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Add emerald ore+monster eggs in all ExtremeHills
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@ -270,6 +270,7 @@ local function register_biomes()
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})
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-- Extreme Hills
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-- Sparsely populated grasslands with little tallgras and trees.
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minetest.register_biome({
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name = "ExtremeHills",
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node_top = "mcl_core:dirt_with_grass",
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@ -313,6 +314,7 @@ local function register_biomes()
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})
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-- Extreme Hills M
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-- Just gravel.
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minetest.register_biome({
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name = "ExtremeHillsM",
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node_top = "mcl_core:gravel",
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@ -341,8 +343,8 @@ local function register_biomes()
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})
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-- Extreme Hills+
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-- This biome is identical to Extreme Hills on the surface but has snow-covered mountains with spruce/oak
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-- Forests above a certain height.
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-- This biome is near-identical to Extreme Hills on the surface but has snow-covered mountains with spruce/oak
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-- forests above a certain height.
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minetest.register_biome({
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name = "ExtremeHills+",
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node_top = "mcl_core:dirt_with_grass",
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@ -357,7 +359,7 @@ local function register_biomes()
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heat_point = 25,
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vertical_blend = 6,
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})
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---- Sub-biome for Extreme Hills+ for those snow Forests
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---- Sub-biome for Extreme Hills+ for those snow forests
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minetest.register_biome({
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name = "ExtremeHills+_snowtop",
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node_dust = "mcl_core:snow",
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@ -388,7 +390,8 @@ local function register_biomes()
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})
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-- Stone beach
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-- Not really a beach in MCL2, only named so according to MC
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-- Just stone.
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-- Not neccessarily a beach at all, only named so according to MC
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minetest.register_biome({
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name = "StoneBeach",
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node_riverbed = "mcl_core:sand",
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@ -1352,7 +1355,11 @@ local function register_biome_ores()
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clust_size = 1,
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y_min = mcl_worlds.layer_to_y(4),
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y_max = mcl_worlds.layer_to_y(32),
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biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean" },
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biomes = {
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"ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground",
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"ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground",
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"ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground",
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},
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})
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-- Rarely replace stone with stone monster eggs.
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@ -1372,7 +1379,11 @@ local function register_biome_ores()
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clust_size = 2,
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_worlds.layer_to_y(61),
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biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean" },
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biomes = {
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"ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground",
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"ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground",
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"ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground",
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},
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})
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-- Bonus gold spawn in Mesa
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