Merge mcstair into mcl_stairs

This commit is contained in:
Wuzzy 2018-05-29 13:25:25 +02:00
parent eb02e9f3e1
commit cf8415f87a
15 changed files with 92 additions and 199 deletions

2
API.md

@ -62,7 +62,7 @@ API documnetation is included in `ENTITIES/mobs/api.txt`.
The following APIs may be subject to change in future. You could already use these APIs but there will probably be breaking changes in the future, or the API is not as fleshed out as it should be. Use at your own risk!
* Panes (like glass panes and iron bars): `ITEMS/xpanes`
* Slabs and stairs: `ITEM/mcl_stairs` **and** `ITEMS/mcstair`
* Slabs and stairs: `ITEM/mcl_stairs`
* `_on_ignite` callback: `ITEMS/mcl_fire`
* Farming: `ITEMS/mcl_farming`
* Anything related to redstone: Don't touch (yet)

@ -15,3 +15,4 @@ Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (CC BY-SA 3.0):
stairs_stair.obj

@ -11,7 +11,7 @@ for m=1, #materials do
minetest.register_alias("stairs:slab_"..mat, "mcl_stairs:slab_"..mat)
minetest.register_alias("stairs:stair_"..mat, "mcl_stairs:stair_"..mat)
-- mcstair
-- corner stairs
minetest.register_alias("stairs:stair_"..mat.."_inner", "mcl_stairs:stair_"..mat.."_inner")
minetest.register_alias("stairs:stair_"..mat.."_outer", "mcl_stairs:stair_"..mat.."_outer")
end

@ -1,3 +1,5 @@
-- Core mcl_stairs API
-- Wrapper around mintest.pointed_thing_to_face_pos.
local function get_fpos(placer, pointed_thing)
local fpos
@ -74,10 +76,10 @@ local function place_stair(itemstack, placer, pointed_thing)
return minetest.item_place(itemstack, placer, pointed_thing, param2)
end
-- Register mcl_stairs.
-- Register stairs.
-- Node will be called mcl_stairs:stair_<subname>
function mcl_stairs.register_stair(subname, recipeitem, groups, images, description, sounds, hardness)
function mcl_stairs.register_stair(subname, recipeitem, groups, images, description, sounds, hardness, corner_texture_override)
groups.stair = 1
groups.building_block = 1
@ -151,6 +153,8 @@ function mcl_stairs.register_stair(subname, recipeitem, groups, images, descript
},
})
end
mcl_stairs.cornerstair.add("mcl_stairs:stair_"..subname, corner_texture_override)
end

@ -1,4 +1,9 @@
mcstair = {}
-- Corner stairs handling
-- This code originally copied from the [mcstair] mod and merged into this mod.
-- This file is licensed under CC0.
mcl_stairs.cornerstair = {}
local get_stair_param = function(node)
local stair = minetest.get_item_group(node.name, "stair")
@ -179,7 +184,19 @@ local stair_connect_to_param = function(connect, ceiling)
return param
end
function mcstair.add(name, stairtiles)
--[[
mcl_stairs.cornerstair.add(name, stairtiles)
* "name" is the name of the node to make corner stairs for.
* "stairtiles" is an optional table of tiles to override textures for inner and outer stairs.
* "stairtiles" format is:
{tiles_def_for_outer_stair, tiles_def_for_inner_stair}
Note: This function is called when you register a stair, no need to call it again!
]]
function mcl_stairs.cornerstair.add(name, stairtiles)
local node_def = minetest.registered_nodes[name]
local outer_tiles
local inner_tiles
@ -653,41 +670,4 @@ function mcstair.add(name, stairtiles)
end
end
for _,v in ipairs({
"wood",
"junglewood",
"sprucewood",
"acaciawood",
"birchwood",
"darkwood"
}) do
local t = minetest.registered_nodes["mcl_core:"..v].tiles[1]
mcstair.add("mcl_stairs:stair_"..v, {
{
t.."^("..t.."^[transformR90^mcstair_turntexture.png^[makealpha:255,0,255)",
t.."^("..t.."^mcstair_turntexture.png^[transformR270^[makealpha:255,0,255)",
t
},
{
t.."^("..t.."^[transformR90^(mcstair_turntexture.png^[transformR180)^[makealpha:255,0,255)",
t.."^("..t.."^[transformR270^(mcstair_turntexture.png^[transformR90)^[makealpha:255,0,255)",
t
}
})
end
for _,v in ipairs({
"cobble",
"brick_block",
"sandstone",
"redsandstone",
"stonebrick",
"quartzblock",
"purpur_block",
"nether_brick",
"prismarine",
"prismarine_brick",
"prismarine_dark",
}) do
mcstair.add("mcl_stairs:stair_"..v)
end

