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Fix hopper dupe
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@ -350,7 +350,7 @@ minetest.register_abm({
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local inv = meta:get_inventory()
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for _,object in pairs(minetest.get_objects_inside_radius(pos, 2)) do
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
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if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and not object:get_luaentity()._removed then
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if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then
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-- Item must get sucked in when the item just TOUCHES the block above the hopper
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-- This is the reason for the Y calculation.
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