Simplify cactus placement code

This commit is contained in:
Wuzzy 2017-06-09 21:13:02 +02:00
parent f26c193760
commit df446efb04

@ -1218,39 +1218,11 @@ minetest.register_node("mcl_core:cactus", {
}, },
}, },
-- Only allow to place cactus on sand or cactus -- Only allow to place cactus on sand or cactus
on_place = function(itemstack, placer, pointed_thing) on_place = mcl_util.generate_on_place_plant_function(function(pos, node)
if pointed_thing.type ~= "node" then local node_below = minetest.get_node_or_nil({x=pos.x,y=pos.y-1,z=pos.z})
-- no interaction possible with entities if not node_below then return false end
return itemstack return (node_below.name == "mcl_core:cactus" or minetest.get_item_group(node_below.name, "sand") == 1)
end end),
-- Call on_rightclick if the pointed node defines it
local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
local a = pointed_thing.above
local node_above = minetest.get_node(a)
local node_below = minetest.get_node({x=a.x, y=a.y-1, z=a.z})
local def = minetest.registered_nodes[node_below.name]
local def2 = minetest.registered_nodes[node_above.name]
if (node_below.name == "mcl_core:cactus" or (def.groups and def.groups.sand)) and def2.buildable_to then
local idef = itemstack:get_definition()
local success = minetest.item_place_node(itemstack, placer, pointed_thing)
if success then
if idef.sounds and idef.sounds.place then
minetest.sound_play(idef.sounds.place, {pos=above, gain=1})
end
end
end
return itemstack
end,
_mcl_blast_resistance = 2, _mcl_blast_resistance = 2,
_mcl_hardness = 0.4, _mcl_hardness = 0.4,
}) })