@ -8,6 +8,7 @@ mcl_stairs = {}
-- Load other files
dofile(minetest.get_modpath("mcl_stairs").."/api.lua")
dofile(minetest.get_modpath("mcl_stairs").."/cornerstair.lua")
dofile(minetest.get_modpath("mcl_stairs").."/register.lua")
dofile(minetest.get_modpath("mcl_stairs").."/crafting.lua")
dofile(minetest.get_modpath("mcl_stairs").."/alias.lua")

@ -3,90 +3,47 @@
-- slabs actually take slightly longer to be dug than their stair counterparts.
-- Note sure if it is a good idea to preserve this oddity.
mcl_stairs.register_stair("wood", "mcl_core:wood",
local function make_wood_corner_texture(subname)
local t = minetest.registered_nodes["mcl_core:"..subname].tiles[1]
return {
{
t.."^("..t.."^[transformR90^mcl_stairs_turntexture.png^[makealpha:255,0,255)",
t.."^("..t.."^mcl_stairs_turntexture.png^[transformR270^[makealpha:255,0,255)",
t
},
{
t.."^("..t.."^[transformR90^(mcl_stairs_turntexture.png^[transformR180)^[makealpha:255,0,255)",
t.."^("..t.."^[transformR270^(mcl_stairs_turntexture.png^[transformR90)^[makealpha:255,0,255)",
t
}
}
end
local woods = {
{ "wood", "default_wood.png", "Oak Wood Stairs", "Oak Wood Slab", "Double Oak Wood Slab" },
{ "junglewood", "default_junglewood.png", "Jungle Wood Stairs", "Jungle Wood Slab", "Double Jungle Wood Slab" },
{ "acaciawood", "default_acacia_wood.png", "Acacia Wood Stairs", "Acacia Wood Slab", "Double Acacia Wood Slab" },
{ "sprucewood", "mcl_core_planks_spruce.png", "Spruce Wood Stairs", "Spruce Wood Slab", "Double Spruce Wood Slab" },
{ "birchwood", "mcl_core_planks_birch.png", "Birch Wood Stairs", "Birch Wood Slab", "Double Birch Wood Slab" },
{ "darkwood", "mcl_core_planks_big_oak.png", "Dark Oak Wood Stairs", "Dark Oak Wood Slab", "Double Dark Oak Wood Slab" },
}
for w=1, #woods do
local wood = woods[w]
mcl_stairs.register_stair(wood[1], "mcl_core:"..wood[1],
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"default_wood.png"},
"Oak Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("wood", "mcl_core:wood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"default_wood.png"},
"Oak Wood Slab",
{wood[2]},
wood[3],
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Oak Wood Slab")
mcl_stairs.register_stair("junglewood", "mcl_core:junglewood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"default_junglewood.png"},
"Jungle Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("junglewood", "mcl_core:junglewood",
make_wood_corner_texture(wood[1]))
mcl_stairs.register_slab(wood[1], "mcl_core:"..wood[1],
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"default_junglewood.png"},
"Jungle Wood Slab",
{wood[2]},
wood[4],
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Jungle Wood Slab")
mcl_stairs.register_stair("acaciawood", "mcl_core:acaciawood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"default_acacia_wood.png"},
"Acacia Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("acaciawood", "mcl_core:acaciawood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"default_acacia_wood.png"},
"Acacia Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Acacia Wood Slab")
mcl_stairs.register_stair("sprucewood", "mcl_core:sprucewood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"mcl_core_planks_spruce.png"},
"Spruce Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("sprucewood", "mcl_core:sprucewood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"mcl_core_planks_spruce.png"},
"Spruce Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Spruce Wood Slab")
mcl_stairs.register_stair("birchwood", "mcl_core:birchwood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"mcl_core_planks_birch.png"},
"Birch Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("birchwood", "mcl_core:birchwood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"mcl_core_planks_birch.png"},
"Birch Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Birch Wood Slab")
mcl_stairs.register_stair("darkwood", "mcl_core:darkwood",
{handy=1,axey=1, flammable=3,wood_stairs=1, material_wood=1},
{"mcl_core_planks_big_oak.png"},
"Dark Oak Wood Stairs",
mcl_sounds.node_sound_wood_defaults(),
2)
mcl_stairs.register_slab("darkwood", "mcl_core:darkwood",
{handy=1,axey=1, flammable=3,wood_slab=1, material_wood=1},
{"mcl_core_planks_big_oak.png"},
"Dark Oak Wood Slab",
mcl_sounds.node_sound_wood_defaults(),
2,
"Double Dark Oak Wood Slab")
wood[5])
end
mcl_stairs.register_slab("stone", "mcl_core:stone",
{pickaxey=1, material_stone=1},
@ -171,3 +128,26 @@ mcl_stairs.register_stair_and_slab_simple("prismarine", "mcl_ocean:prismarine",
mcl_stairs.register_stair_and_slab_simple("prismarine_brick", "mcl_ocean:prismarine_brick", "Prismarine Brick Stairs", "Prismarine Brick Slab", "Double Prismarine Brick Slab")
mcl_stairs.register_stair_and_slab_simple("prismarine_dark", "mcl_ocean:prismarine_dark", "Dark Prismarine Stairs", "Dark Prismarine Slab", "Double Dark Prismarine Slab")
for _,v in ipairs({
"wood",
"junglewood",
"sprucewood",
"acaciawood",
"birchwood",
"darkwood"
}) do
local t = minetest.registered_nodes["mcl_core:"..v].tiles[1]
mcl_stairs.cornerstair.add("mcl_stairs:stair_"..v, {
{
t.."^("..t.."^[transformR90^mcl_stairs_turntexture.png^[makealpha:255,0,255)",
t.."^("..t.."^mcl_stairs_turntexture.png^[transformR270^[makealpha:255,0,255)",
t
},
{
t.."^("..t.."^[transformR90^(mcl_stairs_turntexture.png^[transformR180)^[makealpha:255,0,255)",
t.."^("..t.."^[transformR270^(mcl_stairs_turntexture.png^[transformR90)^[makealpha:255,0,255)",
t
}
})
end

