Correct stair/slab rightclick handling

This commit is contained in:
Wuzzy 2017-07-24 20:10:13 +02:00
parent 979246a7c5
commit dde6c678ad

@ -1,4 +1,12 @@
local function place_slab_normal(itemstack, placer, pointed_thing) local function place_slab_normal(itemstack, placer, pointed_thing)
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
local p0 = pointed_thing.under local p0 = pointed_thing.under
local p1 = pointed_thing.above local p1 = pointed_thing.above
@ -19,6 +27,14 @@ local function place_slab_normal(itemstack, placer, pointed_thing)
end end
local function place_stair(itemstack, placer, pointed_thing) local function place_stair(itemstack, placer, pointed_thing)
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
local p0 = pointed_thing.under local p0 = pointed_thing.under
local p1 = pointed_thing.above local p1 = pointed_thing.above
local param2 = 0 local param2 = 0