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https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-30 23:03:45 +01:00
Added vines and skulk vines to ladder group
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parent
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commit
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@ -15,7 +15,7 @@ end
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---
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---
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---@param pos mt.Vector The position of the ladder.
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---@param pos mt.Vector The position of the ladder.
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---@param event "place" | "destruct" The place or destruct event.
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---@param event "place" | "destruct" The place or destruct event.
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local function update_trapdoor(pos, event)
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function mcl_core.update_trapdoor(pos, event)
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local top_pos = vector.offset(pos, 0, 1, 0)
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local top_pos = vector.offset(pos, 0, 1, 0)
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local top_node = minetest.get_node_or_nil(top_pos)
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local top_node = minetest.get_node_or_nil(top_pos)
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@ -115,10 +115,10 @@ minetest.register_node("mcl_core:ladder", {
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return itemstack
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return itemstack
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end,
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end,
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after_destruct = function(pos, old)
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after_destruct = function(pos, old)
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update_trapdoor(pos, "destruct")
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mcl_core.update_trapdoor(pos, "destruct")
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end,
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end,
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after_place_node = function(pos)
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after_place_node = function(pos)
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update_trapdoor(pos, "place")
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mcl_core.update_trapdoor(pos, "place")
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end,
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end,
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_mcl_blast_resistance = 0.4,
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_mcl_blast_resistance = 0.4,
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_mcl_hardness = 0.4,
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_mcl_hardness = 0.4,
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@ -158,7 +158,8 @@ minetest.register_node("mcl_core:vine", {
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flammable = 2,
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flammable = 2,
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fire_encouragement = 15,
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fire_encouragement = 15,
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fire_flammability = 100,
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fire_flammability = 100,
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foliage_palette_wallmounted = 1
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foliage_palette_wallmounted = 1,
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ladder = 1
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},
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},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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drop = "",
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drop = "",
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@ -230,6 +231,12 @@ minetest.register_node("mcl_core:vine", {
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minetest.registered_nodes[node.name].on_dig(below, node, digger)
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minetest.registered_nodes[node.name].on_dig(below, node, digger)
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end
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end
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end,
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end,
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after_destruct = function(pos, old)
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mcl_core.update_trapdoor(pos, "destruct")
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end,
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after_place_node = function(pos)
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mcl_core.update_trapdoor(pos, "place")
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end,
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_mcl_blast_resistance = 0.2,
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_mcl_blast_resistance = 0.2,
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@ -215,9 +215,23 @@ minetest.register_node("mcl_sculk:vein", {
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type = "wallmounted",
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type = "wallmounted",
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},
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},
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groups = {
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groups = {
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handy = 1, axey = 1, shearsy = 1, swordy = 1, deco_block = 1,
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handy = 1,
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dig_by_piston = 1, destroy_by_lava_flow = 1, sculk = 1, dig_by_water = 1,
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axey = 1,
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shearsy = 1,
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swordy = 1,
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deco_block = 1,
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dig_by_piston = 1,
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destroy_by_lava_flow = 1,
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sculk = 1,
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dig_by_water = 1,
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ladder = 1
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},
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},
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after_destruct = function(pos, old)
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mcl_core.update_trapdoor(pos, "destruct")
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end,
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after_place_node = function(pos)
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mcl_core.update_trapdoor(pos, "place")
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end,
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sounds = sounds,
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sounds = sounds,
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drop = "",
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drop = "",
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_mcl_shears_drop = true,
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_mcl_shears_drop = true,
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