offset(pos,0,1,0),vector.offset(pos,0,3,0),{"air"}) > 2
|
||||
end,
|
||||
do_custom = function(self, dtime)
|
||||
-- PARTICLE BEHAVIOUR HERE.
|
||||
local enderpos = self.object:get_pos()
|
||||
|
@ -65,6 +65,14 @@ mcl_mobs:register_mob("mobs_mc:ghast", {
|
||||
makes_footstep_sound = false,
|
||||
instant_death = true,
|
||||
fire_resistant = true,
|
||||
can_spawn = function(pos)
|
||||
if not minetest.get_item_group(minetest.get_node(pos).name,"solid") then return false end
|
||||
local p1=vector.offset(pos,-2,1,-2)
|
||||
local p2=vector.offset(pos,2,5,2)
|
||||
local nn = minetest.find_nodes_in_area(p1,p2,{"air"})
|
||||
if #nn< 41 then return false end
|
||||
return true
|
||||
end,
|
||||
do_custom = function(self)
|
||||
if self.firing == true then
|
||||
self.base_texture = {"mobs_mc_ghast_firing.png"}
|
||||
|
@ -145,4 +145,5 @@ dofile(path .. "/wither.lua") -- Mesh and animation by toby109tt / https://gith
|
||||
|
||||
dofile(path .. "/cod.lua")
|
||||
dofile(path .. "/salmon.lua")
|
||||
dofile(path .. "/tropical_fish.lua")
|
||||
dofile(path .. "/dolphin.lua")
|
||||
|
@ -28,13 +28,17 @@ mcl_mobs:register_mob("mobs_mc:llama", {
|
||||
description = S("Llama"),
|
||||
type = "animal",
|
||||
spawn_class = "passive",
|
||||
passive = false,
|
||||
attack_type = "shoot",
|
||||
shoot_interval = 5.5,
|
||||
arrow = "mobs_mc:llamaspit",
|
||||
shoot_offset = 1, --3.5 *would* be a good value visually but it somehow messes with the projectiles trajectory
|
||||
spawn_in_group_min = 4,
|
||||
spawn_in_group = 6,
|
||||
hp_min = 15,
|
||||
hp_max = 30,
|
||||
xp_min = 1,
|
||||
xp_max = 3,
|
||||
passive = false,
|
||||
collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.86, 0.45},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_llama.b3d",
|
||||
@ -47,7 +51,7 @@ mcl_mobs:register_mob("mobs_mc:llama", {
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = true,
|
||||
runaway = true,
|
||||
runaway = false,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 4.4,
|
||||
follow_velocity = 4.4,
|
||||
@ -213,6 +217,30 @@ mcl_mobs:register_mob("mobs_mc:llama", {
|
||||
|
||||
})
|
||||
|
||||
-- spit arrow (weapon)
|
||||
mcl_mobs:register_arrow("mobs_mc:llamaspit", {
|
||||
visual = "sprite",
|
||||
visual_size = {x = 0.10, y = 0.10},
|
||||
textures = {"mobs_mc_llama_spit.png"},
|
||||
velocity = 5,
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 1},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, mob)
|
||||
mob:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 1},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
--spawn
|
||||
mcl_mobs:spawn_specific(
|
||||
"mobs_mc:llama",
|
||||
|
BIN
mods/ENTITIES/mobs_mc/models/extra_mobs_tropical_fish_a.b3d
Normal file
BIN
mods/ENTITIES/mobs_mc/models/extra_mobs_tropical_fish_b.b3d
Normal file
@ -99,7 +99,7 @@ mcl_mobs:register_mob("mobs_mc:pig", {
|
||||
local wielditem = clicker:get_wielded_item()
|
||||
-- Feed pig
|
||||
if wielditem:get_name() ~= "mcl_mobitems:carrot_on_a_stick" then
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||
end
|
||||
if mcl_mobs:protect(self, clicker) then return end
|
||||
|
||||
|
@ -75,7 +75,7 @@ local rabbit = {
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
-- Feed, tame protect or capture
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||
if mcl_mobs:protect(self, clicker) then return end
|
||||
if mcl_mobs:capture_mob(self, clicker, 0, 50, 80, false, nil) then return end
|
||||
end,
|
||||
|
@ -70,6 +70,8 @@ mcl_mobs:register_mob("mobs_mc:sheep", {
|
||||
color = "unicolor_white",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
