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Adjust carrot hitbox heights
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@ -6,10 +6,10 @@ for i=1, 7 do
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sel_height = -5/16
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texture = "farming_carrot_1.png"
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elseif i < 5 then
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sel_height = -3/16
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sel_height = -4/16
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texture = "farming_carrot_2.png"
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else
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sel_height = 2/16
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sel_height = -3/16
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texture = "farming_carrot_3.png"
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end
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@ -72,7 +72,7 @@ minetest.register_node("mcl_farming:carrot", {
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 4/16, 0.5}
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{-0.5, -0.5, -0.5, 0.5, 0/16, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1},
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