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@ -5,4 +5,3 @@ mcl_nether
mcl_end
mcl_colorblocks
mcl_stairs
mcstair

@ -1,55 +1,39 @@
mcl_stairs.register_stair_and_slab_simple("end_bricks", "mcl_end:end_bricks", "End Stone Brick Stairs", "End Stone Brick Slab", "Double End Stone Brick Slab")
mcstair.add("mcl_stairs:stair_end_bricks")
mcl_stairs.register_stair_and_slab_simple("red_nether_brick", "mcl_nether:red_nether_brick", "Red Nether Brick Stairs", "Red Nether Brick Slab", "Double Red Nether Brick Slab")
mcstair.add("mcl_stairs:stair_red_nether_brick")
mcl_stairs.register_stair_and_slab_simple("mossycobble", "mcl_core:mossycobble", "Moss Stone Stairs", "Moss Stone Slab", "Double Moss Stone Slab")
mcstair.add("mcl_stairs:stair_mossycobble")
mcl_stairs.register_stair_and_slab_simple("tree_bark", "mcl_core:tree_bark", "Oak Bark Stairs", "Oak Bark Slab", "Double Oak Bark Slab")
mcstair.add("mcl_stairs:stair_tree_bark")
mcl_stairs.register_stair_and_slab_simple("acaciatree_bark", "mcl_core:acaciatree_bark", "Acacia Bark Stairs", "Acacia Bark Slab", "Double Acacia Bark Slab")
mcstair.add("mcl_stairs:stair_acaciatree_bark")
mcl_stairs.register_stair_and_slab_simple("sprucetree_bark", "mcl_core:sprucetree_bark", "Spruce Bark Stairs", "Spruce Bark Slab", "Double Spruce Bark Slab")
mcstair.add("mcl_stairs:stair_sprucetree_bark")
mcl_stairs.register_stair_and_slab_simple("birchtree_bark", "mcl_core:birchtree_bark", "Birch Bark Stairs", "Birch Bark Slab", "Double Birch Bark Slab")
mcstair.add("mcl_stairs:stair_birchtree_bark")
mcl_stairs.register_stair_and_slab_simple("jungletree_bark", "mcl_core:jungletree_bark", "Jungle Bark Stairs", "Jungle Bark Slab", "Double Jungle Bark Slab")
mcstair.add("mcl_stairs:stair_jungletree_bark")
mcl_stairs.register_stair_and_slab_simple("darktree_bark", "mcl_core:darktree_bark", "Dark Oak Bark Stairs", "Dark Oak Bark Slab", "Double Dark Oak Bark Slab")
mcstair.add("mcl_stairs:stair_darktree_bark")
mcl_stairs.register_slab("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, "Lapis Lazuli Slab", nil, nil, "Double Lapis Lazuli Slab")
mcl_stairs.register_stair("lapisblock", "mcl_core:lapisblock", {pickaxey=3}, {"mcl_stairs_lapis_block_slab.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_core_lapis_block.png", "mcl_stairs_lapis_block_slab.png"}, "Lapis Lazuli Stair")
mcstair.add("mcl_stairs:stair_lapisblock")
mcl_stairs.register_slab("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, "Slab of Gold", nil, nil, "Double Slab of Gold")
mcl_stairs.register_stair("goldblock", "mcl_core:goldblock", {pickaxey=4}, {"mcl_stairs_gold_block_slab.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "default_gold_block.png", "mcl_stairs_gold_block_slab.png"}, "Stair of Gold")
mcstair.add("mcl_stairs:stair_goldblock")
mcl_stairs.register_slab("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, "Slab of Iron", nil, nil, "Double Slab of Iron")
mcl_stairs.register_stair("ironblock", "mcl_core:ironblock", {pickaxey=2}, {"mcl_stairs_iron_block_slab.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "mcl_stairs_iron_block_slab.png"}, "Stair of Iron")
mcstair.add("mcl_stairs:stair_ironblock")
