Merge pull request 'Fix sweetberry bonemealing crash, growth, double bonemeal usage' (#4788) from fix-sweetberry-bonemealing into master

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4788
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
This commit is contained in:
the-real-herowl 2025-01-03 20:07:12 +01:00
commit cc82293c74
4 changed files with 39 additions and 37 deletions

@ -344,6 +344,23 @@ function mcl_util.call_on_rightclick(itemstack, player, pointed_thing)
end end
end end
--- TODO: replace with global right-click handler patched in with core.on_register_mods_loaded()
function mcl_util.handle_node_rightclick(itemstack, player, pointed_thing)
-- Call on_rightclick if the pointed node defines it
if pointed_thing and pointed_thing.type == "node" then
local pos = pointed_thing.under
local node = minetest.get_node(pos)
if player and not player:get_player_control().sneak then
local nodedef = minetest.registered_nodes[node.name]
local on_rightclick = nodedef and nodedef.on_rightclick
if on_rightclick then
return on_rightclick(pos, node, player, itemstack, pointed_thing) or itemstack, true
end
end
end
return itemstack, false
end
function mcl_util.calculate_durability(itemstack) function mcl_util.calculate_durability(itemstack)
local unbreaking_level = mcl_enchanting.get_enchantment(itemstack, "unbreaking") local unbreaking_level = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
local armor_uses = minetest.get_item_group(itemstack:get_name(), "mcl_armor_uses") local armor_uses = minetest.get_item_group(itemstack:get_name(), "mcl_armor_uses")

@ -123,17 +123,10 @@ minetest.register_craftitem("mcl_bone_meal:bone_meal", {
inventory_image = "mcl_bone_meal.png", inventory_image = "mcl_bone_meal.png",
groups = {craftitem=1}, groups = {craftitem=1},
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.under
local node = minetest.get_node(pos)
local ndef = minetest.registered_nodes[node.name]
-- Use pointed node's on_rightclick function first, if present. -- Use pointed node's on_rightclick function first, if present.
if placer and not placer:get_player_control().sneak then local called
if ndef and ndef.on_rightclick then itemstack, called = mcl_util.handle_node_rightclick(itemstack, placer, pointed_thing)
local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pointed_thing) if called then return itemstack end
if new_stack and new_stack ~= itemstack then return new_stack end
end
end
return mcl_bone_meal.use_bone_meal(itemstack, placer, pointed_thing) return mcl_bone_meal.use_bone_meal(itemstack, placer, pointed_thing)
end, end,

@ -1,3 +1,3 @@
name = mcl_farming name = mcl_farming
depends = mcl_core, mcl_sounds, mcl_wool, mcl_torches, mcl_weather, mobs_mc, mcl_colors, mcl_init depends = mcl_core, mcl_sounds, mcl_wool, mcl_torches, mcl_weather, mobs_mc, mcl_colors, mcl_init, mcl_bone_meal
optional_depends = mcl_armor, doc optional_depends = mcl_armor, doc

@ -9,24 +9,26 @@ for i=0, 3 do
if i > 0 then if i > 0 then
groups.sweet_berry_thorny = 1 groups.sweet_berry_thorny = 1
end end
local drop_berries = (i >= 2) local berries_to_drop = (i >= 2) and {i - 1, i} or nil
local berries_to_drop = drop_berries and {i - 1, i} or nil
local on_bonemealing = nil
local function do_berry_drop(pos) local function do_berry_drop(pos)
for j=1, berries_to_drop[math.random(2)] do if not berries_to_drop then return false end
for _=1, berries_to_drop[math.random(2)] do
minetest.add_item(pos, "mcl_farming:sweet_berry") minetest.add_item(pos, "mcl_farming:sweet_berry")
end end
minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"}) minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"})
return true
end end
local on_bonemealing = nil
if i ~= 3 then if i ~= 3 then
on_bonemealing = function(itemstack, placer, pointed_thing) on_bonemealing = function(_, _, pointed_thing)
local pos = pointed_thing.under local pos = pointed_thing.under
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, node, 0, true) return mcl_farming:grow_plant("plant_sweet_berry_bush", pos, node, 1, true)
end end
else else
on_bonemealing = function(itemstack, placer, pointed_thing) on_bonemealing = function(_, _, pointed_thing)
do_berry_drop(pointed_thing.under) do_berry_drop(pointed_thing.under)
end end
end end
@ -47,13 +49,13 @@ for i=0, 3 do
liquid_range = 0, liquid_range = 0,
walkable = false, walkable = false,
-- Dont even create a table if no berries are dropped. -- Dont even create a table if no berries are dropped.
drop = not drop_berries and "" or { drop = berries_to_drop and {
max_items = 1, max_items = 1,
items = { items = {
{ items = {"mcl_farming:sweet_berry " .. berries_to_drop[1] }, rarity = 2 }, { items = {"mcl_farming:sweet_berry " .. berries_to_drop[1] }, rarity = 2 },
{ items = {"mcl_farming:sweet_berry " .. berries_to_drop[2] } } { items = {"mcl_farming:sweet_berry " .. berries_to_drop[2] } }
} }
}, } or "",
selection_box = { selection_box = {
type = "fixed", type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, (-0.30 + (i*0.25)), 6 / 16}, fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, (-0.30 + (i*0.25)), 6 / 16},
@ -65,28 +67,18 @@ for i=0, 3 do
_mcl_blast_resistance = 0, _mcl_blast_resistance = 0,
_mcl_hardness = 0, _mcl_hardness = 0,
_on_bone_meal = on_bonemealing, _on_bone_meal = on_bonemealing,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) on_rightclick = function(pos, _, clicker, itemstack, pointed_thing)
local pn = clicker:get_player_name() local pn = clicker:get_player_name()
if clicker:is_player() and minetest.is_protected(pos, pn) then if clicker:is_player() and minetest.is_protected(pos, pn) then
minetest.record_protection_violation(pos, pn) minetest.record_protection_violation(pos, pn)
return itemstack return itemstack
end end
if 3 ~= i and mcl_dye and
clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then
mcl_dye.apply_bone_meal({under=pos, above=vector.offset(pos,0,1,0)},clicker)
if not minetest.is_creative_enabled(pn) then
itemstack:take_item()
end
return
end
if i >= 2 then if do_berry_drop(pos) then return itemstack end
do_berry_drop(pos)
else -- Use bonemeal
-- Use bonemeal if mcl_bone_meal and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then
if mcl_bone_meal and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then return mcl_bone_meal.use_bone_meal(itemstack, clicker, pointed_thing)
return mcl_bone_meal.use_bone_meal(itemstack, clicker, pointed_thing)
end
end end
return itemstack return itemstack
end, end,