runaway = true,
|
||||
runaway_from = {"mobs_mc:wolf"},
|
||||
drops = {
|
||||
{name = "mcl_mobitems:mutton",
|
||||
chance = 1,
|
||||
@ -195,7 +197,7 @@ mcl_mobs:register_mob("mobs_mc:sheep", {
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||
if mcl_mobs:protect(self, clicker) then return end
|
||||
|
||||
if item:get_name() == "mcl_tools:shears" and not self.gotten and not self.child then
|
||||
|
After Width: | Height: | Size: 353 B |
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_tropical_fish_a.png
Normal file
After Width: | Height: | Size: 275 B |
BIN
mods/ENTITIES/mobs_mc/textures/extra_mobs_tropical_fish_b.png
Normal file
After Width: | Height: | Size: 978 B |
After Width: | Height: | Size: 917 B |
After Width: | Height: | Size: 939 B |
After Width: | Height: | Size: 919 B |
After Width: | Height: | Size: 921 B |
After Width: | Height: | Size: 153 B |
After Width: | Height: | Size: 923 B |
After Width: | Height: | Size: 952 B |
After Width: | Height: | Size: 938 B |
After Width: | Height: | Size: 904 B |
After Width: | Height: | Size: 932 B |
After Width: | Height: | Size: 930 B |
After Width: | Height: | Size: 930 B |
BIN
mods/ENTITIES/mobs_mc/textures/mobs_mc_llama_spit.png
Normal file
After Width: | Height: | Size: 307 B |
186
mods/ENTITIES/mobs_mc/tropical_fish.lua
Normal file
@ -0,0 +1,186 @@
|
||||
--Tropical Fish by cora
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local base_colors = {
|
||||
"#FF3855",
|
||||
"#FFF700",
|
||||
"#A7F432",
|
||||
"#FF5470",
|
||||
"#5DADEC",
|
||||
"#A83731",
|
||||
"#87FF2A",
|
||||
"#E936A7",
|
||||
"#FF007C",
|
||||
"#9C51B6",
|
||||
"#66FF66",
|
||||
"#AAF0D1",
|
||||
"#50BFE6",
|
||||
"#FFFF66",
|
||||
"#FF9966",
|
||||
"#FF00CC",
|
||||
}
|
||||
local pattern_colors = {
|
||||
"#FF3855",
|
||||
"#FFF700",
|
||||
"#A7F432",
|
||||
"#FF5470",
|
||||
"#5DADEC",
|
||||
"#A83731",
|
||||
"#87FF2A",
|
||||
"#E936A7",
|
||||
"#FF007C",
|
||||
"#9C51B6",
|
||||
"#66FF66",
|
||||
"#AAF0D1",
|
||||
"#50BFE6",
|
||||
"#FFFF66",
|
||||
"#FF9966",
|
||||
"#FF00CC",
|
||||
}
|
||||
|
||||
local function set_textures(self)
|
||||
if not self._type then
|
||||
self._type = "a"
|
||||
if math.random(2) == 1 then
|
||||
self.object:set_properties({})
|
||||
self._type="b"
|
||||
end
|
||||
self._base_color = base_colors[math.random(#base_colors)]
|
||||
self._pattern_color = pattern_colors[math.random(#pattern_colors)]
|
||||
self._pattern = "extra_mobs_tropical_fish_pattern_"..self._type.."_"..math.random(6)..".png"
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = {
|
||||
"(extra_mobs_tropical_fish_"..self._type..".png^[colorize:"..self._base_color..":127)^("..self._pattern.."^[colorize:"..self._pattern_color..")",
|
||||
},
|
||||
mesh="extra_mobs_tropical_fish_"..self._type..".b3d"
|
||||
})
|
||||
end
|
||||
|
||||
local tropical_fish = {
|
||||
type = "animal",
|
||||
spawn_class = "water",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
hp_min = 3,
|
||||
hp_max = 3,
|
||||
xp_min = 1,
|
||||
xp_max = 3,
|
||||
armor = 100,
|
||||
spawn_in_group = 9,
|
||||
tilt_swim = true,
|
||||
collisionbox = {-0.2, 0.0, -0.2, 0.2, 0.1, 0.2},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_tropical_fish_a.b3d",
|
||||
textures = {}, -- to be populated on_spawn
|
||||
sounds = {},
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 20,
|
||||
walk_start = 20,
|
||||
walk_end = 40,
|
||||
run_start = 20,
|
||||
run_end = 40,
|
||||
},
|
||||
drops = {
|
||||
{name = "mcl_fishing:clownfish_raw",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "mcl_dye:white",
