diff --git a/mods/CORE/vl_tuning/init.lua b/mods/CORE/vl_tuning/init.lua index ee99f0121..67432513e 100644 --- a/mods/CORE/vl_tuning/init.lua +++ b/mods/CORE/vl_tuning/init.lua @@ -30,7 +30,7 @@ local tunable_class = {} function tunable_class:set(value) local self_type = self.type if type(value) == "string" then - self[1] = self_type.from_string(value) + self[1] = self_type.from_string(value) or self.default else self[1] = value end @@ -51,6 +51,7 @@ function mod.get_server_setting(name, description, default, setting, setting_typ tunable = { name = name, + default = default, setting = setting, description = description, type = tunable_types[setting_type], diff --git a/mods/HUD/awards/api.lua b/mods/HUD/awards/api.lua index 9299fc3fd..b15e93f1c 100644 --- a/mods/HUD/awards/api.lua +++ b/mods/HUD/awards/api.lua @@ -365,7 +365,7 @@ function awards.unlock(name, award) direction = 0, z_index = 102, }) - minetest.after(3, function(name) + minetest.after(notif_delay[1], function(name) local player = minetest.get_player_by_name(name) if not player then return