mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-28 05:43:43 +01:00
Implement conversion of single chests
This commit is contained in:
parent
1082c995fe
commit
da39d76310
@ -197,21 +197,48 @@ def convert_textures():
|
||||
print(src_file + " → " + dst_file)
|
||||
|
||||
# Convert chest textures (requires ImageMagick)
|
||||
chest_file = tex_dir + "/entity/chest/normal.png"
|
||||
chest_files = [
|
||||
[ tex_dir + "/entity/chest/normal.png", target_dir("/mods/ITEMS/mcl_chests/textures"), "default_chest_top.png", "mcl_chests_chest_bottom.png", "default_chest_front.png", "mcl_chests_chest_left.png", "mcl_chests_chest_right.png", "mcl_chests_chest_back.png" ],
|
||||
[ tex_dir + "/entity/chest/trapped.png", target_dir("/mods/ITEMS/mcl_chests/textures"), "mcl_chests_chest_trapped_top.png", "mcl_chests_chest_trapped_bottom.png", "mcl_chests_chest_trapped_front.png", "mcl_chests_chest_trapped_left.png", "mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_back.png" ],
|
||||
[ tex_dir + "/entity/chest/ender.png", target_dir("/mods/ITEMS/mcl_chests/textures"), "mcl_chests_ender_chest_top.png", "mcl_chests_ender_chest_bottom.png", "mcl_chests_ender_chest_front.png", "mcl_chests_ender_chest_left.png", "mcl_chests_ender_chest_right.png", "mcl_chests_ender_chest_back.png" ]
|
||||
]
|
||||
|
||||
for c in chest_files:
|
||||
chest_file = c[0]
|
||||
if os.path.isfile(chest_file):
|
||||
CHPX=((PXSIZE / 16 * 14)) # Chests in MC are 2/16 smaller!
|
||||
# Chests are currently blacklisted
|
||||
PPX = (PXSIZE/16)
|
||||
CHPX= (PPX * 14) # Chests in MC are 2/16 smaller!
|
||||
LIDPX =(PPX * 5) # Lid height
|
||||
LOCKW = (PPX * 6) # Lock width
|
||||
LOCKH = (PPX * 5) # Lock height
|
||||
|
||||
# os.system("convert " + chest_file + " \
|
||||
#\( -clone 0 -crop "+str(CHPX)+"x"+str(CHPX)+"+"+str(CHPX)+"+0 \) -geometry +0+0 -composite -extent "+str(CHPX)+"x"+str(CHPX)+" "+target_dir("/mods/ITEMS/mcl_chests/textures")+"/default_chest_top.png")
|
||||
cdir = c[1]
|
||||
top = cdir + "/" + c[2]
|
||||
bottom = cdir + "/" + c[3]
|
||||
front = cdir + "/" + c[4]
|
||||
left = cdir + "/" + c[5]
|
||||
right = cdir + "/" + c[6]
|
||||
back = cdir + "/" + c[7]
|
||||
# Top
|
||||
os.system("convert " + chest_file + " \
|
||||
\( -clone 0 -crop "+str(CHPX)+"x"+str(CHPX)+"+"+str(CHPX)+"+0 \) -geometry +0+0 -composite -extent "+str(CHPX)+"x"+str(CHPX)+" "+top)
|
||||
# Bottom
|
||||
os.system("convert " + chest_file + " \
|
||||
\( -clone 0 -crop "+str(CHPX)+"x"+str(CHPX)+"+"+str(CHPX*2)+"+"+str(CHPX+LIDPX)+" \) -geometry +0+0 -composite -extent "+str(CHPX)+"x"+str(CHPX)+" "+bottom)
|
||||
# Front
|
||||
os.system("convert " + chest_file + " \
|
||||
\( -clone 0 -crop "+str(CHPX)+"x"+str(LIDPX)+"+"+str(CHPX)+"+"+str(CHPX)+" \) -geometry +0+0 -composite \
|
||||
\( -clone 0 -crop "+str(CHPX)+"x"+str(CHPX-LIDPX)+"+"+str(CHPX)+"+"+str(CHPX*2+LIDPX)+" \) -geometry +0+"+str(LIDPX)+" -composite \
|
||||
-extent "+str(CHPX)+"x"+str(CHPX)+" "+front)
|
||||
# TODO: Add lock
|
||||
|
||||
# os.system("convert " + chest_file + " \
|
||||
#\( -clone 0 -crop "+str(CHPX)+"x"+str((PXSIZE/16)*5)+"+"+str(CHPX)+"+"+str(CHPX)+" \) -geometry +0+0 -composite \
|
||||
#\( -clone 0 -crop "+str(CHPX)+"x"+str((PXSIZE/16)*10)+"+"+str(CHPX)+"+"+str((2*CHPX) + ((PXSIZE/16)*5))+" \) -geometry +0+"+str((PXSIZE/16)*5)+" -composite \
|
||||
#-extent "+str(CHPX)+"x"+str(CHPX)+" "+target_dir("/mods/ITEMS/mcl_chests/textures")+"/default_chest_front.png")
|
||||
|
||||
# TODO: Convert other chest sides
|
||||
# Left, right back (use same texture, we're lazy
|
||||
files = [ left, right, back ]
|
||||
for f in files:
|
||||
os.system("convert " + chest_file + " \
|
||||
\( -clone 0 -crop "+str(CHPX)+"x"+str(LIDPX)+"+"+str(0)+"+"+str(CHPX)+" \) -geometry +0+0 -composite \
|
||||
\( -clone 0 -crop "+str(CHPX)+"x"+str(CHPX-LIDPX)+"+"+str(0)+"+"+str(CHPX*2+LIDPX)+" \) -geometry +0+"+str(LIDPX)+" -composite \
|
||||
-extent "+str(CHPX)+"x"+str(CHPX)+" "+f)
|
||||
|
||||
# Generate railway crossings and t-junctions. Note: They may look strange.
|
||||
# Note: these may be only a temporary solution, as crossings and t-junctions do not occour in MC.
|
||||
|
Loading…
Reference in New Issue
Block a user