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Remove red desert biome
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@ -628,39 +628,6 @@ local function register_biomes()
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humidity_point = 44,
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})
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-- Desert (Red Sand)
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-- FIXME: Not a real biome in MC
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--[[
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minetest.register_biome({
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name = "red_desert",
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node_top = "mcl_core:redsand",
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depth_top = 1,
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node_filler = "mcl_core:redsand",
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depth_filler = 2,
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node_riverbed = "mcl_core:sand",
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depth_riverbed = 2,
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node_stone = "mcl_core:redsandstone",
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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heat_point = 64,
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humidity_point = 37, --was 16
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})
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minetest.register_biome({
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name = "red_desert_ocean",
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node_top = "mcl_core:redsand",
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depth_top = 1,
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node_filler = "mcl_core:redsand",
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depth_filler = 3,
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node_riverbed = "mcl_core:redsand",
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depth_riverbed = 2,
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y_min = mcl_vars.mg_overworld_min,
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y_max = 0,
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heat_point = 64,
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humidity_point = 37, --was 16
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})
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]]
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-- Desert
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minetest.register_biome({
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name = "desert",
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@ -2096,7 +2063,7 @@ local function register_decorations()
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_core:cactus",
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biomes = {"red_desert","desert","mesa","mesa_sandlevel","mesa_plateau_f","mesa_plateau_f_sandlevel"},
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biomes = {"desert","mesa","mesa_sandlevel","mesa_plateau_f","mesa_plateau_f_sandlevel"},
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height = 1,
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height_max = 3,
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})
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@ -2114,7 +2081,7 @@ local function register_decorations()
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octaves = 3,
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persist = 0.7
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},
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biomes = {"plains", "plains_beach", "taiga_beach", "ice_plains", "cold_taiga_beach", "savanna_beach", "forest_beach", "red_desert", "desert"},
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biomes = {"plains", "plains_beach", "taiga_beach", "ice_plains", "cold_taiga_beach", "savanna_beach", "forest_beach", "desert"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_core:reeds",
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@ -2661,7 +2628,7 @@ local function register_decorations()
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},
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y_min = 4,
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y_max = mcl_vars.mg_overworld_max,
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biomes = {"red_desert", "desert", "mesa", "mesa_sandlevel", "mesa_plateau_f", "mesa_plateau_f_sandlevel", "taiga", "mega_taiga"},
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biomes = {"desert", "mesa", "mesa_sandlevel", "mesa_plateau_f", "mesa_plateau_f_sandlevel", "taiga", "mega_taiga"},
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decoration = "mcl_core:deadbush",
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height = 1,
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})
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