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Upgrade doc mod to v1.1.0
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@ -4,7 +4,7 @@ can access help pages about various things and the modder can add those pages.
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The mod itself does not provide any help texts, just the framework.
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The mod itself does not provide any help texts, just the framework.
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It is the heart of the Help modpack, on which the other Help mods depend.
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It is the heart of the Help modpack, on which the other Help mods depend.
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Current version: 1.0.1
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Current version: 1.1.0
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## For players
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## For players
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### Accessing the help
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### Accessing the help
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@ -190,16 +190,19 @@ function doc.mark_entry_as_revealed(playername, category_id, entry_id)
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doc.data.players[playername].stored_data.revealed_count[category_id] = doc.data.players[playername].stored_data.revealed_count[category_id] + 1
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doc.data.players[playername].stored_data.revealed_count[category_id] = doc.data.players[playername].stored_data.revealed_count[category_id] + 1
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-- Needed because a new entry is added to the list of visible entries
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-- Needed because a new entry is added to the list of visible entries
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doc.data.players[playername].entry_textlist_needs_updating = true
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doc.data.players[playername].entry_textlist_needs_updating = true
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if minetest.get_modpath("central_message") ~= nil then
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-- Notify player of entry revelation
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local cat = doc.data.categories[category_id]
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if doc.data.players[playername].stored_data.notify_on_reveal == true then
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cmsg.push_message_player(minetest.get_player_by_name(playername), S("New help entry unlocked: @1 > @2", cat.def.name, entry.name))
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if minetest.get_modpath("central_message") ~= nil then
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end
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local cat = doc.data.categories[category_id]
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-- To avoid sound spamming, don't play sound more than once per second
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cmsg.push_message_player(minetest.get_player_by_name(playername), S("New help entry unlocked: @1 > @2", cat.def.name, entry.name))
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local last_sound = doc.data.players[playername].last_reveal_sound
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end
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if last_sound == nil or os.difftime(os.time(), last_sound) >= 1 then
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-- To avoid sound spamming, don't play sound more than once per second
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-- Play notification sound
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local last_sound = doc.data.players[playername].last_reveal_sound
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minetest.sound_play({ name = "doc_reveal", gain = 0.2 }, { to_player = playername })
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if last_sound == nil or os.difftime(os.time(), last_sound) >= 1 then
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doc.data.players[playername].last_reveal_sound = os.time()
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-- Play notification sound
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minetest.sound_play({ name = "doc_reveal", gain = 0.2 }, { to_player = playername })
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doc.data.players[playername].last_reveal_sound = os.time()
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end
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end
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end
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end
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end
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end
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end
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@ -734,6 +737,7 @@ end
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function doc.formspec_main(playername)
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function doc.formspec_main(playername)
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local formstring = "label[0,0;"..minetest.formspec_escape(DOC_INTRO) .. "\n"
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local formstring = "label[0,0;"..minetest.formspec_escape(DOC_INTRO) .. "\n"
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local notify_checkbox_x, notify_checkbox_y
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if doc.get_category_count() >= 1 then
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if doc.get_category_count() >= 1 then
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formstring = formstring .. F("Please select a category you wish to learn more about:").."]"
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formstring = formstring .. F("Please select a category you wish to learn more about:").."]"
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if doc.get_category_count() <= (CATEGORYFIELDSIZE.WIDTH * CATEGORYFIELDSIZE.HEIGHT) then
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if doc.get_category_count() <= (CATEGORYFIELDSIZE.WIDTH * CATEGORYFIELDSIZE.HEIGHT) then
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@ -761,6 +765,8 @@ function doc.formspec_main(playername)
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end
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end
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end
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end
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end
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end
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notify_checkbox_x = 0
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notify_checkbox_y = doc.FORMSPEC.HEIGHT-0.5
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else
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else
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formstring = formstring .. "textlist[0,1;"..(doc.FORMSPEC.WIDTH-0.2)..","..(doc.FORMSPEC.HEIGHT-2)..";doc_mainlist;"
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formstring = formstring .. "textlist[0,1;"..(doc.FORMSPEC.WIDTH-0.2)..","..(doc.FORMSPEC.HEIGHT-2)..";doc_mainlist;"
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for c=1,#doc.data.category_order do
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for c=1,#doc.data.category_order do
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@ -778,7 +784,17 @@ function doc.formspec_main(playername)
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end
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end
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formstring = formstring .. "]"
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formstring = formstring .. "]"
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formstring = formstring .. "button[0,"..(doc.FORMSPEC.HEIGHT-1)..";3,1;doc_button_goto_category;"..F("Show category").."]"
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formstring = formstring .. "button[0,"..(doc.FORMSPEC.HEIGHT-1)..";3,1;doc_button_goto_category;"..F("Show category").."]"
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notify_checkbox_x = 3.5
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notify_checkbox_y = doc.FORMSPEC.HEIGHT-1
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end
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end
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local text
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if minetest.get_modpath("central_message") then
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text = F("Notify me when new help is available")
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else
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text = F("Play notification sound when new help is available")
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end
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formstring = formstring .. "checkbox["..notify_checkbox_x..","..notify_checkbox_y..";doc_setting_notify_on_reveal;"..text..";"..
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tostring(doc.data.players[playername].stored_data.notify_on_reveal == true) .. "]"
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else
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else
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formstring = formstring .. "]"
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formstring = formstring .. "]"
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end
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end
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@ -1066,6 +1082,9 @@ function doc.process_form(player,formname,fields)
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local formspec = doc.formspec_core(2)..doc.formspec_category(cid, playername)
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local formspec = doc.formspec_core(2)..doc.formspec_category(cid, playername)
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minetest.show_formspec(playername, "doc:category", formspec)
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minetest.show_formspec(playername, "doc:category", formspec)
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end
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end
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if fields["doc_setting_notify_on_reveal"] then
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doc.data.players[playername].stored_data.notify_on_reveal = fields["doc_setting_notify_on_reveal"] == "true"
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end
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elseif(formname == "doc:category") then
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elseif(formname == "doc:category") then
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if fields["doc_button_goto_entry"] then
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if fields["doc_button_goto_entry"] then
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local cid = doc.data.players[playername].category
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local cid = doc.data.players[playername].category
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