|
||||
chance = 20,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = false,
|
||||
swim = true,
|
||||
fly = true,
|
||||
fly_in = "mcl_core:water_source",
|
||||
breathes_in_water = true,
|
||||
jump = false,
|
||||
view_range = 16,
|
||||
runaway = true,
|
||||
fear_height = 4,
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
|
||||
self.object:remove()
|
||||
clicker:set_wielded_item("mcl_fishing:bucket_tropical_fish")
|
||||
awards.unlock(clicker:get_player_name(), "mcl:tacticalFishing")
|
||||
end
|
||||
end,
|
||||
on_spawn = set_textures,
|
||||
}
|
||||
|
||||
mcl_mobs:register_mob("mobs_mc:tropical_fish", tropical_fish)
|
||||
|
||||
local water = 0
|
||||
mcl_mobs:spawn_specific(
|
||||
"mobs_mc:tropical_fish",
|
||||
"overworld",
|
||||
"water",
|
||||
{
|
||||
"Mesa",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"Desert",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"JungleM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"Savanna_beach",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"JungleEdgeM_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"Mesa_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"Jungle_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"JungleM_ocean",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"Jungle_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"JungleM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
4000,
|
||||
3,
|
||||
water-16,
|
||||
water+1)
|
||||
|
||||
--spawn egg
|
||||
mcl_mobs:register_egg("mobs_mc:tropical_fish", S("Tropical fish"), "extra_mobs_spawn_icon_tropical_fish.png", 0)
|
@ -65,6 +65,11 @@ local wolf = {
|
||||
dog:set_yaw(yaw)
|
||||
ent = dog:get_luaentity()
|
||||
ent.owner = clicker:get_player_name()
|
||||
ent.tamed = true
|
||||
mcl_mobs:set_animation(ent, "sit")
|
||||
ent.walk_chance = 0
|
||||
ent.jump = false
|
||||
ent.health = self.health
|
||||
-- cornfirm taming
|
||||
minetest.sound_play("mobs_mc_wolf_bark", {object=dog, max_hear_distance=16}, true)
|
||||
-- Replace wolf
|
||||
@ -74,9 +79,10 @@ local wolf = {
|
||||
end,
|
||||
animation = {
|
||||
speed_normal = 50, speed_run = 100,
|
||||
stand_start = 40, stand_end = 45,
|
||||
walk_start = 0, walk_end = 40,
|
||||
run_start = 0, run_end = 40,
|
||||
stand_start = 0, stand_end = 40,
|
||||
walk_start = 40, walk_end = 80,
|
||||
run_start = 80, run_end = 120,
|
||||
sit_start = 121, sit_end = 140,
|
||||
},
|
||||
jump = true,
|
||||
attacks_monsters = true,
|
||||
@ -127,7 +133,8 @@ dog.hp_max = 20
|
||||
dog.textures = get_dog_textures("unicolor_red")
|
||||
dog.owner = ""
|
||||
-- TODO: Start sitting by default
|
||||
dog.order = "roam"
|
||||
dog.order = "sit"
|
||||
dog.state = "stand"
|
||||
dog.owner_loyal = true
|
||||
dog.follow_velocity = 3.2
|
||||
-- Automatically teleport dog to owner
|
||||
@ -150,33 +157,12 @@ end
|
||||
dog.on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
|
||||
if mcl_mobs:protect(self, clicker) then
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then
|
||||
return
|
||||
elseif mcl_mobs:protect(self, clicker) then
|
||||
return
|
||||
elseif item:get_name() ~= "" and mcl_mobs:capture_mob(self, clicker, 0, 2, 80, false, nil) then
|
||||
return
|
||||
elseif is_food(item:get_name()) then
|
||||
-- Feed to increase health
|
||||
local hp = self.health
|
||||
local hp_add = 0
|
||||
-- Use eatable group to determine health boost
|
||||
local eatable = minetest.get_item_group(item, "eatable")
|
||||
if eatable > 0 then
|
||||
hp_add = eatable
|
||||
elseif item:get_name() == "mcl_mobitems:rotten_flesh" then
