Remove enderman gameconfig

This commit is contained in:
Elias Fleckenstein 2022-05-25 14:57:59 +02:00 committed by cora
parent ff33794487
commit dd1f8cb59c
4 changed files with 36 additions and 101 deletions

@ -215,55 +215,6 @@ mobs_mc.replace = {
},
}
-- List of nodes which endermen can take
mobs_mc.enderman_takable = {
-- Generic handling, useful for entensions
"group:enderman_takable",
-- Generic nodes
"group:sand",
"group:flower",
-- Minetest Game
"default:dirt",
"default:dirt_with_grass",
"default:dirt_with_dry_grass",
"default:dirt_with_snow",
"default:dirt_with_rainforest_litter",
"default:dirt_with_grass_footsteps",
-- FIXME: For some reason, Minetest has a Lua error when an enderman tries to place a Minetest Game cactus.
-- Maybe this is because default:cactus has rotate_and_place?
-- "default:cactus", -- TODO: Re-enable cactus when it works again
"default:gravel",
"default:clay",
"flowers:mushroom_red",
"flowers:mushroom_brown",
"tnt:tnt",
-- Nether mod
"nether:rack",
}
--[[ Table of nodes to replace when an enderman takes it.
If the enderman takes an indexed node, it the enderman will get the item in the value.
Table indexes: Original node, taken by enderman.
Table values: The item which the enderman *actually* gets
Example:
mobs_mc.enderman_node_replace = {
["default:dirt_with_dry_grass"] = "default_dirt_with_grass",
}
-- This means, if the enderman takes a dirt with dry grass, he will get a dirt with grass
-- on his hand instead.
]]
mobs_mc.enderman_replace_on_take = {} -- no replacements by default
-- A table which can be used to override block textures of blocks carried by endermen.
-- Only works for cube-shaped nodes and nodeboxes.
-- Key: itemstrings of the blocks to replace
-- Value: A table with the texture overrides (6 textures)
mobs_mc.enderman_block_texture_overrides = {
}
-- List of nodes on which mobs can spawn
mobs_mc.spawn = {
solid = { "group:cracky", "group:crumbly", "group:shovely", "group:pickaxey" }, -- spawn on "solid" nodes (this is mostly just guessing)
@ -312,6 +263,7 @@ mobs_mc.misc = {
-- Item name overrides from mobs_mc_gameconfig (if present)
if minetest.get_modpath("mobs_mc_gameconfig") and mobs_mc.override then
local tables = {"items", "follow", "replace", "spawn", "spawn_height", "misc"}
for t=1, #tables do
local tbl = tables[t]
if mobs_mc.override[tbl] then
@ -320,15 +272,5 @@ if minetest.get_modpath("mobs_mc_gameconfig") and mobs_mc.override then
end
end
end
if mobs_mc.override.enderman_takable then
mobs_mc.enderman_takable = mobs_mc.override.enderman_takable
end
if mobs_mc.override.enderman_replace_on_take then
mobs_mc.enderman_replace_on_take = mobs_mc.override.enderman_replace_on_take
end
if mobs_mc.enderman_block_texture_overrides then
mobs_mc.enderman_block_texture_overrides = mobs_mc.override.enderman_block_texture_overrides
end
end

@ -48,6 +48,37 @@ local take_frequency_max = 245
local place_frequency_min = 235
local place_frequency_max = 245
-- Texuture overrides for enderman block. Required for cactus because it's original is a nodebox
-- and the textures have tranparent pixels.
local block_texture_overrides
do
local cbackground = "mobs_mc_enderman_cactus_background.png"
local ctiles = minetest.registered_nodes["mcl_core:cactus"].tiles
local ctable = {}
local last
for i=1, 6 do
if ctiles[i] then
last = ctiles[i]
end
table.insert(ctable, cbackground .. "^" .. last)
end
block_texture_overrides = {
["mcl_core:cactus"] = ctable,
-- FIXME: replace colorize colors with colors from palette
["mcl_core:dirt_with_grass"] =
{
"mcl_core_grass_block_top.png^[colorize:green:90",
"default_dirt.png",
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)"}
}
end
-- Create the textures table for the enderman, depending on which kind of block
-- the enderman holds (if any).
local create_enderman_textures = function(block_type, itemstring)
@ -69,9 +100,9 @@ local create_enderman_textures = function(block_type, itemstring)
local tiles = minetest.registered_nodes[itemstring].tiles
local textures = {}
local last
if mobs_mc.enderman_block_texture_overrides[itemstring] then
if block_texture_overrides[itemstring] then
-- Texture override available? Use these instead!
textures = mobs_mc.enderman_block_texture_overrides[itemstring]
textures = block_texture_overrides[itemstring]
else
-- Extract the texture names
for i = 1, 6 do
@ -388,7 +419,7 @@ mcl_mobs:register_mob("mobs_mc:enderman", {
self._take_place_timer = 0
self._next_take_place_time = math.random(place_frequency_min, place_frequency_max)
local pos = self.object:get_pos()
local takable_nodes = minetest.find_nodes_in_area_under_air({x=pos.x-2, y=pos.y-1, z=pos.z-2}, {x=pos.x+2, y=pos.y+1, z=pos.z+2}, mobs_mc.enderman_takable)
local takable_nodes = minetest.find_nodes_in_area_under_air({x=pos.x-2, y=pos.y-1, z=pos.z-2}, {x=pos.x+2, y=pos.y+1, z=pos.z+2}, "group:enderman_takable")
if #takable_nodes >= 1 then
local r = pr:next(1, #takable_nodes)
local take_pos = takable_nodes[r]
@ -398,11 +429,7 @@ mcl_mobs:register_mob("mobs_mc:enderman", {
minetest.remove_node(take_pos)
local dug = minetest.get_node_or_nil(take_pos)
if dug and dug.name == "air" then
if mobs_mc.enderman_replace_on_take[node.name] then
self._taken_node = mobs_mc.enderman_replace_on_take[node.name]
else
self._taken_node = node.name
end
self._taken_node = node.name
local def = minetest.registered_nodes[self._taken_node]
-- Update animation and texture accordingly (adds visibly carried block)
local block_type

@ -172,44 +172,10 @@ mobs_mc.override.replace = {
},
}
-- List of nodes which endermen can take
mobs_mc.override.enderman_takable = {
-- Generic handling, useful for entensions
"group:enderman_takable",
}
mobs_mc.override.enderman_replace_on_take = {
}
mobs_mc.override.misc = {
totem_fail_nodes = { "mcl_core:void", "mcl_core:realm_barrier" },
}
-- Texuture overrides for enderman block. Required for cactus because it's original is a nodebox
-- and the textures have tranparent pixels.
local cbackground = "mobs_mc_gameconfig_enderman_cactus_background.png"
local ctiles = minetest.registered_nodes["mcl_core:cactus"].tiles
local ctable = {}
local last
for i=1, 6 do
if ctiles[i] then
last = ctiles[i]
end
table.insert(ctable, cbackground .. "^" .. last)
end
mobs_mc.override.enderman_block_texture_overrides = {
["mcl_core:cactus"] = ctable,
-- FIXME: replace colorize colors with colors from palette
["mcl_core:dirt_with_grass"] =
{
"mcl_core_grass_block_top.png^[colorize:green:90",
"default_dirt.png",
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)",
"default_dirt.png^(mcl_core_grass_block_side_overlay.png^[colorize:green:90)"}
}
-- List of nodes on which mobs can spawn
mobs_mc.override.spawn = {
solid = { "group:solid", }, -- spawn on "solid" nodes