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Fix drinking a potion never depleting it
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@ -62,9 +62,13 @@ function return_on_use(def, effect, dur)
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end
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def.on_use(user, effect, dur)
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minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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local old_name, old_count = itemstack:get_name(), itemstack:get_count()
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itemstack = minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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if old_name ~= itemstack:get_name() or old_count ~= itemstack:get_count() then
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mcl_potions._use_potion(itemstack, user, def.color)
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end
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return itemstack
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end
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end
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