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Add large oak trees
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@ -330,13 +330,31 @@ end
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function mcl_core.generate_oak_tree(pos)
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function mcl_core.generate_oak_tree(pos)
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local r = math.random(1, 12)
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local r = math.random(1, 12)
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local path
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local path
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local offset
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-- Balloon oak
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if r == 1 then
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if r == 1 then
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path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_balloon_small.mts"
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local s = math.random(1, 12)
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if s == 1 then
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-- Small balloon oak
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path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_balloon.mts"
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offset = { x = -2, y = -1, z = -2 }
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else
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-- Large balloon oak
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local t = math.random(1, 2)
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path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_large_"..t..".mts"
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if t == 1 then
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offset = { x = -3, y = -1, z = -3 }
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elseif t == 2 then
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offset = { x = -4, y = -1, z = -4 }
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end
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end
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-- Classic oak
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else
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else
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path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_classic.mts"
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path = minetest.get_modpath("mcl_core") .. "/schematics/mcl_core_oak_classic.mts"
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offset = { x = -2, y = -1, z = -2 }
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end
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end
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minetest.place_schematic({x = pos.x - 2, y = pos.y - 1 , z = pos.z - 2}, path, "random", nil, false)
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minetest.place_schematic(vector.add(pos, offset), path, "random", nil, false)
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end
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end
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-- Birch
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-- Birch
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BIN
mods/ITEMS/mcl_core/schematics/mcl_core_oak_large_1.mts
Normal file
BIN
mods/ITEMS/mcl_core/schematics/mcl_core_oak_large_1.mts
Normal file
Binary file not shown.
BIN
mods/ITEMS/mcl_core/schematics/mcl_core_oak_large_2.mts
Normal file
BIN
mods/ITEMS/mcl_core/schematics/mcl_core_oak_large_2.mts
Normal file
Binary file not shown.
BIN
mods/ITEMS/mcl_core/schematics/oak_large.mts
Normal file
BIN
mods/ITEMS/mcl_core/schematics/oak_large.mts
Normal file
Binary file not shown.
BIN
mods/ITEMS/mcl_core/schematics/oak_large2.mts
Normal file
BIN
mods/ITEMS/mcl_core/schematics/oak_large2.mts
Normal file
Binary file not shown.
@ -1040,6 +1040,44 @@ local function register_decorations()
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})
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})
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-- Oak
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-- Oak
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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noise_params = {
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offset = 0.00075,
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scale = 0.0011,
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spread = {x = 250, y = 250, z = 250},
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seed = 3,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_1.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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sidelen = 80,
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noise_params = {
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offset = 0.00075,
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scale = 0.0011,
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spread = {x = 250, y = 250, z = 250},
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seed = 3,
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octaves = 3,
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persist = 0.66
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},
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biomes = {"deciduous_forest"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_large_2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"},
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