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set objects on fire when in lava cauldron
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@ -129,18 +129,26 @@ local function cauldron_extinguish(obj,pos)
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end
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end
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local etime = 0
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minetest.register_globalstep(function(dtime)
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etime = dtime + etime
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if etime < 0.5 then return end
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etime = 0
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for _,pl in pairs(minetest.get_connected_players()) do
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local n = minetest.find_node_near(pl:get_pos(),0.4,{"group:cauldron_filled"},true)
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if n and not minetest.get_node(n).name:find("lava") then
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cauldron_extinguish(pl,n)
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elseif n and minetest.get_node(n).name:find("lava") then
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mcl_burning.set_on_fire(pl, 5)
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end
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end
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for _,ent in pairs(minetest.luaentities) do
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if ent.object:get_pos() then
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if ent.object:get_pos() and ent.is_mob then
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local n = minetest.find_node_near(ent.object:get_pos(),0.4,{"group:cauldron_filled"},true)
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if n and not minetest.get_node(n).name:find("lava") then
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cauldron_extinguish(ent.object,n)
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elseif n and minetest.get_node(n).name:find("lava") then
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mcl_burning.set_on_fire(ent.object, 5)
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end
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end
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end
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@ -1,3 +1,3 @@
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name = mcl_cauldrons
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depends = mcl_core, mcl_sounds
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optional_depends = mclx_core, doc
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optional_depends = mclx_core, doc, mcl_burning
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