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Queue is not used anywhere (#4608)
Dead code. Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4608 Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com> Co-authored-by: kno10 <erich.schubert@gmail.com> Co-committed-by: kno10 <erich.schubert@gmail.com>
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@ -1,6 +1,5 @@
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mcl_structures.registered_structures = {}
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local place_queue = {}
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local disabled_structures = minetest.settings:get("mcl_disabled_structures")
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if disabled_structures then disabled_structures = disabled_structures:split(",")
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else disabled_structures = {} end
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@ -216,17 +215,6 @@ local function foundation(ground_p1,ground_p2,pos,sidelen)
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minetest.bulk_set_node(stone,{name=node_stone})
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end
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local function process_queue()
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if #place_queue < 1 then return end
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local s = table.remove(place_queue)
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mcl_structures.place_schematic(s.pos, s.file, s.rot, nil, true, "place_center_x,place_center_z",function(s)
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if s.after_place then
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s.after_place(s.pos,s.def,s.pr)
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end
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end,s.pr)
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minetest.after(0.5,process_queue)
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end
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function mcl_structures.spawn_mobs(mob,spawnon,p1,p2,pr,n,water)
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n = n or 1
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local sp = {}
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