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Fix blast_furnace fuel not being consumed at twice the rate.
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@ -329,7 +329,7 @@ local function blast_furnace_node_timer(pos, elapsed)
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elseif active then
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el = math.min(el, fuel_totaltime - fuel_time)
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + el
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fuel_time = (fuel_time + el) *2 --multiply speed of fuel consumption to match proper output
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end
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-- If there is a cookable item then check if it is ready yet
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