|
||||
hp_add = 4
|
||||
else
|
||||
hp_add = 4
|
||||
end
|
||||
local new_hp = hp + hp_add
|
||||
if new_hp > self.hp_max then
|
||||
new_hp = self.hp_max
|
||||
end
|
||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
||||
item:take_item()
|
||||
clicker:set_wielded_item(item)
|
||||
end
|
||||
self.health = new_hp
|
||||
return
|
||||
elseif minetest.get_item_group(item:get_name(), "dye") == 1 then
|
||||
-- Dye (if possible)
|
||||
for group, _ in pairs(colors) do
|
||||
@ -210,14 +196,18 @@ dog.on_rightclick = function(self, clicker)
|
||||
if not self.order or self.order == "" or self.order == "sit" then
|
||||
particle = "mobs_mc_wolf_icon_roam.png"
|
||||
self.order = "roam"
|
||||
self.state = "stand"
|
||||
self.walk_chance = default_walk_chance
|
||||
self.jump = true
|
||||
mcl_mobs:set_animation(self, "stand")
|
||||
-- TODO: Add sitting model
|
||||
else
|
||||
particle = "mobs_mc_wolf_icon_sit.png"
|
||||
self.order = "sit"
|
||||
self.state = "stand"
|
||||
self.walk_chance = 0
|
||||
self.jump = false
|
||||
mcl_mobs:set_animation(self, "sit")
|
||||
end
|
||||
-- Display icon to show current order (sit or roam)
|
||||
minetest.add_particle({
|
||||
|
@ -231,6 +231,12 @@ awards.register_achievement("mcl:tacticalFishing", {
|
||||
icon = "pufferfish_bucket.png",
|
||||
})
|
||||
|
||||
awards.register_achievement("mcl:witheringHeights", {
|
||||
title = S("Withering Heights"),
|
||||
description = S("Summon the wither from the dead."),
|
||||
icon = "mcl_mobitems_nether_star.png",
|
||||
})
|
||||
|
||||
-- Triggered in mcl_fishing
|
||||
awards.register_achievement("mcl:fishyBusiness", {
|
||||
title = S("Fishy Business"),
|
||||
|
@ -63,6 +63,8 @@ Not Quite "Nine" Lives=
|
||||
Charge a Respawn Anchor to the maximum.=
|
||||
What A Deal!=
|
||||
Successfully trade with a Villager.=
|
||||
Withering Heights=
|
||||
Summon the wither from the dead.=
|
||||
Fishy Business=
|
||||
Catch a fish.@nHint: Catch a fish, salmon, clownfish, or pufferfish.=
|
||||
Country Lode,@nTake Me Home=
|
||||
|
@ -63,11 +63,12 @@ minetest.register_node("mcl_core:stone_with_iron", {
|
||||
is_ground_content = true,
|
||||
stack_max = 64,
|
||||
groups = {pickaxey=3, building_block=1, material_stone=1, blast_furnace_smeltable=1},
|
||||
drop = "mcl_core:stone_with_iron",
|
||||
drop = "mcl_raw_ores:raw_iron",
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
_mcl_blast_resistance = 3,
|
||||
_mcl_hardness = 3,
|
||||
_mcl_silk_touch_drop = true,
|
||||
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
|
||||
})
|
||||
|
||||
|
||||
@ -78,11 +79,12 @@ minetest.register_node("mcl_core:stone_with_gold", {
|
||||
is_ground_content = true,
|
||||
stack_max = 64,
|
||||
groups = {pickaxey=4, building_block=1, material_stone=1, blast_furnace_smeltable=1},
|
||||
drop = "mcl_core:stone_with_gold",
|
||||
drop = "mcl_raw_ores:raw_gold",
|
||||
sounds = mcl_sounds.node_sound_stone_defaults(),
|
||||
_mcl_blast_resistance = 3,
|
||||
_mcl_hardness = 3,
|
||||
_mcl_silk_touch_drop = true,
|
||||
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
|
||||
})
|
||||
|
||||
local redstone_timer = 68.28
|
||||
|
@ -520,9 +520,9 @@ end )
|
||||
-- Fish Buckets
|
||||
fish_names = {
|
||||
{ techname = "cod", name = "Cod" },
|
||||
{ techname = "salmon", name = "Salmon" }
|
||||
{ techname = "salmon", name = "Salmon" },
|
||||
--{ techname = "pufferfish", name = "Pufferfish" } FIXME: Uncomment when pufferfish mobs are added.
|
||||
--{ techname = "tropical_fish", name = "Tropical Fish" } FIXME: Uncomment when pufferfish mobs are added.
