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Don't generate bedrock and lava in singlenode
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@ -1689,6 +1689,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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-- Realm barrier between the Overworld void and the End
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-- Realm barrier between the Overworld void and the End
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lvm_used = set_layers(c_realm_barrier, nil, mcl_vars.mg_realm_barrier_overworld_end_min, mcl_vars.mg_realm_barrier_overworld_end_max, minp, maxp, lvm_used)
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lvm_used = set_layers(c_realm_barrier, nil, mcl_vars.mg_realm_barrier_overworld_end_min, mcl_vars.mg_realm_barrier_overworld_end_max, minp, maxp, lvm_used)
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if mg_name ~= "singlenode" then
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-- Bedrock
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-- Bedrock
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local bedrock_check
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local bedrock_check
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if mcl_vars.mg_bedrock_is_rough then
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if mcl_vars.mg_bedrock_is_rough then
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@ -1851,6 +1852,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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end
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end
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end
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end
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end
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-- Final hackery: Set sun light level in the End.
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-- Final hackery: Set sun light level in the End.
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-- -26912 is at a mapchunk border.
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-- -26912 is at a mapchunk border.
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@ -1873,11 +1875,12 @@ minetest.register_on_generated(function(minp, maxp, seed)
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vm:update_liquids()
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vm:update_liquids()
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end
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end
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if mg_name ~= "singlenode" then
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-- Generate special decorations
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-- Generate special decorations
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generate_underground_mushrooms(minp, maxp, seed)
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generate_underground_mushrooms(minp, maxp, seed)
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generate_nether_decorations(minp, maxp, seed)
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generate_nether_decorations(minp, maxp, seed)
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generate_structures(minp, maxp, seed, biomemap)
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generate_structures(minp, maxp, seed, biomemap)
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end
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end)
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end)
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