mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-28 05:43:43 +01:00
Merge pull request 'Make Soul Speed work on Soul Soil' (#4604) from upstream/soul_soil_speed into master
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4604 Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
This commit is contained in:
commit
cd2ee49591
@ -691,7 +691,7 @@ mcl_enchanting.enchantments.soul_speed = {
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {frost_walker = true},
|
||||
weight = 2,
|
||||
description = S("Increases walking speed on soul sand."),
|
||||
description = S("Increases walking speed on soul sand and soul soil."),
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
|
@ -68,7 +68,7 @@ Mined blocks drop themselves.=Abgebaute Blöcke werfen sich selbst ab.
|
||||
Smite=Qual
|
||||
Increases damage to undead mobs.=Erhöht Schaden für untote Mobs.
|
||||
Soul Speed=Schnelle Seele
|
||||
Increases walking speed on soul sand.=Erhöht Gehgeschwindigkeit auf Seelensand.
|
||||
Increases walking speed on soul sand and soul soil.=Erhöht Gehgeschwindigkeit auf Seelensand.
|
||||
Sweeping Edge=Schwungklinge
|
||||
Increases sweeping attack damage.=Erhöht Schwungangriffsschaden.
|
||||
Thorns=Dornen
|
||||
|
@ -36,7 +36,7 @@ Increases mob loot.=Incrementa el botín de los enemigos.
|
||||
Increases rate of good loot (enchanting books, etc.)=Incrementa la probabilidad de encontrar tesoros.
|
||||
Increases sweeping attack damage.=Incrementa el daño de efecto area.
|
||||
Increases underwater movement speed.=Incrementa la velocidad de nado bajo el agua.
|
||||
Increases walking speed on soul sand.=Incrementa la velocidad al caminar sobre arena de Almas.
|
||||
Increases walking speed on soul sand and soul soil.=Incrementa la velocidad al caminar sobre arena de Almas.
|
||||
Infinity=Infinidad
|
||||
Item destroyed on death.=El objeto se destruye tras tu muerte.
|
||||
Knockback=Empuje
|
||||
|
@ -36,7 +36,7 @@ Increases mob loot.=Augmente le butin des mobs.
|
||||
Increases rate of good loot (enchanting books, etc.)=Augmente le taux de bon butin (livres enchanteurs, etc.)
|
||||
Increases sweeping attack damage.=Augmente les dégâts de l'épée
|
||||
Increases underwater movement speed.=Augmente la vitesse de déplacement sous l'eau.
|
||||
Increases walking speed on soul sand.=Augmente la vitesse de marche sur le sable des âmes.
|
||||
Increases walking speed on soul sand and soul soil.=Augmente la vitesse de marche sur le sable des âmes.
|
||||
Infinity=Infinité
|
||||
Item destroyed on death.=Objet détruit à la mort.
|
||||
Knockback=Recul
|
||||
|
@ -36,7 +36,7 @@ Increases mob loot.=MOBの戦利品が増加します。
|
||||
Increases rate of good loot (enchanting books, etc.)=釣果の質が良くなります(エンチャントの本など)。
|
||||
Increases sweeping attack damage.=なぎ払い攻撃のダメージが増加します。
|
||||
Increases underwater movement speed.=水中での横移動速度が増加します。
|
||||
Increases walking speed on soul sand.=ソウルサンドとソウルソイルの上を歩く速度が増加します。
|
||||
Increases walking speed on soul sand and soul soil.=ソウルサンドとソウルソイルの上を歩く速度が増加します。
|
||||
Infinity=無限
|
||||
Item destroyed on death.=死亡時にアイテムが消滅します。
|
||||
Knockback=ノックバック
|
||||
|
@ -36,7 +36,7 @@ Increases mob loot.=
|
||||
Increases rate of good loot (enchanting books, etc.)=
|
||||
Increases sweeping attack damage.=
|
||||
Increases underwater movement speed.=
|
||||
Increases walking speed on soul sand.=
|
||||
Increases walking speed on soul sand and soul soil.=
|
||||
Infinity=
|
||||
Item destroyed on death.=
|
||||
Knockback=
|
||||
|
@ -514,21 +514,29 @@ minetest.register_globalstep(function(dtime)
|
||||
return
|
||||
end
|
||||
|
||||
-- Standing on soul sand? If so, walk slower (unless player wears Soul Speed boots)
|
||||
if node_stand == "mcl_nether:soul_sand" then
|
||||
-- TODO: Tweak walk speed
|
||||
-- TODO: Also slow down mobs
|
||||
-- Slow down even more when soul sand is above certain block
|
||||
local boots = player:get_inventory():get_stack("armor", 5)
|
||||
local soul_speed = mcl_enchanting.get_enchantment(boots, "soul_speed")
|
||||
if soul_speed > 0 then
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:soul_speed", soul_speed * 0.105 + 1.3)
|
||||
else
|
||||
if node_stand_below == "mcl_core:ice" or node_stand_below == "mcl_core:packed_ice" or node_stand_below == "mcl_core:slimeblock" or node_stand_below == "mcl_core:water_source" then
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:soul_speed", 0.1)
|
||||
local boots = player:get_inventory():get_stack("armor", 5)
|
||||
local soul_speed = mcl_enchanting.get_enchantment(boots, "soul_speed")
|
||||
|
||||
-- Standing on a soul block? If so, check for speed bonus / penalty
|
||||
if get_item_group(node_stand, "soul_block") ~= 0 then
|
||||
|
||||
-- Standing on soul sand? If so, walk slower (unless player wears Soul Speed boots, then apply bonus)
|
||||
if node_stand == "mcl_nether:soul_sand" then
|
||||
-- TODO: Tweak walk speed
|
||||
-- TODO: Also slow down mobs
|
||||
-- Slow down even more when soul sand is above certain block
|
||||
if soul_speed > 0 then
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:soul_speed", soul_speed * 0.105 + 1.3)
|
||||
else
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:soul_speed", 0.4)
|
||||
if node_stand_below == "mcl_core:ice" or node_stand_below == "mcl_core:packed_ice" or node_stand_below == "mcl_core:slimeblock" or node_stand_below == "mcl_core:water_source" then
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:soul_speed", 0.1)
|
||||
else
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:soul_speed", 0.4)
|
||||
end
|
||||
end
|
||||
elseif soul_speed > 0 then
|
||||
-- Standing on a different soul block? If so, apply Soul Speed bonus unconditionally
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:soul_speed", soul_speed * 0.105 + 1.3)
|
||||
end
|
||||
else
|
||||
playerphysics.remove_physics_factor(player, "speed", "mcl_playerplus:soul_speed")
|
||||
|
Loading…
Reference in New Issue
Block a user