|
||||
{ techname = "tropical_fish", name = "Tropical Fish" }
|
||||
}
|
||||
|
||||
for _, fish in pairs(fish_names) do
|
||||
|
@ -18,6 +18,7 @@ Catches fish in water=
|
||||
Very poisonous=
|
||||
Cod=
|
||||
Salmon=
|
||||
Tropical Fish=
|
||||
Bucket of @1=
|
||||
This bucket is filled with water and @1.=
|
||||
Place it to empty the bucket and place a @1. Obtain by right clicking on a @2 fish with a bucket of water.=
|
||||
|
@ -8,7 +8,7 @@ local function register_raw_ore(description, n)
|
||||
description = ("Raw "..description),
|
||||
_doc_items_longdesc = ("Raw "..ore..". Mine a"..n.." "..ore.." ore to get it."),
|
||||
inventory_image = texture..".png",
|
||||
groups = { craftitem = 1 },
|
||||
groups = { craftitem = 1, blast_furnace_smeltable = 1 },
|
||||
})
|
||||
|
||||
minetest.register_node(raw_ingot.."_block", {
|
||||
@ -16,7 +16,7 @@ local function register_raw_ore(description, n)
|
||||
_doc_items_longdesc = ("A block of raw "..ore.." is mostly a decorative block but also useful as a compact storage of raw "..ore.."."),
|
||||
tiles = { texture.."_block.png" },
|
||||
is_ground_content = false,
|
||||
groups = { pickaxey = 2, building_block = 1 },
|
||||
groups = { pickaxey = 2, building_block = 1, blast_furnace_smeltable = 1 },
|
||||
sounds = mcl_sounds.node_sound_metal_defaults(),
|
||||
_mcl_blast_resistance = 6,
|
||||
_mcl_hardness = 5,
|
||||
@ -38,6 +38,13 @@ local function register_raw_ore(description, n)
|
||||
cooktime = 10,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mcl_core:"..ore.."block",
|
||||
recipe = raw_ingot.."_block",
|
||||
cooktime = 90,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = raw_ingot.." 9",
|
||||
recipe = {
|
||||
|
@ -219,12 +219,11 @@ end
|
||||
local shield_hud = {}
|
||||
|
||||
local function remove_shield_hud(player)
|
||||
if shield_hud[player] then
|
||||
if not shield_hud[player] then return end --this function takes a long time. only run it when necessary
|
||||
player:hud_remove(shield_hud[player])
|
||||
shield_hud[player] = nil
|
||||
set_shield(player, false, 1)
|
||||
set_shield(player, false, 2)
|
||||
end
|
||||
|
||||
local hf = player:hud_get_flags()
|
||||
if not hf.wielditem then
|
||||
|
@ -85,6 +85,9 @@ function mcl_hunger.update_saturation_hud(player, saturation, hunger)
|
||||
end
|
||||
function mcl_hunger.update_exhaustion_hud(player, exhaustion)
|
||||
if mcl_hunger.debug then
|
||||
if not exhaustion then
|
||||
exhaustion = mcl_hunger.get_exhaustion(player)
|
||||
end
|
||||
hb.change_hudbar(player, "exhaustion", exhaustion)
|
||||
end
|
||||
end
|
||||
@ -151,14 +154,14 @@ minetest.register_globalstep(function(dtime)
|
||||
-- let hunger work always
|
||||
if player_health > 0 and player_health <= 20 then
|
||||
--mcl_hunger.exhaust(player_name, mcl_hunger.EXHAUST_HUNGER) -- later for hunger status effect
|
||||
mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
|
||||
mcl_hunger.update_exhaustion_hud(player)
|
||||
end
|
||||
|
||||
if food_level >= 18 then -- slow regeneration
|
||||
if player_health > 0 and player_health < 20 then
|
||||
player:set_hp(player_health+1)
|
||||
mcl_hunger.exhaust(player_name, mcl_hunger.EXHAUST_REGEN)
|
||||
mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
|
||||
mcl_hunger.update_exhaustion_hud(player)
|
||||
end
|
||||
|
||||
elseif food_level == 0 then -- starvation
|
||||
@ -176,7 +179,7 @@ minetest.register_globalstep(function(dtime)
|
||||
food_tick_timer = 0
|
||||
player:set_hp(player_health+1)
|
||||
mcl_hunger.exhaust(player_name, mcl_hunger.EXHAUST_REGEN)
|
||||
mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
|
||||
mcl_hunger.update_exhaustion_hud(player)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -65,6 +65,7 @@ local function cancelClientSprinting(name)
|
||||
end
|
||||
|
||||
local function setSprinting(playerName, sprinting) --Sets the state of a player (0=stopped/moving, 1=sprinting)
|
||||
if not sprinting and not mcl_sprint.is_sprinting(playerName) then return end
|
||||
local player = minetest.get_player_by_name(playerName)
|
||||
local controls = player:get_player_control()
|
||||
if players[playerName] then
|
||||
|