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Allow to place torches on upper slabs
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@ -72,7 +72,7 @@ mcl_torches.register_torch = function(substring, description, doc_items_longdesc
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-- * monster spawner
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-- * monster spawner
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-- * Fence, wall, glass, hopper: Only on top
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-- * Fence, wall, glass, hopper: Only on top
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-- * Monster spawner
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-- * Monster spawner
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-- * Slab: Only on top if upside down (TODO)
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-- * Slab: Only on top if upside down
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-- * Stairs: Only on top if upside down (TODO)
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-- * Stairs: Only on top if upside down (TODO)
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-- Special forbidden nodes:
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-- Special forbidden nodes:
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@ -82,7 +82,7 @@ mcl_torches.register_torch = function(substring, description, doc_items_longdesc
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if node.name ~= "mcl_nether:soul_sand" and node.name ~= "mcl_mobspawners:spawner" and
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if node.name ~= "mcl_nether:soul_sand" and node.name ~= "mcl_mobspawners:spawner" and
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((not def.groups.solid) or (not def.groups.opaque)) then
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((not def.groups.solid) or (not def.groups.opaque)) then
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-- Only allow top placement on these nodes
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-- Only allow top placement on these nodes
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if def.groups.glass or node.name == "mcl_hoppers:hopper" or node.name == "mcl_hoppers:hopper_side" or def.groups.fence or def.groups.wall then
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if def.groups.glass or node.name == "mcl_hoppers:hopper" or node.name == "mcl_hoppers:hopper_side" or def.groups.fence == 1 or def.groups.wall or def.groups.slab_top == 1 then
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if wdir ~= 1 then
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if wdir ~= 1 then
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return itemstack
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return itemstack
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end
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end
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