Refactor mushroom placement

This commit is contained in:
Wuzzy 2017-06-09 20:50:25 +02:00
parent 369fed774b
commit e2d36f4735
2 changed files with 8 additions and 49 deletions

@ -1,2 +1,3 @@
mcl_sounds mcl_sounds
mcl_util
doc? doc?

@ -1,38 +1,8 @@
local on_place = function(itemstack, placer, pointed_thing) local on_place = mcl_util.generate_on_place_plant_function(function(place_pos, place_node)
if pointed_thing.type ~= "node" then local soil_node = minetest.get_node_or_nil({x=place_pos.x, y=place_pos.y-1, z=place_pos.z})
-- no interaction possible with entities if not soil_node then return false end
return itemstack local snn = soil_node.name -- soil node name
end local sd = minetest.registered_nodes[snn] -- soil definition
-- Call on_rightclick if the pointed node defines it
local node = minetest.get_node(pointed_thing.under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
end
local a = pointed_thing.above
local u = pointed_thing.under
local node_above = minetest.get_node(a)
local node_under = minetest.get_node(u)
local def_above = minetest.registered_nodes[node_above.name]
local def_under = minetest.registered_nodes[node_under.name]
local place_pos, soil_node, place_node, soil_def, place_def
if def_under.buildable_to then
place_pos = u
place_node = node_under
place_def = def_under
elseif def_above.buildable_to then
place_pos = a
place_node = node_above
place_def = def_above
else
return itemstack
end
soil_node = minetest.get_node({x=place_pos.x, y=place_pos.y-1, z=place_pos.z})
soil_def = minetest.registered_nodes[soil_node.name]
-- Placement rules: -- Placement rules:
-- * Always allowed on podzol or mycelimu -- * Always allowed on podzol or mycelimu
@ -42,20 +12,8 @@ local on_place = function(itemstack, placer, pointed_thing)
if light and light <= 12 then if light and light <= 12 then
light_ok = true light_ok = true
end end
if (soil_node.name == "mcl_core:podzol" or soil_node.name == "mcl_core:podzol_snow" or soil_node.name == "mcl_core:mycelium" or soil_node == "mcl_core:mycelium_snow") or return ((snn == "mcl_core:podzol" or snn == "mcl_core:podzol_snow" or snn == "mcl_core:mycelium" or snn == "mcl_core:mycelium_snow") or (light_ok and minetest.get_item_group(snn, "solid") == 1 and minetest.get_item_group(snn, "opaque") == 1))
(light_ok and (soil_def.groups and soil_def.groups.solid and soil_def.groups.opaque)) then end)
local idef = itemstack:get_definition()
local success = minetest.item_place_node(itemstack, placer, pointed_thing)
if success then
if idef.sounds and idef.sounds.place then
minetest.sound_play(idef.sounds.place, {pos=above, gain=1})
end
end
end
return itemstack
end
local longdesc_intro_brown = [[Brown mushrooms are fungi which grow and spread in darkness, but are sensitive to light. They are inedible as such, but they can be used to craft food items.]] local longdesc_intro_brown = [[Brown mushrooms are fungi which grow and spread in darkness, but are sensitive to light. They are inedible as such, but they can be used to craft food items.]]
local longdesc_intro_red = [[Red mushrooms are fungi which grow and spread in darkness, but are sensitive to light. They are inedible as such, but they can be used to craft food items.]] local longdesc_intro_red = [[Red mushrooms are fungi which grow and spread in darkness, but are sensitive to light. They are inedible as such, but they can be used to craft food items.]]