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Fix sneak_mine glitch
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@ -357,7 +357,7 @@ mcl_player.player_register_model("mcl_armor_character.b3d", {
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walk_mine = {x=200, y=219},
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sit = {x=81, y=160},
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sneak_stand = {x=222, y=302},
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sneak_mine = {x=346, y=366},
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sneak_mine = {x=346, y=365},
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sneak_walk = {x=304, y=323},
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sneak_walk_mine = {x=325, y=344},
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swim_walk = {x=368, y=387},
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