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Fix incorrect Superflat layering
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076b3fe44a
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@ -28,7 +28,7 @@ else
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mcl_vars.mg_overworld_max = mcl_vars.mg_overworld_min + minecraft_height_limit
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mcl_vars.mg_overworld_max = mcl_vars.mg_overworld_min + minecraft_height_limit
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-- 1 perfectly flat bedrock layer
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-- 1 perfectly flat bedrock layer
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mcl_vars.mg_bedrock_overworld_min = mcl_vars.mg_overworld_min
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mcl_vars.mg_bedrock_overworld_min = mcl_vars.mg_overworld_min - 2
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mcl_vars.mg_bedrock_overworld_max = mcl_vars.mg_bedrock_overworld_min
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mcl_vars.mg_bedrock_overworld_max = mcl_vars.mg_bedrock_overworld_min
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mcl_vars.mg_bedrock_is_rough = false
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mcl_vars.mg_bedrock_is_rough = false
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end
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end
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@ -11,9 +11,9 @@ local function register_classic_superflat_biome()
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node_top = "mcl_core:dirt_with_grass",
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node_top = "mcl_core:dirt_with_grass",
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depth_top = 1,
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depth_top = 1,
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node_filler = "mcl_core:dirt",
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node_filler = "mcl_core:dirt",
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depth_filler = 2,
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depth_filler = 3,
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y_min = 1,
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y_min = -512,
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y_max = 31000,
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y_max = 512,
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heat_point = 50,
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heat_point = 50,
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humidity_point = 50,
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humidity_point = 50,
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})
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})
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@ -245,6 +245,9 @@ end
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--
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--
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local mg_name = minetest.get_mapgen_setting("mg_name")
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local mg_name = minetest.get_mapgen_setting("mg_name")
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if mg_name ~= "v6" and mg_name ~= "flat" then
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if mg_name ~= "v6" and mg_name ~= "flat" then
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minetest.clear_registered_biomes()
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minetest.clear_registered_decorations()
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minetest.clear_registered_schematics()
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register_biomes()
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register_biomes()
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register_decorations()
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register_decorations()
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elseif mg_name == "flat" then
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elseif mg_name == "flat" then
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