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Update sky color more often
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@ -6,3 +6,4 @@ mcl_hunger
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mcl_death_messages
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mcl_playerinfo
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3d_armor?
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weather_pack
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@ -165,6 +165,8 @@ minetest.register_globalstep(function(dtime)
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player:set_sky("#000000", "skybox", {t,t,t,t,t,t}, false)
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elseif dim == "nether" then
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player:set_sky("#300808", "plain", nil, false)
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else
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skycolor.update_sky_color({player})
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end
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if void_deadly then
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-- Player is deep into the void, deal void damage
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