Add large oak trees

This commit is contained in:
Wuzzy 2017-09-05 08:18:00 +02:00
parent 1d862ae019
commit d8f3a5ee7f
7 changed files with 58 additions and 2 deletions

@ -330,13 +330,31 @@ end
function mcl_core.generate_oak_tree(pos)
local r = math.random(1, 12)
local path
local offset
-- Balloon oak
if r == 1 then
path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_balloon_small.mts"
local s = math.random(1, 12)
if s == 1 then
-- Small balloon oak
path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_balloon.mts"
offset = { x = -2, y = -1, z = -2 }
else
-- Large balloon oak
local t = math.random(1, 2)
path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_large_"..t..".mts"
if t == 1 then
offset = { x = -3, y = -1, z = -3 }
elseif t == 2 then
offset = { x = -4, y = -1, z = -4 }
end
end
-- Classic oak
else
path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_classic.mts"
offset = { x = -2, y = -1, z = -2 }
end
minetest.place_schematic({x = pos.x - 2, y = pos.y - 1 , z = pos.z - 2}, path, "random", nil, false)
minetest.place_schematic(vector.add(pos, offset), path, "random", nil, false)
end
-- Birch

Binary file not shown.

Binary file not shown.

@ -1040,6 +1040,44 @@ local function register_decorations()
})
-- Oak
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.00075,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_1.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
sidelen = 80,
noise_params = {
offset = 0.00075,
scale = 0.0011,
spread = {x = 250, y = 250, z = 250},
seed = 3,
octaves = 3,
persist = 0.66
},
biomes = {"deciduous_forest"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_2.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},