Updated the textures to the new UV map

Also added explicit use_texture_alpha = "clip"
This commit is contained in:
the-real-herowl 2024-04-30 03:49:38 +02:00
parent 9f65c5efb7
commit e0aadc7996
32 changed files with 2 additions and 0 deletions

@ -51,6 +51,7 @@ function vl_hollow_logs.register_hollow_log(defs)
on_place = mcl_util.rotate_axis, on_place = mcl_util.rotate_axis,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
sounds = mcl_sounds.node_sound_wood_defaults(), sounds = mcl_sounds.node_sound_wood_defaults(),
sunlight_propagates = true, sunlight_propagates = true,
tiles = {"vl_hollow_logs_"..name..".png"}, tiles = {"vl_hollow_logs_"..name..".png"},
@ -68,6 +69,7 @@ function vl_hollow_logs.register_hollow_log(defs)
on_place = mcl_util.rotate_axis, on_place = mcl_util.rotate_axis,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
use_texture_alpha = "clip",
sounds = mcl_sounds.node_sound_wood_defaults(), sounds = mcl_sounds.node_sound_wood_defaults(),
sunlight_propagates = true, sunlight_propagates = true,
tiles = {"vl_hollow_logs_stripped_"..name..".png"}, tiles = {"vl_hollow_logs_stripped_"..name..".png"},

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