mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-28 05:43:43 +01:00
Add setting for nether dust too
plus slightly tweak the wording for thunder setting
This commit is contained in:
parent
30e543d4d2
commit
dcc7df5f02
@ -1,8 +1,10 @@
|
|||||||
mcl_weather.nether_dust = {}
|
mcl_weather.nether_dust = {}
|
||||||
mcl_weather.nether_dust.particlespawners = {}
|
mcl_weather.nether_dust.particlespawners = {}
|
||||||
|
|
||||||
|
local PARTICLES_COUNT_NETHER_DUST = tonumber(minetest.settings:get("mcl_weather_rain_particles")) or 150
|
||||||
|
|
||||||
local psdef= {
|
local psdef= {
|
||||||
amount = 150,
|
amount = PARTICLES_COUNT_NETHER_DUST,
|
||||||
time = 0,
|
time = 0,
|
||||||
minpos = vector.new(-15,-15,-15),
|
minpos = vector.new(-15,-15,-15),
|
||||||
maxpos =vector.new(15,15,15),
|
maxpos =vector.new(15,15,15),
|
||||||
|
@ -23,12 +23,15 @@ mcl_doWeatherCycle (Change weather) bool true
|
|||||||
# Amount of rain particles. You can reduce this to get better FPS (default: 500)
|
# Amount of rain particles. You can reduce this to get better FPS (default: 500)
|
||||||
mcl_weather_rain_particles (Rain particles) int 500 0
|
mcl_weather_rain_particles (Rain particles) int 500 0
|
||||||
|
|
||||||
# Amount of thunder particles. You can reduce this to get better FPS (default: 900)
|
# Amount of thunderstorm rain particles. You can reduce this to get better FPS (default: 900)
|
||||||
mcl_weather_thunder_particles (Thunder particles) int 900 0
|
mcl_weather_thunder_particles (Thunderstorm rain particles) int 900 0
|
||||||
|
|
||||||
# Amount of snow particles. You can reduce this to get better FPS (default: 100)
|
# Amount of snow particles. You can reduce this to get better FPS (default: 100)
|
||||||
mcl_weather_snow_particles (Snow particles) int 100 0
|
mcl_weather_snow_particles (Snow particles) int 100 0
|
||||||
|
|
||||||
|
# Amount of nether dust particles. You can reduce this to get better FPS (default: 150)
|
||||||
|
mcl_weather_snow_particles (Nether dust particles) int 150 0
|
||||||
|
|
||||||
# If enabled, breaking blocks will cause them to drop as item.
|
# If enabled, breaking blocks will cause them to drop as item.
|
||||||
# Note that blocks never have drops when in Creative Mode.
|
# Note that blocks never have drops when in Creative Mode.
|
||||||
mcl_doTileDrops (Blocks have drops) bool true
|
mcl_doTileDrops (Blocks have drops) bool true
|
||||||
|
Loading…
Reference in New Issue
Block a user