Consider falling nodes to be solid

This commit is contained in:
Wuzzy 2017-03-11 07:21:50 +01:00
parent 5b7e969a71
commit d03b002d8d

@ -77,7 +77,6 @@ local overwrite = function()
if (ndef.walkable == nil or ndef.walkable == true) if (ndef.walkable == nil or ndef.walkable == true)
and (ndef.collision_box == nil or ndef.collision_box.type == "regular") and (ndef.collision_box == nil or ndef.collision_box.type == "regular")
and (ndef.node_box == nil or ndef.node_box.type == "regular") and (ndef.node_box == nil or ndef.node_box.type == "regular")
and (ndef.groups.falling_node == 0 or ndef.groups.falling_node == nil)
and (ndef.groups.not_solid == 0 or ndef.groups.not_solid == nil) then and (ndef.groups.not_solid == 0 or ndef.groups.not_solid == nil) then
newgroups.solid = 1 newgroups.solid = 1
groups_changed = true groups_changed = true