mcl_stairs.register_slab("andesite_smooth", "mcl_core:andesite_smooth", {pickaxey=1}, {"mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_stairs_andesite_smooth_slab.png"}, "Polished Andesite Slab", nil, nil, "Double Polished Andesite Slab")
mcl_stairs.register_stair("andesite_smooth", "mcl_core:andesite_smooth", {pickaxey=1}, {"mcl_stairs_andesite_smooth_slab.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_core_andesite_smooth.png", "mcl_stairs_andesite_smooth_slab.png"}, "Polished Andesite Stair")
mcstair.add("mcl_stairs:stair_andesite_smooth")
mcl_stairs.register_slab("granite_smooth", "mcl_core:granite_smooth", {pickaxey=1}, {"mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_stairs_granite_smooth_slab.png"}, "Polished Granite Slab", nil, nil, "Double Polished Granite Slab")
mcl_stairs.register_stair("granite_smooth", "mcl_core:granite_smooth", {pickaxey=1}, {"mcl_stairs_granite_smooth_slab.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_core_granite_smooth.png", "mcl_stairs_granite_smooth_slab.png"}, "Polished Granite Stair")
mcstair.add("mcl_stairs:stair_granite_smooth")
mcl_stairs.register_slab("diorite_smooth", "mcl_core:diorite_smooth", {pickaxey=1}, {"mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_stairs_diorite_smooth_slab.png"}, "Polished Diorite Slab", nil, nil, "Double Polished Diorite Slab")
mcl_stairs.register_stair("diorite_smooth", "mcl_core:diorite_smooth", {pickaxey=1}, {"mcl_stairs_diorite_smooth_slab.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_core_diorite_smooth.png", "mcl_stairs_diorite_smooth_slab.png"}, "Polished Diorite Stair")
mcstair.add("mcl_stairs:stair_diorite_smooth")
mcl_stairs.register_stair("stonebrickmossy", "mcl_core:stonebrickmossy",
{pickaxey=1},
{"mcl_core_stonebrick_mossy.png"},
"Mossy Stone Brick Stairs",
mcl_sounds.node_sound_stone_defaults(), 1.5, nil, "mcl_core:stonebrickmossy")
mcstair.add("mcl_stairs:stair_stonebrickmossy")
mcl_stairs.register_slab("stonebrickmossy", "mcl_core:stonebrickmossy",
{pickaxey=1},
@ -62,7 +46,6 @@ mcl_stairs.register_stair("stonebrickcracked", "mcl_core:stonebrickcracked",
{"mcl_core_stonebrick_cracked.png"},
"Cracked Stone Brick Stairs",
mcl_sounds.node_sound_stone_defaults(), 1.5, nil, "mcl_core:stonebrickcracked")
mcstair.add("mcl_stairs:stair_stonebrickcracked")
mcl_stairs.register_slab("stonebrickcracked", "mcl_core:stonebrickcracked",
{pickaxey=1},
@ -96,6 +79,5 @@ for i=1, #block.dyes do
block.dyes[i][2].." Concrete Stairs",
block.dyes[i][2].." Concrete Slab",
"Double "..block.dyes[i][2].." Concrete Slab")
mcstair.add("mcl_stairs:stair_concrete_"..c)
end

@ -1,49 +0,0 @@
mcstair v1.0
Minecraft like corner stairs.
License for all of this mod is "CC0", see below.
```txt
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```
mod api:
```lua
mcstair.add(name, stairtiles)
```
"name" is the name of the node to make corner stairs for.
"stairtiles" is an optional table of tiles to override textures for inner and outer stairs.
"stairtiles" format is...
```lua
{tiles_def_for_outer_stair, tiles_def_for_inner_stair}
```

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mcl_core
mcl_stairs
doc?

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Minecraft like corner stairs.

@ -1 +0,0 @@
name = mcstair

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