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Remove unused mesa ores
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@ -40,7 +40,8 @@ local function register_biomes()
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Other intentionally missing biomes:
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Other intentionally missing biomes:
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* River (generated by valleys and v7)
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* River (generated by valleys and v7)
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* Plateau (pure terrain)
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* Plateau (terrain only)
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* Mesa (Bryce) (terrain only)
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Tricky are the beach (esp. stone beach) and mushroom island biomes as they have specific conditions we can't check in MT. :(
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Tricky are the beach (esp. stone beach) and mushroom island biomes as they have specific conditions we can't check in MT. :(
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TODO: Find a way to position these biomes accordingly.
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TODO: Find a way to position these biomes accordingly.
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@ -1052,69 +1053,9 @@ local function register_biomelike_ores()
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biomes = { "extreme_hills_m" },
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biomes = { "extreme_hills_m" },
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})
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})
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-- Mesa ores
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-- Mesa strata (registered as sheet ores)
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--[[
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_core:redsandstone",
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wherein = {"mcl_colorblocks:hardened_clay"},
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clust_scarcity = 1,
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clust_num_ores = 12,
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clust_size = 10,
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y_min = 10,
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y_max = 30,
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noise_threshold = 0.2,
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noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70},
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biomes = { "mesa" },
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})
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]]
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_core:dirt",
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wherein = {"mcl_colorblocks:hardened_clay"},
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clust_scarcity = 1,
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clust_num_ores = 12,
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clust_size = 4,
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y_min = -12,
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y_max = 7,
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noise_threshold = 0.4,
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noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70},
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biomes = { "mesa" },
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})
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--[[
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_core:redsand",
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wherein = { "mcl_colorblocks:hardened_clay"},
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clust_scarcity = 1,
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clust_num_ores = 12,
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clust_size = 10,
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y_min = 44,
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y_max = 70,
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noise_threshold = 0.7,
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noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70},
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biomes = { "mesa" },
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})
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_core:redsand",
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wherein = {"mcl_core:redsandstone", "mcl_colorblocks:hardened_clay"},
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clust_scarcity = 1,
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clust_num_ores = 8,
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clust_size = 4,
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y_min = 4,
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y_max = 70,
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noise_threshold = 0.4,
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noise_params = {offset=0, scale=15, spread={x=130, y=130, z=130}, seed=24, octaves=3, persist=0.70},
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biomes = { "mesa" },
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})
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]]
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-- Mesa strata
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-- Helper function
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-- Colors to use: silver (light grey), brown, orange, red, yellow, white
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-- Colors to use: silver (light grey), brown, orange, red, yellow, white
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local stratum = function(y_min, height, color, seed)
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local stratum = function(y_min, height, color, seed)
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if not height then
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if not height then
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